least I'd advice to keep an eye on it!
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=4711657
- J
- Original Message -
From: "John Wright" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, June 03, 2004 10:20 PM
Subject: Re: [JAVA3D] cloneTr
Alan,
All in all Java 3D suffers from pretty bad "memory bloat". We do use
shared groups extensively in Pernica (creating dozens of copies of some
fairly complex models - 4000+ vertices) and they seem "ok".
- John Wright
Starfire Research
Alan Brockett wrote:
>
> Hi,
>
> I'm new to Java 3D and
Hi,
I'm new to Java 3D and building an app that allows the user to create a
sequence of "scenes", each of which contain any number of props, such as
buildings, trees, vehicles. The props will typically be VRML or OBJ, loaded
with one of the standard loaders. Number of props per scene will be on