Re: [JAVA3D] Embedding 2D graph in 3D scene

2003-10-31 Thread Christian Britton
Totally agree, We're using this technique for a quake-like game for our navigation map. CHRIS - Original Message - From: "Mike Pilone" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, October 31, 2003 7:11 AM Subject: Re: [JAVA3D] Embedding 2D

Re: [JAVA3D] Embedding 2D graph in 3D scene

2003-10-31 Thread Olivier Lefevre
Thanks for this reply. If I understand you right, you are suggesting doing this to the image after generating it, correct? I suspected that is the way it is usually done. However, while that works probably well for some things, I am afraid that for a line drawing (i.e., what I want to embed) it wil

Re: [JAVA3D] Embedding 2D graph in 3D scene

2003-10-31 Thread Mike Pilone
Hello, You would be able to do this quite easily by just generating the 2D image and texturing it onto a geometry of some kind, probably just a simple 4 point quad array. As far as updating, you can either regenerate an image, and replace the first one, or look at using ImageComponent by referenc