> I keep getting this error:
>
> Java 3D
>
> can't attach Z buffer to back buffer
> DDER_CANNOTATTACHSURFACE
>
> Any help would be appreciated
I'm not sure what that explicit error means, but looks like switching to
the OPENGL version would fix it :)
Kev
=
Zak Nixon wrote:
Can anyone explain this stack trace?(I get it when I need to display my
canvas3D)
java.lang.NullPointerException
at
javax.media.j3d.GeometryArrayRetained.updateAlphaInVertexData(GeometryArrayR
etained.java:2026)
at
javax.media.j3d.GeometryArrayRetained.execute(GeometryArrayRetaine
hmet Balci" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, June 17, 2003 11:01 AM
Subject: Re: [JAVA3D] Error during compile
> Thanks for your reply. I have already added the libraries which you
mentioned. But it didn't solve the problem. It gives lots of error messag
Thanks for your reply. I have already added the libraries which you mentioned. But it
didn't solve the problem. It gives lots of error messages similar to the following
message again for the HelloUniverse application in JBuilder3 environment. Isn't there
another probable solution to the problem?
You must create and add new Java3D library in Project Properties/Required
Libraties settings in JBuilder project.
Add in new library some files from this folder:
C:\j2sdk1.4.1_02\jre\lib\ext\
Files:
j3daudio.jar
j3dcore.jar
j3dutils.jar
vecmath.jar
Bye!
Vladimir A. Vernikovski
Programmer
Gina Zarzano wrote:
I keep getting this error:
Java 3D
can't attach Z buffer to back buffer
DDER_CANNOTATTACHSURFACE
Any help would be appreciated
Try (in this order..)
(1) Switch to other display mode such as 16/32 bit.
( don't use 24 bit color mode)
(2) Upgrade to Java3D v1.3.1 (which use
I got the same error when I try to run Java3D
at 800x600 full screen in Voodoo2 video card, some time ago
...
I workaround it by reducing my 3D canvas
(640x480).
I think there is another ways to fix it, as
disabling double buffering, but I never test it...
Alessandro
- Original Mess
kindy huang wrote:
Could you please recommend some web sites where I can
find well-formed sample x3d files? there are many vrml
resources on the web, while not so many x3d files.
The spec really hasn't been out that long so finding decent examples
will be really hard to do. Even the latest example
Could you please recommend some web sites where I can
find well-formed sample x3d files? there are many vrml
resources on the web, while not so many x3d files.
Thanks a lot!
Mian
--- Justin Couch <[EMAIL PROTECTED]> wrote:
> kindy huang wrote:
> > I downloaded some x3d files from the web to test
kindy huang wrote:
I downloaded some x3d files from the web to test my
program, I am wondering if they caused the errors
since if I use the test.wrl which comes with Xj3D
LoaderDemo, the error won't occur,
[snip]
-
Right here. There must be a profile attribute specified as part of the
X3D eleme
I downloaded some x3d files from the web to test my
program, I am wondering if they caused the errors
since if I use the test.wrl which comes with Xj3D
LoaderDemo, the error won't occur, but I am not sure
if these x3d files have anything wrong, please have a
look at one of these files as the follow
kindy huang wrote:
The code can load vrml/x3d file successfully, while it
always gives the following output:
Error: No profile given. Using Interactive
It didn't affect loading, just wondering what it
means. can anyone please give some explains?
The X3D specification requires that you provide a pro
Hi Lan,
This is a bug in depth sort transparency implementation, please
send a test program for us to investigate.
Thanks.
- Kelvin
--
Java 3D Team
Sun Microsystems Inc.
Lan Wu-Cavener wrote:
Hi,
I use appearance to turn on and off my object texture mapping. I am using
View.setT
Hi Brad,
From the line number you are using Java3D v1.2.1_04 or
previous release. This bug 4635636
- NullPointerException in Shape3DRetained.getMirrorShape
when collision activate
is fixed in v1.3 release. Please update your Java3D version.
Thanks.
- Kelvin
--
Java 3D Team
Sun
>Delivered-To: [EMAIL PROTECTED]
>X-Warning: AKH-Wien.AC.AT: Host lymnaea.imc.akh-wien.ac.at claimed to be
akh-wien.ac.at
>X-Accept-Language: de
>MIME-Version: 1.0
>Date: Tue, 22 Jan 2002 12:41:22 +0100
>From: "Dipl. Ing. Paul Szawlowski" <[EMAIL PROTECTED]>
>Subject: [JAVA3D] error report
>To: [
Your command is incorrect.
It should be:
java FraPrincipalBotao
without the .class on it.
--- Luis Fabio Magalhães <[EMAIL PROTECTED]> wrote:
> When i compile my frame, this error appears. What is
> it means ?
>
> C:\Fabio\GaCIV\Ferramenta\classes\gaciv>java
> FraPrincipalBotao.class
> Excep
Hi,
check whether the dlls of the Java3D are updated. Looks to me if your
running the
new classes with the old native code.
Cheers,
Karsten
"Gupta, Vineet ERDC-TEC-VA" wrote:
> Everyone:I updated Java3D to current version and when I run the
> HelloUniverse_plugin.html file, I get the follo
Thank you Bo. Good catch. The current version of Xj3D has fixed this
bug. You can either jump into the current version of CVS or wait a few
days(likely April 20th) and we will be tagging a new release of the
project as stable. I spent a fair bit of time pouring over the
IndexedFaceSet code so
you are trying to make change on a object which was
compiled or made live...which basically just repeating
what your message is saying. I would have to see
your code but - one of the many way how you
can get this exception would be trying to detach
node from group and forgeting set capabilities
to
most items in the scene aren't allowed to be modified while they are part of
the live (viewable) scene. If you want to modify something you have to
detach it (only branchgroups can do this at run time), change the variables,
and then reattach it.
Eric
- Original Message -
From: PK <[EMAI
Patrick,
I'm not sure I follow your bug report, as I have run your
model and it looks like a helicopter to me; the known bug
in Extrusion was not expressed by your example.
Regards,
__
Rick Goldberg - Member Technical Staff
Sun Microsystems
Graphics Products
Well, I am not running it as a applet, but a standalone application from
the command line:
java HelloUniverse
-Original Message-
From: Justin Couch [mailto:[EMAIL PROTECTED]]
Sent: Sunday, November 14, 1999 8:06 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Error when running
Harish Nachnani wrote:
>
> I am getting the following error when I run the HelloUniverse program:
>
> java.lang.NoClassDefFoundError: java/security/PriviledgeAction
> at
> at HelloUniverse.(HelloUniverse.java:83)
> at HelloUniverse.main(HelloUniverse.java:106)
Errr... this sounds like you are run
What is that 'source' directory? U should install plug-in to your
browser first (which u obiously already did) and then move/copy files
from your _plug in_ jre/lib/ext directory up one level. Then
everything should work just fine. Possibly these pages would be of
some help to u:
http://javacafe.vi
Don't forget to convert .html files coming in the package. As to texture
sample, u wouldn't be able to run it in browser unless appropriate
security policies are set in java.policy file (u need to allow the
applet to access your file system). The deal here is that in those
examples all external fi
Make sure u installed both Plug-in and Java3D library. Don't forget to
move (or copy) all your files from jre\lib\ext directory up one level if
u r running Windows system.
-=V=-
SUBSCRIBE JAVA3D-INTEREST peter wrote:
>
> dear all
> i just download the hello3d example from sun web site.But when
26 matches
Mail list logo