Please ignore my previous question, my mistake. I found the following site
very helpful in using web start.
http://java.sun.com/j2se/1.4.1/docs/guide/jws/developersguide.html
you all have a good weekend!
Lan
At 01:32 PM 1/16/2004 -0500, you wrote:
Hi, all:
I am trying to use the webstart. Here is
Hi, all:
I am trying to use the webstart. Here is where I am stuck. At signing Jar
files, I got the following error:
jarsigner: Certificate chain not found for: Lan. Lan must reference a
valid Key
Store key entry containing a private key and corresponding public key
certificat
e chain.
Does anyon
On Fri, 2004-01-09 at 22:22, Ben Logan wrote:
> Hi
> Has anyone got any experince with deploying java3d apps using webstart,
> i.e. how to successfully deploy the libraries.
> I have my application almost working, it just fails when trying to
> generate the Java3d window
If you are still looking f
Ben Logan <[EMAIL PROTECTED]> schrieb am 09.01.2004, 16:20:21:
> you should think about deploying it with your game.
The objection is that Java3D itself is a couple of times bigger in size
than the while FlyingGuns game. And if you don't take great care when
updating your game, this kind of deploy
ava 3D API
[mailto:[EMAIL PROTECTED] Behalf Of Ben Logan
Sent: Freitag, 9. Januar 2004 16:20
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Java3D & webstart
Excellent!! Done, thanks for all the help, it is fairly straightforward,
you should think about deploying it with your game. This is qui
n before the
listeners becomes active, is there a way round this, its driving me mad.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
Sent: 09 January 2004 14:30
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Java3D & webstart
Ben Logan <[EMAIL PROTEC
OTECTED] [mailto:[EMAIL PROTECTED]
>Sent: 09 January 2004 14:30
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] Java3D & webstart
>
>Ben Logan <[EMAIL PROTECTED]> schrieb am 09.01.2004, 15:14:39:
>> Iam glad you seem to think that deployment of java3d with the
>> appli
There is a fine exemple here for Java3D jnlp
targetting multiple platforms : Linux, Win, Solaris,
etc
http://forum.java.sun.com/thread.jsp?forum=38&thread=166873&message=511367
In the above example the client does NOT must have
Java3D installed. The webStart server will provide the
correct files
Ben Logan <[EMAIL PROTECTED]> schrieb am 09.01.2004, 15:14:39:
> Iam glad you seem to think that deployment of java3d with the
> application will be easy, cos ive spent the last couple of hours trying
> to get it working;) How would you go about it then? I have distributed
> the libraries (.jars) a
2004 12:34
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] Java3D & webstart
>
>Yes, me.
>
>www.flyingguns.com
>
>You are free to examine the JNLP file.
>
>FlyingGuns expects that Java3D is properly installed. I think
>I easily would be able to distribute Java3D t
Michael Pfeiffer <[EMAIL PROTECTED]> schrieb am 09.01.2004, 13:41:21:
> Are you sure this JNLP file works? I can't find a part which accesses Java
> 3D...
Yes I am. As I mentioned, it expects that Java3D is installed...
===
T
It works fine for me, I've just tryied.
Florin
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] Behalf Of Michael Pfeiffer
Sent: Freitag, 9. Januar 2004 13:41
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Java3D & webstart
Are you sure this
Are you sure this JNLP file works? I can't find a part which accesses Java
3D...
On Fri, 9 Jan 2004 13:34:03 +0100, <[EMAIL PROTECTED]> wrote:
Yes, me.
www.flyingguns.com
You are free to examine the JNLP file.
FlyingGuns expects that Java3D is properly installed. I think I easily
would be able
Yes, me.
www.flyingguns.com
You are free to examine the JNLP file.
FlyingGuns expects that Java3D is properly installed. I think I easily
would be able to distribute Java3D together with FlyingGuns. I cannot
see any reasons against it.
Which way do you want to go?
- J
Ben Logan <[EMAIL PROTEC
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