Re: [JAVA3D] collisionbehavior collision info

2003-12-22 Thread Justin Couch
Flavius wrote: I guess this happwens because I only have one picksegment with the same vector as the velocity vector. How could I solve this? Is it possible to have three pickSegments so one can search forward and the other two to the sides? But this causes other problems... The reason you see thi

[JAVA3D] Draw a line

2003-12-22 Thread Serge Bernier
Hi all, Im currently trying to make a path animation editor an I need to draw some lines on a JPanel with the mouse (2D graphic). Does anybody have a idea or some god hints?? Thanks Serge === To unsubscribe, send email to

Re: [JAVA3D] collisionbehavior collision info

2003-12-22 Thread Flavius Alecu
The reason you see this is because of the front clipping plane is intersecting your geometry. A simple ray is not sufficient enough for geometry intersections if you want to prevent this sort of situation. A typical solution to this is to pick with a box that is the size of your avatar and extends

Re: [JAVA3D] [ANNOUNCE] Java3D 1.3.1 for Linux/AMD64 and Linux/i386

2003-12-22 Thread Michael Pfeiffer
I use a Radeon 7500 LE with XFree86 4.2.0 (because 3D hardware acceleration doesn't works with this graphics card and newer XFree-versions). I remember that the beta version and J3D 1.3 had similar problems. On Mon, 22 Dec 2003 02:31:54 +0100, Juergen Kreileder <[EMAIL PROTECTED]> wrote: [EMAIL PRO

[JAVA3D] [Fwd: Java 3D and JAI have been released]

2003-12-22 Thread Michael Schulman
FYI in case you had not seen this earlier. Original Message Subject: Java 3D and JAI have been released Date: Wed, 17 Dec 2003 16:04:34 -0800 From: Bob Fraser <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] Java 3D and Java Advanced Imaging for Java 1.4.1 on Panther have been release

[JAVA3D] Java 3D FAQ Weekly Posting (22 Dec 2003)

2003-12-22 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday December 22 2003 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If t

Re: [JAVA3D] question regarding SharedGroup

2003-12-22 Thread Lan Wu-Cavener
Thanks much! That is what I thought. Lan At 11:55 AM 12/20/2003 +0100, you wrote: Hi Lan, Not sure if I understood your question well. The only thing I can say is that I am using SharedGroups extensively, placing single objects at all loactions in the 3D space. And it works perfectly. The share

[JAVA3D] how does Java3D determine the grid surface

2003-12-22 Thread Lan Wu-Cavener
Hi, If all four vertices of a grid have different normals, ie. the four vertices are not in one plane, how does java determine the shape of the grid surface? I use a flat grid to render shrubs on ground, and then need to orient this pre-set grid to the actual grid surface. I am having problem to f