Thanks Keith,
I think that the case you're talking about ( e'32. \\ e'2) is a problem
with my code, which triggers stem raising for flags that fall on the right even
though these flags do note cause intersection problems. Is there a good way to
weed this out?
On Jan 13, 2011, at 1:03 AM,
Hi,
in note-collision.cc I read the following:
Direction d = UP;
do
{
vectorGrob* clashes (clash_groups[d]);
vector_sort (clashes, Note_column::shift_less);
}
while ((flip (d)) != UP);
Uh, is there any reason not to just write
vector_sort (clash_groups[UP],
On Thu, 13 Jan 2011 03:23:16 -0800, Mike Solomon mike...@ufl.edu wrote:
I think that the case you're talking about ( e'32. \\ e'2) is a problem
with my code, which triggers stem raising for flags that fall on the right even though
these flags do note cause intersection problems. Is there a
On Wed, Jan 12, 2011 at 4:01 PM, Phil Holmes m...@philholmes.net wrote:
Have we ever done a regression test versus 2.12.3?
Depends what you mean. 2.13.0 (or maybe .1) had a regtest comparison
to 2.12.0. 2.13.1 had a regtest comparison to 2.13.0. etc.
We haven't done a recent-2.13 comparison
On Thu, Jan 13, 2011 at 7:19 PM, David Kastrup d...@gnu.org wrote:
Hi,
in note-collision.cc I read the following:
Direction d = UP;
do
{
vectorGrob* clashes (clash_groups[d]);
vector_sort (clashes, Note_column::shift_less);
}
while ((flip (d)) != UP);
Uh, is there
Hi,
looks like this mail was somehow overlooked. May i ask you to answer
the question posed by James - is the behaviour described below
intended?
2011/1/4 James Bailey derhindem...@googlemail.com
On Dec 30, 2010, at 12:48 PM, Janek Warchoł wrote:
Hi,
didn't find it in the tracker so i
On 1/13/11 7:24 AM, Janek Warchoł lemniskata.bernoull...@gmail.com
wrote:
Hi,
looks like this mail was somehow overlooked. May i ask you to answer
the question posed by James - is the behaviour described below
intended?
I assume that the reason it hasn't been answered is because nobody
On Thu, Jan 13, 2011 at 10:19 AM, David Kastrup d...@gnu.org wrote:
Hi,
in note-collision.cc I read the following:
Direction d = UP;
do
{
vectorGrob* clashes (clash_groups[d]);
vector_sort (clashes, Note_column::shift_less);
}
while ((flip (d)) != UP);
Uh, is there
On 1/13/11 8:14 AM, Janek Warchoł lemniskata.bernoull...@gmail.com
wrote:
W dniu 13 stycznia 2011 16:02 użytkownik Carl Sorensen
c_soren...@byu.edu napisał:
On 1/13/11 7:24 AM, Janek Warchoł lemniskata.bernoull...@gmail.com
wrote:
Hi,
looks like this mail was somehow overlooked. May i
Han-Wen Nienhuys hanw...@gmail.com writes:
On Thu, Jan 13, 2011 at 10:19 AM, David Kastrup d...@gnu.org wrote:
Hi,
in note-collision.cc I read the following:
Direction d = UP;
do
{
vectorGrob* clashes (clash_groups[d]);
vector_sort (clashes, Note_column::shift_less);
Hey Jan,
Please check out http://codereview.appspot.com/3928041/ for the most recent
version, which has a regtest.
Cheers,
MS
On Jan 13, 2011, at 12:49 PM, Jan Nieuwenhuizen wrote:
[cc: lilypond-devel]
This looks great, I don't see a regression test file; are you
adding that please?
[cc: lilypond-devel]
This looks great, I don't see a regression test file; are you
adding that please?
Jan
Mike Solomon schreef op vr 07-01-2011 om 20:54 [-0500]:
Kinda meh, but it gets the job done! I've included three patches,
including the original.
The second preserves the flat beams
On 13 Jan 2011, at 16:50, David Kastrup wrote:
Doesn't C++ have some more useful
idiom for iterators or so?
Then you'd have to write a function to apply. Below is an example; I
let you decide if it is more useful. :-)
Something like
for (d=UP;;d=DOWN) {
...
if (d == DOWN)
We've found a regression; I'll announce that the release candidate
is no good. Here's the issue:
http://code.google.com/p/lilypond/issues/detail?id=1472
Do we have any volunteers to find the exact commit in which this
broke? Recently-rewritten instructions here:
Can't do it tonight, but assuming my Ubuntu VM can do this, I could do it
before tomorrow evening.
--
Phil Holmes
- Original Message -
From: Graham Percival gra...@percival-music.ca
To: lilypond-devel@gnu.org
Sent: Thursday, January 13, 2011 6:15 PM
Subject: volunteers for
On 1/13/11 11:15 AM, Graham Percival gra...@percival-music.ca wrote:
We've found a regression; I'll announce that the release candidate
is no good. Here's the issue:
http://code.google.com/p/lilypond/issues/detail?id=1472
I think we've already identified the commit. It's the removal of
On Thu, Jan 13, 2011 at 11:24:06AM -0700, Carl Sorensen wrote:
On 1/13/11 11:15 AM, Graham Percival gra...@percival-music.ca wrote:
We've found a regression; I'll announce that the release candidate
is no good. Here's the issue:
http://code.google.com/p/lilypond/issues/detail?id=1472
On 1/13/11 11:56 AM, Graham Percival gra...@percival-music.ca wrote:
On Thu, Jan 13, 2011 at 11:24:06AM -0700, Carl Sorensen wrote:
On 1/13/11 11:15 AM, Graham Percival gra...@percival-music.ca wrote:
We've found a regression; I'll announce that the release candidate
is no good. Here's
Hans Aberg haber...@telia.com writes:
On 13 Jan 2011, at 16:50, David Kastrup wrote:
Doesn't C++ have some more useful
idiom for iterators or so?
Then you'd have to write a function to apply. Below is an example; I
let you decide if it is more useful. :-)
Something like
for
2011/1/13 Carl Sorensen c_soren...@byu.edu:
On 1/13/11 8:14 AM, Janek Warchoł lemniskata.bernoull...@gmail.com
wrote:
I'd say that instead of adding some space between notes that should be
put farther apart, some space can be substracted from between notes
that should be closer, and the
Graham Percival graham at percival-music.ca writes:
Oh, ok. It would have been nice if somebody had added this to the
issue tracker. I've added the patch there.
When the bug reports get immediate replies or questions, there is a tendency to
wait for the discussion to die down before
On 1/13/11 2:16 PM, Janek Warchoł lemniskata.bernoull...@gmail.com
wrote:
The distances are not equal. Optical corrections are made there.
OK, you got me interested so I spent some time I didn't have on this. I
must be a LilyPond addict.
It appears that the optical spacing *is* being added
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