> Cole wrote:
> >I'm about to whip up a little MIAW util to convert a bunch of
> >bitmap members from 32 to 16 bit. If possible, I'd like to
> >avoid off white being rounded to pure.
> Howdy-Tzi wrote:
> However he also points out that there is no RGB ( 255, 255, 255 )
> in 16-bit color; the h
I want to have a rectangle on the stage. When the user drags this rectangle
I want a line to be drawn from where the rectangle started (the middle of
the rectangle) to where ever the user moves the rectangle.
They can keep dragging the rectangle anywhere and therefore the line must
also follow
At 3:23 PM -0600 3/12/02, Howdy-Tzi wrote:
>Cole wrote:
>
>>I'm about to whip up a little MIAW util to convert a bunch of bitmap
>>members from 32 to 16 bit. If possible, I'd like to avoid off white
>>being rounded to pure.
>
>I'm just hacking through the first few chapters of James Newton's
>boo
Cole wrote:
>I'm about to whip up a little MIAW util to convert a bunch of bitmap
>members from 32 to 16 bit. If possible, I'd like to avoid off white
>being rounded to pure.
I'm just hacking through the first few chapters of James Newton's
book and he mentions two different dither algorithms f
The midi Sequence Xtra does system exclusive stuff.
check updatestage.com
On Tue, 12 Mar 2002, brian wrote:
> Does anyone know of an xtra similar to this for the PC?
>
> http://www.rfbl.demon.co.uk/
>
>
> Brian Douglas (:ub)
> ==
or,
on mousedown
sprite(1).visible = NOT(sprite(1).visible)
end
--bhakti
Sam Bennett wrote:
>
> on mouseDown
> if sprite(1).visible = TRUE then
> sprite(1).visible = FALSE
> else
> sprite(1).visible = TRUE
> end if
> end mouseDown
>
> -Original Message-
> From: mark v
The EZIO board doesn't do exactly the same thing, but it gives you external
interactivity if that's
something you need.
It is hardware that works cross-platform.
http://www.ezio.com
Charlie Fiskeaux II
The Creative Group
www.cre8tivegroup.com
859/858-9054 x29
cell: 859/312-3883
- Original
Hello,
I'm about to whip up a little MIAW util to convert a bunch of bitmap
members from 32 to 16 bit. If possible, I'd like to avoid off white
being rounded to pure.
Anybody have any tips or techniques to share before I go reinvent the wheel?
Thanks as always for any help,
Cole
[To remove yo
Does anyone know of an xtra similar to this for the PC?
http://www.rfbl.demon.co.uk/
Brian Douglas (:ub)
[To remove yourself from this list, or to change to digest mode, go to
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Does anyone know if it's possible to make a cursor a
flash object in director ?
how we can do it ?
thanks
regard
long
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At 02:30 -0800 03/12/2002, nitin sharma wrote:
>can anybody tell me how i can put cast member to stage
>by scripting. (but don't replace any sprite)
I do it all the time with a monster mammoth piece of code that likely
will eventually swallow my brain. You've seen another suggestion, and
makin
global click
on mouseDown
if click =0 then
visibility sprite(1) = false
clik = 1
else
visibility sprite (1) = true
clik = 0
end if
end
smothing like this just add a var to chek is on or off.
fabrice
mark verhoef wrote:
> Hello,
> the question:I got 1 button an
on mouseDown
sprite(1).visible = not(sprite(1).visible)
end mouseDown
-Original Message-
From: Sam Bennett [mailto:[EMAIL PROTECTED]]
Sent: 12 March 2002 13:32
To: [EMAIL PROTECTED]
Subject: Re: visible &invisible
on mouseDown
if sprite(1).visible = TRUE then
sprite(1).visible
Hi...
I just spent a couple of minutes searching for the previous postings and
found the following article...
What is the URL for the archive, by the way???
http://mail4.fcgnetworks.net/archives/lingo-l/ :)
Here you go... Have a nice day!!!
-
on mouseDown
if sprite(1).visible = TRUE then
sprite(1).visible = FALSE
else
sprite(1).visible = TRUE
end if
end mouseDown
-Original Message-
From: mark verhoef <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Tuesday, March 12, 2002 9:19 AM
Subject: visi
hi list,
i am working on a shockwave project. I am debugging and testing the demo
version of my project and i often encountered this fairly obscure error
message:
"this shockwave movie has errors that have caused playback problems.
Please contact the author of this content regarding this problem.
Hello,
the question:I got 1 button and I got
A object on stage.
If you klik the button once,then the
object should be invisible.
on mouseDown
sprite(1).visible = false
end
BUT when you klik again on the
same button it should be visible again.
How do I do that.
___
Hi...
What about changing the location of that sprite whenever you want???
(I've been doing my shell programming homework all night, so I cannot
remember any Director syntax...) :(
1. sprite(1).locH = -1000
sprite(1).locV = -1000
2. whenever you want to put that sprite on stage...
sprite(1
Hi list,
I'm involved in a project where I am given 100 article names and their
authors. Given a word I must show all articles whose name contains that word.
I am considering two options and I would like to hear the groups opinion on
which is the best alternative.
Possibility one is to includ
hi all
can anybody tell me how i can put cast member to stage
by scripting. (but don't replace any sprite)
(i have one circle on stage & one box in cast.)
i want, when i click on circle box should be come on
stage but without replacing any object or circle.
thanks & regards in advance
plz help
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