Hi Krista,
I have code for controlling a filmloop, backward, forward, fast forward, fast rewind.
I just need to dig it up.
It is based on tell sprite but there is some stuff you need to add within the filmloop
as well...
I'll post it once I find it again.
Rob
06/06/2003 7:19:09 PM, krista <[
Hello,
thanks for all the suggestions - unfortunately my film loop plays while
there are other items on the score that need to keep their current tempo..
I'm thinking my best bet would be to either convert all film loops to
digital video - and use the movie rate, or use linked dir files and use
lin
Regardless, that's between them and PegHole and/or OpenSpark... so,
the list can help how??
Perhaps he sent it to the wrong address.
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL
PROTECTED]
> I was just thinking the same. But what if you tried tell sprite go
> the frame - 1 on exitFrame? Sounds crazy, but you never know. Haven't
> played with tell sprite much to know any better.
It just might work. I use tell sprite to see when a film loop is
finished playing.
It's worth a try. Wh
Regardless, that's between them and PegHole and/or OpenSpark... so, the
list can help how??
At 09:07 PM 6/5/03, Colin Holgate wrote:
Then you need to contact whatever company you bought it from.
Unfortunately the list can't help you with that...
Not sure that's exactly right, The key came fro
> Could someone please share the concept of scripting a progress bar for
> goToNetMovie?
>
> It's different from loading just frames inside a single dcr, isn't it?
Use preloadNetThing to download the new dcr to the cache. You can check the
progress of the stream using getStreamStatus() and update
I think the film loop's frame rate is tied to the movie's frame rate.
Try puppetTempo--it will change the frame rate for everything, but you
can change it back when the film loop is done or you exit the frame.
That wouldn't allow the film loop to go backwards. You may need to
build a forward and
Then you need to contact whatever company you bought it from.
Unfortunately the list can't help you with that...
Not sure that's exactly right, The key came from PegHole, and now
from OpenSpark.
[To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/ling
I had this problem a while back and was using an eval version of
Microangelo... After trying Axialis Icon Workshop, I got spoiled... No more
fidgeting and messing around... Open the exe, put what you want in there...
voila.
I'd try downloading a trial and see if you like it...the skl thing just
en
At 11:30 -0500 06/06/03, [EMAIL PROTECTED] wrote:
Yeah, there's a number of CIA director jobs, believe it or not.
Why wouldn't there be?
It's a busy company worldwide, striding to meet the challenge of
their marketing-department.
Though recently the marketing dept. has met some problems, stretchin
I think the film loop's frame rate is tied to the movie's frame rate.
Try puppetTempo--it will change the frame rate for everything, but you
can change it back when the film loop is done or you exit the frame.
That wouldn't allow the film loop to go backwards. You may need to
build a forward and
Then you need to contact whatever company you bought it
from. Unfortunately the list can't help you with that...
At 06:50 PM 6/5/03, [EMAIL PROTECTED] wrote:
HEY! We're trying to register the new osControl xtra for a gig that we're
working on, but although it's been purchased we haven't received
> I am wondering if it is possible to control the playback of a
> film loop with lingo - in a similar way that one can control
> quicktimes? something like the movieRate to 1, 0 and -1?
> Maybe I can control the tempo of it or something?
I think the film loop's frame rate is tied to the movie's
Hi all,
please do not be offended by my novice question..
I am wondering if it is possible to control the playback of a film loop with
lingo - in a similar way that one can control quicktimes?
something like the movieRate to 1, 0 and -1? Maybe I can control the tempo
of it or something?
stuck at w
Carl,
You may want to look up "Microangelo" and "icon" in the list archives for
the past month. This came up a few times and people posted various bits of
info about this subject. I discovered the same situation when switching the
D version and Windows version, and my solution is to use Microan
Yeah, there's a number of CIA director jobs, believe it or not. Go to
cia.gov. and look for the jobops page.
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL
PROTECTED] (Problems, email [EMAIL
> He's got DMX, I tried to tell him how to make his own stub
> projector, making sure that FileIO was included, but
> apparently the Modify>Movie>Xtras dialog is different in MX
> from 8.5 so I couldn't help him there. So I've told him to
> copy the Xtras folder from his Director into the folde
[This posting was on DICE.COM, contact instructions at the
bottom. Requires Authorware and Lingo skills]
Title: Sr. Multimedia Specialist
Skills: Macromedia Authorware, SCORM, dev. CBT
Date: 6-5-2003
Location: Arlington, VA
Area code: 703
Tax term: CON_W2
Pay rate: DOE
Length:
Posi
HEY! We're trying to register the new osControl xtra for a gig that we're
working on, but although it's been purchased we haven't received the key
file.
Contact Philp Lenger [EMAIL PROTECTED]
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l
> >The D8.5 projectors I'm sending to my client are being 'rejected' by
> >his system as, "not valid win32 application". They work on
> Win 98. He's running XP.
Have you tried putting the Director dll's into the projector folder? I
think the ones you want are dirapi.dll and mscvrt.dll, maybe Iml
Hi list!
Could someone please share the concept of scripting a progress bar for
goToNetMovie?
It's different from loading just frames inside a single dcr, isn't it?
Jussi Jokinen
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l.cgi To post
The D8.5 projectors I'm sending to my client are being 'rejected' by
his system as, "not valid win32 application". They work on Win 98.
He's running XP.
The 8.5.1 update for windows addressed some XP issue. 3D related, I
think. Have you upgraded?
--
Cole
[To remove yourself from this list, or t
I wrote:
>The D8.5 projectors I'm sending to my client are being 'rejected' by his system as,
>"not valid win32 application". They work on Win 98. He's running XP.
He's got DMX, I tried to tell him how to make his own stub projector, making sure that
FileIO was included, but apparently the Mod
The D8.5 projectors I'm sending to my client are being 'rejected' by his system as,
"not valid win32 application". They work on Win 98. He's running XP.
Is XP more sensitive to the layout of custom icons?
Could someone point me to a projector that is known to work on XP so I can look at the
i
Hi Jakob,
At 13:25 Uhr +0200 06.06.2003, Jakob Hede Madsen wrote:
Did you ever try to empty the scriptInstanceList of your puppet
(deleteAll), before leaving it, and see if that cured the problem?
the problem does not only show, if you add an instance to the SIL, simply a:
put sprite(x).scriptin
At 11:47 +0200 03/06/03, Alex da Franca wrote:
in short:
referencing the scriptinstancelist of an *empty sprite* (note that
*empty sprites* are dynamically assigned sprites as well) will
'kill' the sprite (-> no more events from the score/director).
the only workaround I found so far, is to set
On Thu, 5 Jun 2003, Matt Wells wrote:
>
> on mouseUp me
tell the stage to OpenObject
> end
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL
PROTECTED] (Problems, email [EMAIL PROTECTED]).
Tell the stage
OpenObject
End tell
That should do it,
-- Josh
> I am having a problem accessing a function from a MIAW.
>
> This is what I'm calling from the MIAW:
>
> on mouseUp me
> OpenObject
> end
>
> This is the function in the main projector:
>
> on OpenObject me
> Alert "Working"
> end
I am having a problem accessing a function from a MIAW.
This is what I'm calling from the MIAW:
on mouseUp me
OpenObject
end
This is the function in the main projector:
on OpenObject me
Alert "Working"
end
It works when calling from the main projector movie but when I try to
call to it fr
BTW, if you don't have James' book I highly recommend it. Plenty of
nice imaging lingo stuff. Kerry's and Gretchen's reviews at Amazon say
it all.
http://www.amazon.com/exec/obidos/tg/detail/-/0072132655/104-9270019-
9338345?vi=glance
Joe
On Thursday, Jun 5, 2003, at 12:01 US/Eastern, James
On Wednesday, June 4, 2003, at 01:53 PM, Rodrigo Peres wrote:
I'm using getPixel to compare 2 images and return the
differences between
them. After I run a list of points and check if some points are
diferent
from the bgcolor (white). The problem: The image is scanned so
there's a lot
of "dust"
Never fear, "Mom" is here ;)
I'll forward the request to the right person.
(Putting my OpenSpark hat and Sparkly magic wand)
> I'll let her know ...oh wait. Sorry.
> >
> > That reminds me: "Hi Mom!". Oh wait, she un-subbed...
>
> Hey, I know it's not...er...netiquite, but when you're emailing t
32 matches
Mail list logo