Hello.
Joлl Bourquard wrote:
You're correct, it is FM sound. Sorry.
Have you tried my experimental OPL
implementation from www.dosemu.org/stas ?
It is not intended to work good, but
somehow it works for some people.
I meant, to open in stereo while keeping the same sampling rate.
You probably mean
Hi Stas,
On Sun, 2003-10-05 at 12:01, Stas Sergeev wrote:
> IIRC Stunts uses an FM sound in SB mode,
> which is not implemented yet.
> You can set Stunts to MT-32 mode, which
> is implemented and is supported by midid.
You're correct, it is FM sound. Sorry.
> > Abo
Hello.
Joлl Bourquard wrote:
I applied it, made a 'make clean' then tried various values between
[100..22050], but unfortunately I heard no improvement from the new
compiles.
Well, because you said your OSS driver
treats mono as stereo, I expected this
patch won't help you. But as it definitely
fi
Hi,
Thanks for the patch and the help !
I applied it, made a 'make clean' then tried various values between
[100..22050], but unfortunately I heard no improvement from the new
compiles.
Here's current status for all sound programs I have:
- Gobliiins (= Goblins 1): distorted
-
Hi,
On Sun, Oct 05, 2003 at 02:11:03AM +0400, Stas Sergeev wrote:
>
> >- Is there an option to upsample mono to stereo (in DosEMU) ?
> No, dosemu doesn't do any post-processing.
> In future it probably will, or it will
> use some sound server which will do the
> post-
Hello.
Joлl Bourquard wrote:
Ok, I've played with the value of 6000 and tried various possibilities
up to 12, but the sound doesn't improve.
That's too much. 22050 is the maximum
reasonable value for that, but in
practice you'll in most cases need to
lower the freq from 6000, not raise it.
The
Hello.
Joыl Bourquard wrote:
I've tried DOSAmp and it works well with a stereo mp3, and double-speed
with a mono mp3.
OK. I have to CC that message to
linux-msdos to let other people
know that is was not a bug (that's
why it is better if you CC your replies
to the ML yourself next time)
Therefore:
Hi again Stas,
I should have replied to the list, sorry about that.
Ok, I've played with the value of 6000 and tried various possibilities
up to 12, but the sound doesn't improve.
There is something fishy, it seems. The sound is composed of a lot of
little "clicks".
Hello.
Joлl Bourquard wrote:
launch a DOS game or demo (Stunt Car Racer, Gobliiins, Cubic Team's
Lasse Reinbong) the sound comes at the right moment but is awfully
distorted.
That games are too old and are using
an obsolete method of sound output -
direct DAC access.
Try the newer games (the one
Hi everyone,
This is my first message. I've installed Dosemu a few weeks ago and it
works great, except for the sound.
I have an i810 onboard sound chip, and OSS drivers (ie: /dev/dsp) work.
XMMS works, and cat file.raw > /dev/dsp works too.
I've set up the BLASTER environmen
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