On Mon, 30 Jun 2003, Will Styles wrote:
On Thu, 26 Jun 2003 07:11 am, Justin Zygmont wrote:
ok, i'm going to try with ALSA, some of the games
that run improperly are:
jill2,3, kiloblaster1,2,3, and most of my other dos
games. What usually happens is each time there is
a sound effect,
Unfortunately, I don't think i'll be able to try with ALSA, i've had
nothing but problems geting it going on 2 different sound cards.
On Wed, 25 Jun 2003, Stas Sergeev wrote:
Hello.
Justin Zygmont wrote:
how about other games? sound on my system doesn't work properly
If you provide an
hello.
--- Justin Zygmont [EMAIL PROTECTED] wrote:
i'll try. however when I managed to try again with 1.1.4, the problem was
there, just not quite as bad.
well the patchset number is really critical here...
So I don't know if it'll make much
difference if it was like that all along.
On Tue, 1 Jul 2003, Will Styles wrote:
--- Justin Zygmont [EMAIL PROTECTED] wrote:
i'll try. however when I managed to try again with 1.1.4, the problem was
there, just not quite as bad.
well the patchset number is really critical here...
So I don't know if it'll make much
On Thu, 26 Jun 2003 07:11 am, Justin Zygmont wrote:
ok, i'm going to try with ALSA, some of the games
that run improperly are:
jill2,3, kiloblaster1,2,3, and most of my other dos
games. What usually happens is each time there is
a sound effect, the game gets sluggish pausing for
about 1/2
Hello.
Ryan Underwood wrote:
Looks like it was the broken OSS driver for vortex soundcards.
Have you tried this patch:
http://sourceforge.net/tracker/index.php?func=detailaid=515249group_id=8109atid=308109
recently started using the ALSA driver which is in development at
savannah, and wolf3d
Hello.
Justin Zygmont wrote:
how about other games? sound on my system doesn't work properly
If you provide an URLs for that other
games, there is a slightest chance someone
will try to fix the problem.
But at first try other drivers (OSS vs ALSA)
and see it one works better than another.
Also
how about other games? sound on my system doesn't work properly
On Tue, 24 Jun 2003, Ryan Underwood wrote:
Hi Stas,
On Sun, Jun 15, 2003 at 04:48:36PM +0400, Stas Sergeev wrote:
Hello.
Ryan Underwood wrote:
Wolf3d doesn't work anymore for me either, it hangs on the soundcard
Hello.
Ryan Underwood wrote:
Wolf3d doesn't work anymore for me either, it hangs on the soundcard
detection.
Gosh, works perfectly here! (wolf v1.1)
Can you find out in what 1.1.4.x it started
to fail? (I would suggest .13 as a starting
point)
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problem 1:
1.1.5 produces sound from the sound card in 'jill' and 'carmen
sandiego', but not in Wolf3d; Wolfd3 hangs. This is with the
defaults in dosemu.conf unchanged apart from the boot disk location.
problem 2:
Unfortunately I don't have my old dosemu versions any more. So
wanting to test a
On Sat, 14 Jun 2003, Jan Willem Stumpel wrote:
problem 1:
1.1.5 produces sound from the sound card in 'jill' and 'carmen
sandiego', but not in Wolf3d; Wolfd3 hangs. This is with the
defaults in dosemu.conf unchanged apart from the boot disk location.
I haven't heard about any new problems
I don't think they are related at all. I remember 1.1.4 didn't compile
easily. Do you happen to remember if sound was better with your previous
dosemu versions, I deleted mine too fast as well:) Jill1 sounded ok for
me but, few other games if any would, and the musical soundtrack wouldn't
Justin Zygmont wrote:
[..] Do you happen to remember if sound was better with your
previous dosemu versions, I deleted mine too fast as well:)
As far as I remember the 1.1.4+ versions ran any program I threw
at them (even the Tomb Raider demo succeeded, with the most
advanced 1.1.4 versions,
Hi,
On Sat, Jun 14, 2003 at 09:42:16PM +0200, Jan Willem Stumpel wrote:
[..] Do you happen to remember if sound was better with your
previous dosemu versions, I deleted mine too fast as well:)
As far as I remember the 1.1.4+ versions ran any program I threw
at them (even the Tomb
Hi,
On Sat, Jun 14, 2003 at 11:36:08AM +0100, Bart Oldeman wrote:
On Sat, 14 Jun 2003, Jan Willem Stumpel wrote:
problem 1:
1.1.5 produces sound from the sound card in 'jill' and 'carmen
sandiego', but not in Wolf3d; Wolfd3 hangs. This is with the
defaults in dosemu.conf unchanged
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