Re: [matplotlib-devel] release strategy, and the role of v0_98_5_maint

2009-04-07 Thread Sandro Tosi
On Tue, Apr 7, 2009 at 18:06, Andrew Straw wrote: > John Hunter wrote: >> We are not that far away, at least for src snapshots, os x binaries, >> and the docs.  The windows binary would take some work, as would a >> linux binary, eg a debian package. > FWIW, the Debian packagers will want to make

Re: [matplotlib-devel] OpenGL backend and pyglet expertiments

2009-04-07 Thread Nicolas Rougier
> > BTW, my ideas were meant more as "how to wedge MPL quickly into glipy > with a minimum of work" rather than "a talented programmer with one > year > of free time to come up with the coolest scientific workflow GUI" > variety. Sorry, I did not understood your proposal in the first place...

Re: [matplotlib-devel] release strategy, and the role of v0_98_5_maint

2009-04-07 Thread Eric Firing
John Hunter wrote: [...] >> And is there a release schedule in mind? Any prospect of more >> thoroughly automating official releases and of adding svn snapshot >> releases? And of following numpy's buildbot example? >> >> I don't think I can help with any of this; I am just casting about to >> see

Re: [matplotlib-devel] OpenGL backend and pyglet expertiments

2009-04-07 Thread Andrew Straw
Nicolas Rougier wrote: > > What I do generally to have "nice" OpenGL output is to render > screenshots at high resolution and then use something like gimp to > resize them. I agree that it is far from optimal but it's pretty > decent for a scientific paper. Other solutions are vector renderi

Re: [matplotlib-devel] OpenGL backend and pyglet expertiments

2009-04-07 Thread Nicolas Rougier
What I do generally to have "nice" OpenGL output is to render screenshots at high resolution and then use something like gimp to resize them. I agree that it is far from optimal but it's pretty decent for a scientific paper. Other solutions are vector rendering of scene (using gl2ps for e

Re: [matplotlib-devel] OpenGL backend and pyglet expertiments

2009-04-07 Thread Andrew Straw
Nicolas Rougier wrote: > > I read the thread about mplot3d and the work that has been done by > Jonathan Taylor. I wonder if an OpenGL backend is necessary at all. > Jonathan's work seems to be great for simple 3D plotting while the > mayavi mlab module is here for more "serious" rendering.

Re: [matplotlib-devel] OpenGL backend and pyglet expertiments

2009-04-07 Thread Nicolas Rougier
I read the thread about mplot3d and the work that has been done by Jonathan Taylor. I wonder if an OpenGL backend is necessary at all. Jonathan's work seems to be great for simple 3D plotting while the mayavi mlab module is here for more "serious" rendering. I think I will concentrate m

Re: [matplotlib-devel] release strategy, and the role of v0_98_5_maint

2009-04-07 Thread Andrew Straw
John Hunter wrote: > In general, only very clear bugfixes which are unlikely to result in > "surprise" breakages should go in. The _png patch, though a bug fix, > has more of the feel of a feature enhancement, and given its > complexity, should probably not go in to the branch unless someone > mak

Re: [matplotlib-devel] release strategy, and the role of v0_98_5_maint

2009-04-07 Thread John Hunter
On Sun, Apr 5, 2009 at 6:38 PM, Eric Firing wrote: > It is not always clear what should go in the 0.98.5 maintenance branch. >  For example, is the _png.cpp patch by Tobias, committed by Andrew, a > bug fix or a new feature?  I would have said the latter, but I can see > arguments either way. > >