On Sat, Nov 17, 2012 at 4:07 PM, Cyrille Rossant
wrote:
> OK so I now have a very experimental proof of concept of how integrating
> Galry in the IPython notebook. There's a short demo here:
> http://www.youtube.com/watch?v=taN4TobRS-E
>
> I'll put the code on github but there's of course much mor
>
> Yup, it's a bit of a hack right now b/c you need to merge several
>> branches and tools that are still in review, but it's not too bad.
>>
>> You need to start from this branch:
>>
>> https://github.com/ellisonbg/ipython/tree/jsonhandlers
>>
>> and then grab this repo:
>>
>> https://github.com/
>
> Yup, it's a bit of a hack right now b/c you need to merge several
> branches and tools that are still in review, but it's not too bad.
>
> You need to start from this branch:
>
> https://github.com/ellisonbg/ipython/tree/jsonhandlers
>
> and then grab this repo:
>
> https://github.com/ipython/j
Hi Cyrille,
On Fri, Nov 16, 2012 at 1:00 PM, Cyrille Rossant
wrote:
> Hi Fernando,
>
> It would be really great if galry could be integrated in the notebook
> indeed. Is the code of this demo available somewhere, so that I can get an
> idea about how this integration works?
>
> In theory, galry s
Hi Fernando,
It would be really great if galry could be integrated in the
notebook indeed. Is the code of this demo available somewhere, so that I
can get an idea about how this integration works?
In theory, galry should be compatible with WebGL because one of the main
components of galry is a sh
Hi Cyrille,
On Thu, Nov 15, 2012 at 11:24 AM, Cyrille Rossant
wrote:
> I am developing a high-performance interactive visualization package in
> Python based on PyOpenGL (http://rossant.github.com/galry/). It is primarily
> meant to be used as a framework for developing complex interactive GUIs (
OK so it seems that integrating any efficient OpenGL rendering code in
matplotlib as a backend is much more complicated than what I thought.
> I'm guessing with galry, you push the user-coordinates to the graphics
> card, then as the user is interacting, you're changing the transforms
> and re-ren
Yep, I'm still developing some OpenGL technics to provide both nice and fast
rendering and I hope to be able to help the writing of a GL backend for
matplotlib next summer (provided we get a GSoC student for the project).
So far, my main concern is that for efficient rendering using OpenGL, yo
On Thu, Nov 15, 2012 at 2:24 PM, Cyrille Rossant
wrote:
> Hi all,
>
> I am developing a high-performance interactive visualization package in
> Python based on PyOpenGL (http://rossant.github.com/galry/). It is
> primarily meant to be used as a framework for developing complex
> interactive GUIs (