Michael Droettboom wrote:
John Hunter wrote:
log_demo.py 1.769 2.011 0.242113%
Here is another area where there is an important difference. Panning
and zooming interactively with log scaling is much slower on the
branch, presumably because you have to r
John Hunter wrote:
> On Nov 15, 2007 1:51 PM, Michael Droettboom <[EMAIL PROTECTED]> wrote:
>
>> Very odd. I've been running my own very similar benchmark as I've been
>> going, and the two code bases perform quite similarly. The branch
>> continues to cache the markers in more or less the same
On Nov 15, 2007 1:51 PM, Michael Droettboom <[EMAIL PROTECTED]> wrote:
> Very odd. I've been running my own very similar benchmark as I've been
> going, and the two code bases perform quite similarly. The branch
> continues to cache the markers in more or less the same way as on the
> trunk. He
John Hunter wrote:
> On Nov 15, 2007 12:53 PM, Michael Droettboom <[EMAIL PROTECTED]> wrote:
>
>> Thought some of you may be interested to know that the speed on the
>> branch is getting much better. Whereas earlier the branch was about 2x
>> slower than the trunk, now most things are close to eq
On Nov 15, 2007 12:53 PM, Michael Droettboom <[EMAIL PROTECTED]> wrote:
> Thought some of you may be interested to know that the speed on the
> branch is getting much better. Whereas earlier the branch was about 2x
> slower than the trunk, now most things are close to equal with the trunk
> speed
Michael Droettboom wrote:
> John Hunter wrote:
>> On Nov 9, 2007 1:12 PM, Michael Droettboom <[EMAIL PROTECTED]> wrote:
>>
>>> I've committed my changes on the transforms branch so you can play with
>>> it -- I'm holding off on changing the trunk due to the pending release.
>>> But if everyone agre
On Fri, Nov 09, 2007 at 01:39:10PM -0600, John Hunter wrote:
> On Nov 9, 2007 1:12 PM, Michael Droettboom <[EMAIL PROTECTED]> wrote:
>
> > I've committed my changes on the transforms branch so you can play with
> > it -- I'm holding off on changing the trunk due to the pending release.
> > But if
Sorry, I didn't explain the benchmark (which was in an off-list e-mail
to Eric.) The "fps" value in these benchmarks is the frames-per-second
you get when updating the range of the axes (approximately what to
expect from an interactive pan/zoom operation). The "init" time is the
time it takes
Michael,
Have you looked at the speed of zooming in and out with pcolormesh?
On Nov 9, 2007 3:33 PM, Michael Droettboom <[EMAIL PROTECTED]> wrote:
> Darren Dale wrote:
> > On Friday 09 November 2007 03:26:12 pm Michael Droettboom wrote:
> >> Eric Firing wrote:
> >>> Mike,
> >>>
> >>> Thank you fo
Darren Dale wrote:
> On Friday 09 November 2007 03:26:12 pm Michael Droettboom wrote:
>> Eric Firing wrote:
>>> Mike,
>>>
>>> Thank you for once again blasting out such an array of improvements.
>>> Regarding implementation and API details, such as what should go in
>>> imshow versus pcolor versus
On Friday 09 November 2007 03:26:12 pm Michael Droettboom wrote:
> Eric Firing wrote:
> > Mike,
> >
> > Thank you for once again blasting out such an array of improvements.
> > Regarding implementation and API details, such as what should go in
> > imshow versus pcolor versus something with another
Eric Firing wrote:
> Mike,
>
> Thank you for once again blasting out such an array of improvements.
> Regarding implementation and API details, such as what should go in
> imshow versus pcolor versus something with another name, I would like to
> review the situation (and your branch) and come u
Mike,
Thank you for once again blasting out such an array of improvements.
Regarding implementation and API details, such as what should go in
imshow versus pcolor versus something with another name, I would like to
review the situation (and your branch) and come up with a
recommendation, but I
John Hunter wrote:
> On Nov 9, 2007 1:12 PM, Michael Droettboom <[EMAIL PROTECTED]> wrote:
>
>> I've committed my changes on the transforms branch so you can play with
>> it -- I'm holding off on changing the trunk due to the pending release.
>> But if everyone agrees on the way to expose this, it
John Hunter wrote:
> On Nov 9, 2007 1:12 PM, Michael Droettboom <[EMAIL PROTECTED]> wrote:
>
>> I've committed my changes on the transforms branch so you can play with
>> it -- I'm holding off on changing the trunk due to the pending release.
>> But if everyone agrees on the way to expose this, it
On Nov 9, 2007 1:12 PM, Michael Droettboom <[EMAIL PROTECTED]> wrote:
> I've committed my changes on the transforms branch so you can play with
> it -- I'm holding off on changing the trunk due to the pending release.
> But if everyone agrees on the way to expose this, it would be nice to
> merge
[To summarize an off-list conversation -- Eric and I had been discussing
ways to speed up pcolor plots. After some improvements, quadmeshes are
still about a factor of 2 slower on the branch than on the trunk. His
use case often involves the simpler problem of rectilinear meshes, which
can be
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