https://bugs.freedesktop.org/show_bug.cgi?id=99467
Grazvydas Ignotas changed:
What|Removed |Added
Status|NEW |RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #27 from Mike Mestnik
---
I've created a PPA for getting doom running on Southern Island GPUs and have
included these two patches.
https://launchpad.net/~cheako/+archive/ubuntu/doom2016
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #26 from Sven Arvidsson ---
The compiler patches have been merged:
https://cgit.freedesktop.org/mesa/mesa/commit/?id=1bd0acab21c250b263604a52ca6694941a6f02e0
Is further changes needed for radv?
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--- Comment #25 from Pavel Bordukov ---
(In reply to Marcin Bujar from comment #24)
> FYI on archlinux if you apply the following two patches to mesa 17.1 and
> recompile with llvm 4.0 from official repo the game works
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #24 from Marcin ---
FYI on archlinux if you apply the following two patches to mesa 17.1 and
recompile with llvm 4.0 from official repo the game works perfectly, no green
screen or black textures:
https://bugs.freedesktop.org/show_bug.cgi?id=99467
Pavel Bordukov changed:
What|Removed |Added
CC||pa5h...@inbox.ru
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https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #23 from Pavel Bordukov ---
Does this branch work still? I've tried to use it and got green screen.
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Sven Arvidsson changed:
What|Removed |Added
CC||s...@whiz.se
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--- Comment #22 from Vedran Miletić ---
(In reply to Drago from comment #21)
> Since workaround is not that big, can't it be committed and activated with
> ENV var switch, until Id fixes the game. This will allow stressing
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #21 from Drago ---
Since workaround is not that big, can't it be committed and activated with
ENV var switch, until Id fixes the game. This will allow stressing the RADV
driver with the most demanding Vulkan
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #20 from Vedran Miletić ---
(In reply to Sebastian Jug from comment #19)
> I would like to see these patches go mainline as well so we can all play.
I believe the issue is whether Doom Vulkan implementation
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #19 from Sebastian Jug ---
I would like to see these patches go mainline as well so we can all play.
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--- Comment #18 from Bogomil Vasilev ---
I can confirm the same. The blurry colors are gone. The game works perfect so
far.
David, are you polishing the patches before pushing them? I'm asking is because
I don't see any reason
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #17 from Joeri Capens ---
The new patches work great for me. No more brightly colored fog which occurred
randomly and often made the game impossible to play.
I'm on Gentoo with a 4.9.9 kernel, RX 460 card.
Thank
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #16 from Dave Airlie ---
I've pushed a new radv-wip-doom-wine branch which clears VRAM on kernels 4.9
and above.
If you can test this with a kernel > 4.9 and see if the colors are still
randomly crap.
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https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #15 from Bogomil Vasilev ---
(In reply to Grazvydas Ignotas from comment #14)
> (In reply to Bogomil Vasilev from comment #13)
> > Well, the reason is in your comment -> Dec 23.
> What do you mean?
> Both the old
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #14 from Grazvydas Ignotas ---
(In reply to Bogomil Vasilev from comment #13)
> Well, the reason is in your comment -> Dec 23.
What do you mean?
Both the old branch and radv-wip-doom-wine from Feb 3 are suffering
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #13 from Bogomil Vasilev ---
(In reply to Grazvydas Ignotas from comment #12)
> No improvement here compared to radv-wip-doom-wine from Dec 23, still
> suffering random fog/glare.
Well, the reason is in your
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #12 from Grazvydas Ignotas ---
No improvement here compared to radv-wip-doom-wine from Dec 23, still suffering
random fog/glare.
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--- Comment #11 from Bogomil Vasilev ---
(In reply to Dave Airlie from comment #10)
> Please retest with the radv-wip-doom-wine branch.
>
> It should be rendering properly now.
Works perfect! I don't experience any issues
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #10 from Dave Airlie ---
Please retest with the radv-wip-doom-wine branch.
It should be rendering properly now.
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--- Comment #9 from Bogomil Vasilev ---
Has there been any communication made yet with the game devs or any approach to
workaround (hack) and bypass the specs to make this work?
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--- Comment #8 from Bas Nieuwenhuizen ---
As has been said already, the developers are aware of the specific problem of
the invalid shaders.
However I don't think this is the cause of the green screen/fog, as even with
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #7 from Drago ---
I know that some proprietary drivers used to replace shaders of games with
more optimized versions for the hardware platform. Can't Mesa, do that as
well. This will not need to include
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #6 from Pierre-Loup A. Griffais ---
[re-posting with proper account]
The developers are already aware of the problem; it'll probably get addressed
in the next major update for DOOM.
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--- Comment #5 from Pierre-Loup A. Griffais ---
The developers are already aware of the problem; it'll probably get addressed
in the next major update for DOOM.
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--- Comment #4 from Grazvydas Ignotas ---
Good luck getting in touch with any of the devs of an AAA game company.
And I can't imagine why they'd want to fix it and have to redo the whole QA
just for some obscure platform the
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #3 from Edward O'Callaghan ---
(In reply to Grazvydas Ignotas from comment #2)
> Supposedly it's because the game is doing something illegal:
>
https://bugs.freedesktop.org/show_bug.cgi?id=99467
Grazvydas Ignotas changed:
What|Removed |Added
CC||nota...@gmail.com
https://bugs.freedesktop.org/show_bug.cgi?id=99467
Vedran Miletić changed:
What|Removed |Added
CC||ved...@miletic.net
https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #1 from Bogomil Vasilev ---
Forgot to add:
Using RX480 - 8GB.
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Bug ID: 99467
Summary: [radv] DOOM 2016 + wine. Green screen everywhere (but
can be started)
Product: Mesa
Version: git
Hardware: Other
OS: All
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