Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-11-05 Thread Marek Olšák
On Nov 5, 2016 1:19 PM, "Christian König" wrote: > > Am 04.11.2016 um 17:43 schrieb Marek Olšák: >> >> On Fri, Nov 4, 2016 at 5:23 PM, Alex Deucher wrote: >>> >>> On Fri, Nov 4, 2016 at 10:57 AM, Marek Olšák wrote: On Nov 4, 2016 3:29 PM, "Emil Velikov" wrote: > > On 31 Octobe

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-11-05 Thread Christian König
Am 04.11.2016 um 17:43 schrieb Marek Olšák: On Fri, Nov 4, 2016 at 5:23 PM, Alex Deucher wrote: On Fri, Nov 4, 2016 at 10:57 AM, Marek Olšák wrote: On Nov 4, 2016 3:29 PM, "Emil Velikov" wrote: On 31 October 2016 at 15:12, Marek Olšák wrote: First, DRI_PRIME should work OK on radeon & amd

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-11-04 Thread Alex Deucher
On Fri, Nov 4, 2016 at 12:43 PM, Marek Olšák wrote: > On Fri, Nov 4, 2016 at 5:23 PM, Alex Deucher wrote: >> On Fri, Nov 4, 2016 at 10:57 AM, Marek Olšák wrote: >>> On Nov 4, 2016 3:29 PM, "Emil Velikov" wrote: On 31 October 2016 at 15:12, Marek Olšák wrote: > First, DRI_PRIME s

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-11-04 Thread Marek Olšák
On Fri, Nov 4, 2016 at 5:23 PM, Alex Deucher wrote: > On Fri, Nov 4, 2016 at 10:57 AM, Marek Olšák wrote: >> On Nov 4, 2016 3:29 PM, "Emil Velikov" wrote: >>> >>> On 31 October 2016 at 15:12, Marek Olšák wrote: >>> > First, DRI_PRIME should work OK on radeon & amdgpu. I've been testing >>> > it

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-11-04 Thread Alex Deucher
On Fri, Nov 4, 2016 at 10:57 AM, Marek Olšák wrote: > On Nov 4, 2016 3:29 PM, "Emil Velikov" wrote: >> >> On 31 October 2016 at 15:12, Marek Olšák wrote: >> > First, DRI_PRIME should work OK on radeon & amdgpu. I've been testing >> > it with 2 GPUs in 2 PCIe slots. (only OpenGL though) >> > >> >

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-11-04 Thread Emil Velikov
On 4 November 2016 at 14:57, Marek Olšák wrote: > On Nov 4, 2016 3:29 PM, "Emil Velikov" wrote: >> >> On 31 October 2016 at 15:12, Marek Olšák wrote: >> > First, DRI_PRIME should work OK on radeon & amdgpu. I've been testing >> > it with 2 GPUs in 2 PCIe slots. (only OpenGL though) >> > >> > I t

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-11-04 Thread Marek Olšák
On Nov 4, 2016 3:29 PM, "Emil Velikov" wrote: > > On 31 October 2016 at 15:12, Marek Olšák wrote: > > First, DRI_PRIME should work OK on radeon & amdgpu. I've been testing > > it with 2 GPUs in 2 PCIe slots. (only OpenGL though) > > > > I think the thread got derailed at the beginning and nobody

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-11-04 Thread Emil Velikov
On 31 October 2016 at 15:12, Marek Olšák wrote: > First, DRI_PRIME should work OK on radeon & amdgpu. I've been testing > it with 2 GPUs in 2 PCIe slots. (only OpenGL though) > > I think the thread got derailed at the beginning and nobody asked the > important question: > > Does radeonsi need PIPE

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-10-31 Thread Marek Olšák
First, DRI_PRIME should work OK on radeon & amdgpu. I've been testing it with 2 GPUs in 2 PCIe slots. (only OpenGL though) I think the thread got derailed at the beginning and nobody asked the important question: Does radeonsi need PIPE_BIND_VIDEO_DECODE_OUTPUT that it would translate into linear

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-10-31 Thread Christian König
Good, thanks for testing. Dave, are you ok with pushing the patch now or do we need more testing from my side? Thanks, Christian. Am 31.10.2016 um 14:55 schrieb Nayan Deshmukh: Hi Guys, This not in master yet, I have tested it on my system(I+A) and it works fine. Regards, Nayan On Sat,

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-10-31 Thread Nayan Deshmukh
Hi Guys, This not in master yet, I have tested it on my system(I+A) and it works fine. Regards, Nayan On Sat, Oct 1, 2016 at 1:57 PM, Christian König wrote: > Am 01.10.2016 um 00:06 schrieb Marek Olšák: > >> On Fri, Sep 30, 2016 at 11:23 PM, Dave Airlie wrote: >> >>> On 1 October 2016 at 06:1

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-10-01 Thread Christian König
Am 01.10.2016 um 00:06 schrieb Marek Olšák: On Fri, Sep 30, 2016 at 11:23 PM, Dave Airlie wrote: On 1 October 2016 at 06:11, Marek Olšák wrote: On Fri, Sep 30, 2016 at 4:42 PM, Ilia Mirkin wrote: So is this getting pushed, or should I push my "don't build vdpau for nouveau" patch? Please w

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-30 Thread Marek Olšák
On Fri, Sep 30, 2016 at 11:23 PM, Dave Airlie wrote: > On 1 October 2016 at 06:11, Marek Olšák wrote: >> On Fri, Sep 30, 2016 at 4:42 PM, Ilia Mirkin wrote: >>> So is this getting pushed, or should I push my "don't build vdpau for >>> nouveau" patch? >> >> Please wait. >> >> Christian, your comm

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-30 Thread Dave Airlie
On 1 October 2016 at 06:11, Marek Olšák wrote: > On Fri, Sep 30, 2016 at 4:42 PM, Ilia Mirkin wrote: >> So is this getting pushed, or should I push my "don't build vdpau for >> nouveau" patch? > > Please wait. > > Christian, your commit says it fixes a radeonsi issue, but Ilia says > it breaks no

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-30 Thread Marek Olšák
On Fri, Sep 30, 2016 at 4:42 PM, Ilia Mirkin wrote: > So is this getting pushed, or should I push my "don't build vdpau for > nouveau" patch? Please wait. Christian, your commit says it fixes a radeonsi issue, but Ilia says it breaks nouveau. Can we do something to accommodate both drivers? Sho

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-30 Thread Ilia Mirkin
So is this getting pushed, or should I push my "don't build vdpau for nouveau" patch? On Wed, Sep 14, 2016 at 11:58 PM, Dave Airlie wrote: > From: Dave Airlie > > This reverts commit d180de35320eafa3df3d76f0e82b332656530126. > > This is a radeon specific hack that causes problems on nouveau > wh

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-16 Thread Alex Deucher
On Fri, Sep 16, 2016 at 4:03 AM, Christian König wrote: > Am 16.09.2016 um 09:50 schrieb Michel Dänzer: >> >> On 16/09/16 04:33 PM, Christian König wrote: >>> >>> Am 15.09.2016 um 21:43 schrieb Dave Airlie: On 15 September 2016 at 17:43, Christian König wrote: > > Am 15.09.

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-16 Thread Marek Olšák
On Fri, Sep 16, 2016 at 10:03 AM, Christian König wrote: > Am 16.09.2016 um 09:50 schrieb Michel Dänzer: >> >> On 16/09/16 04:33 PM, Christian König wrote: >>> >>> Am 15.09.2016 um 21:43 schrieb Dave Airlie: On 15 September 2016 at 17:43, Christian König wrote: > > Am 15.09

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-16 Thread Christian König
Am 16.09.2016 um 09:50 schrieb Michel Dänzer: On 16/09/16 04:33 PM, Christian König wrote: Am 15.09.2016 um 21:43 schrieb Dave Airlie: On 15 September 2016 at 17:43, Christian König wrote: Am 15.09.2016 um 06:00 schrieb Ilia Mirkin: On Wed, Sep 14, 2016 at 11:58 PM, Dave Airlie wrote: From

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-16 Thread Michel Dänzer
On 16/09/16 04:33 PM, Christian König wrote: > Am 15.09.2016 um 21:43 schrieb Dave Airlie: >> On 15 September 2016 at 17:43, Christian König >> wrote: >>> Am 15.09.2016 um 06:00 schrieb Ilia Mirkin: On Wed, Sep 14, 2016 at 11:58 PM, Dave Airlie wrote: > From: Dave Airlie >

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-16 Thread Christian König
Am 15.09.2016 um 21:43 schrieb Dave Airlie: On 15 September 2016 at 17:43, Christian König wrote: Am 15.09.2016 um 06:00 schrieb Ilia Mirkin: On Wed, Sep 14, 2016 at 11:58 PM, Dave Airlie wrote: From: Dave Airlie This reverts commit d180de35320eafa3df3d76f0e82b332656530126. This is a rade

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-15 Thread Dave Airlie
On 15 September 2016 at 17:43, Christian König wrote: > Am 15.09.2016 um 06:00 schrieb Ilia Mirkin: >> >> On Wed, Sep 14, 2016 at 11:58 PM, Dave Airlie wrote: >>> >>> From: Dave Airlie >>> >>> This reverts commit d180de35320eafa3df3d76f0e82b332656530126. >>> >>> This is a radeon specific hack th

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-15 Thread Christian König
Am 15.09.2016 um 06:00 schrieb Ilia Mirkin: On Wed, Sep 14, 2016 at 11:58 PM, Dave Airlie wrote: From: Dave Airlie This reverts commit d180de35320eafa3df3d76f0e82b332656530126. This is a radeon specific hack that causes problems on nouveau when combined with the SHARED flag later. If radeons

Re: [Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-14 Thread Ilia Mirkin
On Wed, Sep 14, 2016 at 11:58 PM, Dave Airlie wrote: > From: Dave Airlie > > This reverts commit d180de35320eafa3df3d76f0e82b332656530126. > > This is a radeon specific hack that causes problems on nouveau > when combined with the SHARED flag later. If radeonsi needs a fix > for this, please fix

[Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

2016-09-14 Thread Dave Airlie
From: Dave Airlie This reverts commit d180de35320eafa3df3d76f0e82b332656530126. This is a radeon specific hack that causes problems on nouveau when combined with the SHARED flag later. If radeonsi needs a fix for this, please fix it in the driver. Signed-off-by: Dave Airlie --- src/gallium/st