On 01/24/2013 10:44 PM, Matt Turner wrote:
Following this email are eight patches that add the 4x8 pack/unpack
operations that are the difference between what GLSL ES 3.0 and
ARB_shading_language_packing require.
They require Chad's gles3-glsl-packing series and are available at
On 24 January 2013 19:44, Matt Turner matts...@gmail.com wrote:
Following this email are eight patches that add the 4x8 pack/unpack
operations that are the difference between what GLSL ES 3.0 and
ARB_shading_language_packing require.
They require Chad's gles3-glsl-packing series and are
On 25 January 2013 07:49, Paul Berry stereotype...@gmail.com wrote:
On 24 January 2013 19:44, Matt Turner matts...@gmail.com wrote:
Following this email are eight patches that add the 4x8 pack/unpack
operations that are the difference between what GLSL ES 3.0 and
ARB_shading_language_packing
On 01/24/2013 07:44 PM, Matt Turner wrote:
Following this email are eight patches that add the 4x8 pack/unpack
operations that are the difference between what GLSL ES 3.0 and
ARB_shading_language_packing require.
They require Chad's gles3-glsl-packing series and are available at
On 01/25/2013 09:55 AM, Paul Berry wrote:
On 25 January 2013 07:49, Paul Berry stereotype...@gmail.com wrote:
On 24 January 2013 19:44, Matt Turner matts...@gmail.com wrote:
Following this email are eight patches that add the 4x8 pack/unpack
operations that are the difference between what
On Fri, Jan 25, 2013 at 9:55 AM, Paul Berry stereotype...@gmail.com wrote:
On 25 January 2013 07:49, Paul Berry stereotype...@gmail.com wrote:
On 24 January 2013 19:44, Matt Turner matts...@gmail.com wrote:
Following this email are eight patches that add the 4x8 pack/unpack
operations that
On 25 January 2013 13:18, Matt Turner matts...@gmail.com wrote:
On Fri, Jan 25, 2013 at 9:55 AM, Paul Berry stereotype...@gmail.com
wrote:
On 25 January 2013 07:49, Paul Berry stereotype...@gmail.com wrote:
On 24 January 2013 19:44, Matt Turner matts...@gmail.com wrote:
Following this
On Thu, Jan 24, 2013 at 7:44 PM, Matt Turner matts...@gmail.com wrote:
Following this email are eight patches that add the 4x8 pack/unpack
operations that are the difference between what GLSL ES 3.0 and
ARB_shading_language_packing require.
They require Chad's gles3-glsl-packing series and
Following this email are eight patches that add the 4x8 pack/unpack
operations that are the difference between what GLSL ES 3.0 and
ARB_shading_language_packing require.
They require Chad's gles3-glsl-packing series and are available at