Re: [Mesa-dev] [PATCH] panfrosti/ci: Initial commit

2019-04-29 Thread Tomeu Vizoso
On 4/26/19 6:24 PM, Alyssa Rosenzweig wrote: We start by building a container in Docker that contains a suitable rootfs and kernel for the DUT, deqp and all dependencies for building Mesa itself. Out of curiosity, what's the performance impact of this? If there are no changes to the kernel or

Re: [Mesa-dev] [PATCH] panfrosti/ci: Initial commit

2019-04-29 Thread Tomeu Vizoso
On 4/26/19 9:14 PM, Eric Anholt wrote: Alyssa Rosenzweig writes: We start by building a container in Docker that contains a suitable rootfs and kernel for the DUT, deqp and all dependencies for building Mesa itself. Out of curiosity, what's the performance impact of this? If there are no

[Mesa-dev] [Bug 110525] [CTS] dEQP-VK.api.invariance.random crashes

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110525 --- Comment #2 from Samuel Pitoiset --- Uhu? I can definitely reproduce it. Do you have assertions enabled in your build? -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

Re: [Mesa-dev] [PATCH v3] radv: fix set_output_usage_mask() with composite and 64-bit types

2019-04-29 Thread Samuel Pitoiset
Reviewed-by: Samuel Pitoiset On 4/27/19 11:47 AM, Rhys Perry wrote: It previously used var->type instead of deref_instr->type and didn't handle 64-bit outputs. This fixes lots of transform feedback CTS tests involving transform feedback and geometry shaders (mostly

[Mesa-dev] [Bug 110525] [CTS] dEQP-VK.api.invariance.random crashes

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110525 --- Comment #3 from Bas Nieuwenhuizen --- Yep mesa-build is my debug build. (Also note that I spelled the env var wrong in the pasted text. I did rerun it with the correct env var which did not result in any changes.) -- You are receiving

Re: [Mesa-dev] [PATCH 2/2] egl: add EGL_platform_device support

2019-04-29 Thread Pekka Paalanen
On Sat, 27 Apr 2019 09:38:27 -0400 Marek Olšák wrote: > Those are all valid reasons, but I don't wanna expose swrast for AMD's > customers. Hi Marek, is you objection that you will never want to see any software renderer in the list, or that you don't want to see a software renderer only as

Re: [Mesa-dev] [PATCH 0/3] Pbuffer fixes

2019-04-29 Thread Emil Velikov
On Sat, 27 Apr 2019 at 04:31, Marek Olšák wrote: > > Hi, > > This series fixes pbuffers for EGL as exercised by the egl_ext_device- > _base piglit test. > > It passes piglit, GL-CTS, dEQP, and The Hitchhiker's Guide to the Galaxy, > but I didn't test GLX, so things might still break horribly

[Mesa-dev] [Bug 109599] small shadows are not drawn in various games (shadow map bias issue?)

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109599 --- Comment #16 from tempel.jul...@gmail.com --- I changed the ticket title accordingly. Would a renderdoc capture for Hitman be desirable? If you're really mean (which I'm of course not, issue is hardly noticeable) you could say that radv

Re: [Mesa-dev] [PATCH] panfrosti/ci: Initial commit

2019-04-29 Thread Alyssa Rosenzweig
+1 ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev

[Mesa-dev] [Bug 109599] small shadows are not drawn in various games (shadow map bias issue?)

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109599 tempel.jul...@gmail.com changed: What|Removed |Added Summary|small shadows are not drawn |small shadows are not drawn

Re: [Mesa-dev] Mesa 3D

2019-04-29 Thread Emil Velikov
On Fri, 26 Apr 2019 at 08:13, Rain_Kuper wrote: > > Hello,does Mesa 3D have support for NVIDIA Tegra K1 SoC and Android? > Tegra K1 should work with the nouveau kernel and mesa drivers. Android is also amongst the platforms where Mesa runs. IIRC since Android makes heavy use of MT, you might need

Re: [Mesa-dev] [PATCH] panfrosti/ci: Initial commit

2019-04-29 Thread Alyssa Rosenzweig
> A typical run takes around 20 mins and the time spent besides running the > tests themselves is a small part. Oh, nice! That's a lot quicker than I expected :) > Well, this is information about the code, so I think it makes sense to store > it alongside it. It really needs to be kept in sync

Re: [Mesa-dev] [PATCH] st/dri: decrease input lag by syncing sooner in SwapBuffers

2019-04-29 Thread Michel Dänzer
On 2019-04-27 6:13 p.m., Rob Clark wrote: > On Thu, Apr 25, 2019 at 7:06 PM Marek Olšák wrote: >> >> From: Marek Olšák >> >> It's done by: >> - decrease the number of frames in flight by 1 >> - flush before throttling in SwapBuffers >> (instead of wait-then-flush, do flush-then-wait) >> >> The

[Mesa-dev] [Bug 109599] small shadows are not drawn in various games (shadow map bias issue?)

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109599 --- Comment #17 from Samuel Pitoiset --- Yes, please attach a new trace. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev

Re: [Mesa-dev] [PATCH 0/3] Pbuffer fixes

2019-04-29 Thread Michel Dänzer
On 2019-04-27 5:31 a.m., Marek Olšák wrote: > Hi, > > This series fixes pbuffers for EGL as exercised by the egl_ext_device- > _base piglit test. > > It passes piglit, GL-CTS, dEQP, and The Hitchhiker's Guide to the Galaxy, > but I didn't test GLX, so things might still break horribly there. I

[Mesa-dev] [Bug 109599] small shadows are not drawn in various games (shadow map bias issue?)

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109599 --- Comment #18 from tempel.jul...@gmail.com --- Compressing and uploading the capture is on its way. Here are current screenshots showing the issue with latest mesa-git. When you switch between the images, you can clearly see some shadows

[Mesa-dev] [Bug 109599] small shadows are not drawn in various games (shadow map bias issue?)

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109599 --- Comment #22 from tempel.jul...@gmail.com --- Created attachment 144113 --> https://bugs.freedesktop.org/attachment.cgi?id=144113=edit hitman 2 renderdoc capture 4 -- You are receiving this mail because: You are the assignee for the bug.

[Mesa-dev] [Bug 109599] small shadows are not drawn in various games (shadow map bias issue?)

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109599 --- Comment #23 from tempel.jul...@gmail.com --- Created attachment 144114 --> https://bugs.freedesktop.org/attachment.cgi?id=144114=edit hitman 2 renderdoc capture 5 -- You are receiving this mail because: You are the QA Contact for the

Re: [Mesa-dev] [PATCH 2/3] mesa: fix pbuffers because internally they are front buffers

2019-04-29 Thread Adam Jackson
On Fri, 2019-04-26 at 23:31 -0400, Marek Olšák wrote: I don't claim to know what this series is trying to fix, but: > +* 2) Pbuffers are back buffers from the application point of view, > +*but they are front buffers from the Mesa point of view, > +*because they are always

[Mesa-dev] [Bug 109599] small shadows are not drawn in various games (shadow map bias issue?)

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109599 --- Comment #21 from tempel.jul...@gmail.com --- Created attachment 144112 --> https://bugs.freedesktop.org/attachment.cgi?id=144112=edit hitman 2 renderdoc capture 3 -- You are receiving this mail because: You are the QA Contact for the

Re: [Mesa-dev] Change in Mesa triggers bug in Firefox Nightly with WebRender on old AMD hardware

2019-04-29 Thread Ilia Mirkin
On Mon, Apr 29, 2019 at 3:06 PM Viktor Jaegerskuepper wrote: > > Hi Ilia, > > Ilia Mirkin: > > If you can reproduce the issue > > at will, could I recommend you try undoing this hunk: > > > > @@ -1192,7 +1192,6 @@ try_pbo_upload_common(struct gl_context *ctx, > >return false; > > > >

Re: [Mesa-dev] [PATCH 1/2] radeonsi: use new atomic LLVM helpers

2019-04-29 Thread Rhys Perry
The patch this depends on, "ac,ac/nir: use a better sync scope for shared atomics", has been pushed: https://gitlab.freedesktop.org/mesa/mesa/commit/bd4c661ad08e772fdccb562ffbb2f45705c4fec8 On Fri, 26 Apr 2019 at 21:41, Marek Olšák wrote: > > From: Marek Olšák > > This depends on "ac,ac/nir:

[Mesa-dev] [Bug 109599] small shadows are not drawn in various games (shadow map bias issue?)

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109599 --- Comment #19 from tempel.jul...@gmail.com --- Created attachment 144110 --> https://bugs.freedesktop.org/attachment.cgi?id=144110=edit hitman 2 renderdoc capture 1 -- You are receiving this mail because: You are the QA Contact for the

[Mesa-dev] [Bug 109599] small shadows are not drawn in various games (shadow map bias issue?)

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109599 --- Comment #20 from tempel.jul...@gmail.com --- Created attachment 144111 --> https://bugs.freedesktop.org/attachment.cgi?id=144111=edit hitman 2 renderdoc capture 2 -- You are receiving this mail because: You are the assignee for the bug.

[Mesa-dev] [Bug 109599] small shadows are not drawn in various games (shadow map bias issue?)

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109599 --- Comment #24 from tempel.jul...@gmail.com --- Created attachment 144115 --> https://bugs.freedesktop.org/attachment.cgi?id=144115=edit hitman 2 renderdoc capture 6/6 -- You are receiving this mail because: You are the assignee for the

[Mesa-dev] [Bug 109599] small shadows are not drawn in various games (shadow map bias issue?)

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109599 --- Comment #25 from tempel.jul...@gmail.com --- Upload complete. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing

[Mesa-dev] [Bug 110439] [TRACKER] Mesa 19.1 feature tracker

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110439 Plamena Manolova changed: What|Removed |Added Depends on||110551 Referenced Bugs:

Re: [Mesa-dev] [PATCH] st/dri: decrease input lag by syncing sooner in SwapBuffers

2019-04-29 Thread Marek Olšák
This patch might improve performance, because less submitted unfinished work means less used memory by the unfinished work. Marek On Mon, Apr 29, 2019 at 11:07 AM Michel Dänzer wrote: > On 2019-04-27 6:13 p.m., Rob Clark wrote: > > On Thu, Apr 25, 2019 at 7:06 PM Marek Olšák wrote: > >> > >>

Re: [Mesa-dev] [PATCH 1/3] mesa: rework error handling in glDrawBuffers

2019-04-29 Thread Marek Olšák
I'm adding this hunk, which makes the test pass: diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 1ac0d5d0798..a46599a2872 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -485,7 +485,9 @@ draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb,

[Mesa-dev] [Bug 110552] Land Gallium nine fixes for 19.1

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110552 Bug ID: 110552 Summary: Land Gallium nine fixes for 19.1 Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal

[Mesa-dev] [Bug 110552] Land Gallium nine fixes for 19.1

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110552 Axel Davy changed: What|Removed |Added Blocks||110439 Referenced Bugs:

[Mesa-dev] [Bug 110439] [TRACKER] Mesa 19.1 feature tracker

2019-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110439 Axel Davy changed: What|Removed |Added Depends on||110552 Referenced Bugs:

Re: [Mesa-dev] Change in Mesa triggers bug in Firefox Nightly with WebRender on old AMD hardware

2019-04-29 Thread Dave Airlie
On Tue, 30 Apr 2019 at 08:42, Ilia Mirkin wrote: > > Thing is, I think that would not be enough - with the "recent" (like > past 2 years) CSO/state change detection changes, I think that you can > end up with no sampler set for a buffer view. Perhaps someone with the > hw can investigate what

[Mesa-dev] [PATCH] intel/compiler: Unset flag reg when FB write is not predicated

2019-04-29 Thread Matt Turner
In the FS IR we pretend that the instruction is predicated with (+f0.1) just for flag dependency tracking purposes. Since the instruction doesn't support predication before Haswell, we unset the predicate so we should also unset the flag register so that we can round-trip the disassembly. ---

Re: [Mesa-dev] [PATCH 2/5] intel/fs: Lower integer multiply correctly when destination stride equals 4.

2019-04-29 Thread Francisco Jerez
Francisco Jerez writes: > Because the "low" temporary needs to be accessed with word type and > twice the original stride, attempting to preserve the alignment of the > original destination can potentially lead to instructions with illegal > destination stride greater than four. Because the

Re: [Mesa-dev] Change in Mesa triggers bug in Firefox Nightly with WebRender on old AMD hardware

2019-04-29 Thread Viktor Jaegerskuepper
Hi Ilia, Ilia Mirkin: > If you can reproduce the issue > at will, could I recommend you try undoing this hunk: > > @@ -1192,7 +1192,6 @@ try_pbo_upload_common(struct gl_context *ctx, >return false; > > cso_save_state(cso, (CSO_BIT_FRAGMENT_SAMPLER_VIEWS | > -

Re: [Mesa-dev] Change in Mesa triggers bug in Firefox Nightly with WebRender on old AMD hardware

2019-04-29 Thread Marek Olšák
Reverting the st/mesa commit would be fine. Marek On Mon, Apr 29, 2019 at 3:20 PM Ilia Mirkin wrote: > On Mon, Apr 29, 2019 at 3:06 PM Viktor Jaegerskuepper > wrote: > > > > Hi Ilia, > > > > Ilia Mirkin: > > > If you can reproduce the issue > > > at will, could I recommend you try undoing

Re: [Mesa-dev] [PATCH 2/2] egl: add EGL_platform_device support

2019-04-29 Thread Marek Olšák
On Mon, Apr 29, 2019 at 4:00 AM Pekka Paalanen wrote: > On Sat, 27 Apr 2019 09:38:27 -0400 > Marek Olšák wrote: > > > Those are all valid reasons, but I don't wanna expose swrast for AMD's > > customers. > > Hi Marek, > > is you objection that you will never want to see any software renderer >

Re: [Mesa-dev] Change in Mesa triggers bug in Firefox Nightly with WebRender on old AMD hardware

2019-04-29 Thread Ilia Mirkin
Thing is, I think that would not be enough - with the "recent" (like past 2 years) CSO/state change detection changes, I think that you can end up with no sampler set for a buffer view. Perhaps someone with the hw can investigate what goes wrong? On Mon, Apr 29, 2019 at 5:42 PM Marek Olšák

Re: [Mesa-dev] [PATCH 2/3] mesa: fix pbuffers because internally they are front buffers

2019-04-29 Thread Marek Olšák
On Mon, Apr 29, 2019 at 12:28 PM Adam Jackson wrote: > On Fri, 2019-04-26 at 23:31 -0400, Marek Olšák wrote: > > I don't claim to know what this series is trying to fix, but: > > > +* 2) Pbuffers are back buffers from the application point of view, > > +*but they are front buffers