On 11/11/2013 04:57 PM, Petr Sebor wrote:
Not having push access rights, I hope this fix gets merged soon.
Hopefully a stable release candidate as well.
I'll do so in a bit. I'll tag it for the 9.2 and 10.0 branches too.
-Brian
___
mesa-dev
Otherwise, the function would enable generic vertex attributes 0 and 1 of the
array object it does not own. This was causing crashes in Euro Truck Simulator
2,
since the incorrectly enabled generic attribute 0 in the foreign context got
precedence before vertex position attribute at later time,
On 11/11/2013 04:19 PM, Petr Sebor wrote:
Otherwise, the function would enable generic vertex attributes 0 and 1 of the
array object it does not own. This was causing crashes in Euro Truck Simulator
2,
since the incorrectly enabled generic attribute 0 in the foreign context got
precedence
On 11/11/2013 03:19 PM, Petr Sebor wrote:
Otherwise, the function would enable generic vertex attributes 0 and 1 of the
array object it does not own. This was causing crashes in Euro Truck
Simulator 2,
since the incorrectly enabled generic attribute 0 in the foreign context got
precedence
Not having push access rights, I hope this fix gets merged soon.
Hopefully a stable release candidate as well.
Thanks,
Petr
On 12.11.2013 00:32, Brian Paul wrote:
On 11/11/2013 04:19 PM, Petr Sebor wrote:
Otherwise, the function would enable generic vertex attributes 0 and
1 of the
array