> Thx - will send out updated patches the next days. I quite busy with
> lot of stuff atm but
> a long weekend is coming :)
Yeah np I could update my patches to that too and re-send them if that
is more convenient,
Wladimir
___
mesa-dev mailing list
2017-05-22 19:51 GMT+02:00 Lucas Stach :
> Am Dienstag, den 16.05.2017, 21:31 +0200 schrieb Christian Gmeiner:
>> Hi Wladimir.
>>
>> I started working on this topic last week and thought some time on how
>> to add those ext texture formats in a clean and nice way. I come up
Am Dienstag, den 16.05.2017, 21:31 +0200 schrieb Christian Gmeiner:
> Hi Wladimir.
>
> I started working on this topic last week and thought some time on how
> to add those ext texture formats in a clean and nice way. I come up
> with this patches:
>
>
On Tue, May 16, 2017 at 09:31:38PM +0200, Christian Gmeiner wrote:
> Hi Wladimir.
>
> I started working on this topic last week and thought some time on how
> to add those ext texture formats in a clean and nice way. I come up
> with this patches:
>
>
Hi Wladimir.
I started working on this topic last week and thought some time on how
to add those ext texture formats in a clean and nice way. I come up
with this patches:
https://github.com/austriancoder/mesa/commit/1fac9dd179976dce3d991bb0715707021c093f1a.patch
This adds support for extended texture formats through
TEXTURE_FORMAT_EXT.
Two of these extended formats are added:
- R8_SNORM
- R8G8_UNORM
---
src/gallium/drivers/etnaviv/etnaviv_format.c | 49 ++-
src/gallium/drivers/etnaviv/etnaviv_format.h | 3 ++