Re: [Mesa3d-dev] [PATCH 0/20] Establish feature convensions

2009-09-21 Thread Chia-I Wu
On Tue, Sep 22, 2009 at 01:47:50AM +0100, Dave Airlie wrote: > does the current feature use ifdefs in the C code to avoid calling > entrypoints if the feature isn't enabled? vs having null C functions in > the header files? > The first isn't generally a good idea as code doesn't get built when > th

Re: [Mesa3d-dev] [PATCH 0/20] Establish feature convensions

2009-09-21 Thread Chia-I Wu
On Mon, Sep 21, 2009 at 05:58:06PM -0600, Brian Paul wrote: > When we omit a feature such as convolution, I'd rather entirely omit > convolve.c and convolve.h from the build rather than define a bunch > of new no-op convolution stub functions in convolve.h I wanted to make #if's more a one-time eff

Re: [Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Jeremy Murphy
On Tue, 22 Sep 2009 05:40:12 am Brian Paul wrote: > Alex Deucher wrote: > > On Mon, Sep 21, 2009 at 12:51 PM, Jeremy Murphy > > > > wrote: > >> On Tue, 22 Sep 2009 02:43:04 am Alex Deucher wrote: > >>> On Mon, Sep 21, 2009 at 12:29 PM, Jeremy Murphy > >>> > >>> wrote: > On Tue, 22 Sep 2009 0

[Mesa3d-dev] [Bug 23941] Wine offscreen rendering causes GL_INVALID_FRAMEBUFFER_OPERATION_EXT

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23941 --- Comment #1 from Brian Paul 2009-09-21 17:16:09 PST --- I don't have time to investigate, but does Wine have a search method for finding supported framebuffer configurations? If you read the spec, the driver is free to mark the FBO as GL

Re: [Mesa3d-dev] [PATCH 0/20] Establish feature convensions

2009-09-21 Thread Dave Airlie
> > > > This patch series focuses on core mesa. The biggest thing missing is a > > convension for drivers to enable extensions. I think some refactorings > > are needed before a convension can be established. > > I'm actually not too enthusiastic about these patches. > > When we omit a feature

Re: [Mesa3d-dev] undefined symbol: _mesa_meta_clear

2009-09-21 Thread Gonsolo
>> (/usr/lib/dri/i915_dri.so: undefined symbol: _mesa_meta_clear) ... >> Is this a packaging bug or a bug in Mesa? > > Please make sure you have the latest code from git. It seems that between commits ebf271 and 81bac Mesa was broken and the packager happened to clone at the right time. :6 g -

Re: [Mesa3d-dev] [PATCH 0/20] Establish feature convensions

2009-09-21 Thread Brian Paul
Chia-I Wu wrote: > This patch series tries to establish feature convensions. It is gzipped > due to its size. The purpose of the series is so that when new > extensions are supported, they can be implemented as a feature that > follows the convensions. The benefit of being a feature is that the

Re: [Mesa3d-dev] r300: piglit test results on Mesa 7.6 branch

2009-09-21 Thread Dave Airlie
> Am Monday 21 September 2009 19:45:15 schrieb Maciej Cencora: > > Hi, > > > > I've got a fix for vbo-map-remap, fdo14575 and fdo22540 sitting in my local > > tree, (the code hasn't been aligned after Brian's > > 92033a9516942d7272ce4bf36ecd422009bbaf60 and 822c7964819ca1fcc270880d4ca8b > > patches

Re: [Mesa3d-dev] r300: piglit test results on Mesa 7.6 branch

2009-09-21 Thread Nicolai Hähnle
CC'ing mesa3d-dev again, I assume that it got lost by mistake? Am Monday 21 September 2009 19:45:15 schrieb Maciej Cencora: > Hi, > > I've got a fix for vbo-map-remap, fdo14575 and fdo22540 sitting in my local > tree, (the code hasn't been aligned after Brian's > 92033a9516942d7272ce4bf36ecd422009

Re: [Mesa3d-dev] undefined symbol: _mesa_meta_clear

2009-09-21 Thread Brian Paul
Gonsolo wrote: > Hi! > > I am using Mesa from > > https://edge.launchpad.net/~xorg-edgers/+archive/ppa > > Since the last update today I get a: > GL_RENDERER: Software Rasterizer > instead of the hardware renderer. > I tried to debug it with: > LIBGL_DEBUG=1 glinfo > and get a > libGL error: dlo

[Mesa3d-dev] undefined symbol: _mesa_meta_clear

2009-09-21 Thread Gonsolo
Hi! I am using Mesa from https://edge.launchpad.net/~xorg-edgers/+archive/ppa Since the last update today I get a: GL_RENDERER: Software Rasterizer instead of the hardware renderer. I tried to debug it with: LIBGL_DEBUG=1 glinfo and get a libGL error: dlopen /usr/lib/dri/i915_dri.so failed (/us

Re: [Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Brian Paul
Brian Paul wrote: > Alex Deucher wrote: >> On Mon, Sep 21, 2009 at 12:51 PM, Jeremy Murphy >> wrote: >>> On Tue, 22 Sep 2009 02:43:04 am Alex Deucher wrote: On Mon, Sep 21, 2009 at 12:29 PM, Jeremy Murphy wrote: > On Tue, 22 Sep 2009 01:50:45 am Brian Paul wrote: >> Jeremy

Re: [Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Brian Paul
Alex Deucher wrote: > On Mon, Sep 21, 2009 at 12:51 PM, Jeremy Murphy > wrote: >> On Tue, 22 Sep 2009 02:43:04 am Alex Deucher wrote: >>> On Mon, Sep 21, 2009 at 12:29 PM, Jeremy Murphy >>> >>> wrote: On Tue, 22 Sep 2009 01:50:45 am Brian Paul wrote: > Jeremy Murphy wrote: >> Hi ther

[Mesa3d-dev] [Bug 23657] 956e6c3978abe918348377cf05e5c92971e50d3f breaks redbook texsub and texbind

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23657 Alex Deucher changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

Re: [Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Alex Deucher
On Mon, Sep 21, 2009 at 12:51 PM, Jeremy Murphy wrote: > On Tue, 22 Sep 2009 02:43:04 am Alex Deucher wrote: >> On Mon, Sep 21, 2009 at 12:29 PM, Jeremy Murphy >> >> wrote: >> > On Tue, 22 Sep 2009 01:50:45 am Brian Paul wrote: >> >> Jeremy Murphy wrote: >> >> > Hi there, >> >> > >> >> > I've com

Re: [Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Jeremy Murphy
On Tue, 22 Sep 2009 02:43:04 am Alex Deucher wrote: > On Mon, Sep 21, 2009 at 12:29 PM, Jeremy Murphy > > wrote: > > On Tue, 22 Sep 2009 01:50:45 am Brian Paul wrote: > >> Jeremy Murphy wrote: > >> > Hi there, > >> > > >> > I've come up against a bug, but I'm not sure if it's in Mesa or > >> > so

Re: [Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Alex Deucher
On Mon, Sep 21, 2009 at 12:29 PM, Jeremy Murphy wrote: > On Tue, 22 Sep 2009 01:50:45 am Brian Paul wrote: >> Jeremy Murphy wrote: >> > Hi there, >> > >> > I've come up against a bug, but I'm not sure if it's in Mesa or something >> > else.  I was testing the example programs from OpenGL Distilled

Re: [Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Jeremy Murphy
On Tue, 22 Sep 2009 01:50:45 am Brian Paul wrote: > Jeremy Murphy wrote: > > Hi there, > > > > I've come up against a bug, but I'm not sure if it's in Mesa or something > > else. I was testing the example programs from OpenGL Distilled > > (http://code.google.com/p/ogld/), especially the Picking p

Re: [Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Jeremy Murphy
On Tue, 22 Sep 2009 01:28:18 am Alex Deucher wrote: > On Mon, Sep 21, 2009 at 9:41 AM, Jeremy Murphy > > wrote: > > Hi there, > > > > I've come up against a bug, but I'm not sure if it's in Mesa or something > > else. I was testing the example programs from OpenGL Distilled > > (http://code.goog

[Mesa3d-dev] [Bug 24016] Shadowgrounds: bad srcFormat in extract float data

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24016 --- Comment #8 from Sven Arvidsson 2009-09-21 09:22:02 PST --- Created an attachment (id=29720) --> (http://bugs.freedesktop.org/attachment.cgi?id=29720) screenshot when software rendering is forced -- Configure bugmail: http://bugs.freed

[Mesa3d-dev] [Bug 24016] Shadowgrounds: bad srcFormat in extract float data

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24016 --- Comment #7 from Sven Arvidsson 2009-09-21 09:21:03 PST --- Created an attachment (id=29719) --> (http://bugs.freedesktop.org/attachment.cgi?id=29719) backtrace from crash with i965 Forgot to attach this earlier, this is the backtrace fr

Re: [Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Brian Paul
Jeremy Murphy wrote: > Hi there, > > I've come up against a bug, but I'm not sure if it's in Mesa or something > else. I was testing the example programs from OpenGL Distilled > (http://code.google.com/p/ogld/), especially the Picking program for its > mouse > stuff. If you don't feel like c

Re: [Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Alex Deucher
On Mon, Sep 21, 2009 at 9:41 AM, Jeremy Murphy wrote: > > Hi there, > > I've come up against a bug, but I'm not sure if it's in Mesa or something > else.  I was testing the example programs from OpenGL Distilled > (http://code.google.com/p/ogld/), especially the Picking program for its mouse > stu

[Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Jeremy Murphy
Hi there, I've come up against a bug, but I'm not sure if it's in Mesa or something else. I was testing the example programs from OpenGL Distilled (http://code.google.com/p/ogld/), especially the Picking program for its mouse stuff. If you don't feel like compiling it to see for yourself, it

[Mesa3d-dev] [PATCH] radeon: Be more resilient to texture image (un)mapping imbalance.

2009-09-21 Thread michel
From: Michel Dänzer Since commit 6f9dbe773953b024075910b3bec11ebc96c2e8e0 ('mesa: use new _mesa_meta_CopyTex[Sub]Image() functions'), I was seeing crashes when using the compiz magnifier plugin, apparently because the code in radeon_texture.c ends up unmapping a texture BO more times than it was

[Mesa3d-dev] r300: piglit test results on Mesa 7.6 branch

2009-09-21 Thread Nicolai Hähnle
I believe it's time again to pester you about piglit test results. I've run full tests on an R300 with the Mesa 7.6 branch. The results can be found on my website at: http://people.freedesktop.org/~nh/piglit/results/R300/problems.html The last column contains the result with the latest mesa_7_6

[Mesa3d-dev] [Bug 24016] Shadowgrounds: bad srcFormat in extract float data

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24016 --- Comment #6 from Sven Arvidsson 2009-09-21 05:14:23 PST --- (In reply to comment #5) > If that's a problem related to that texture format, you could try setting the > env var MESA_EXTENSION_OVERRIDE=-GL_ATI_envmap_bumpmap in this case the

[Mesa3d-dev] [Bug 23884] Unigine Tropics demo requires GL_ARB_half_float_vertex

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23884 --- Comment #2 from Sven Arvidsson 2009-09-21 05:12:18 PST --- It seems Unigine also requires GL_EXT_framebuffer_multisample -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail bec

[Mesa3d-dev] [PATCH 0/20] Establish feature convensions

2009-09-21 Thread Chia-I Wu
This patch series tries to establish feature convensions. It is gzipped due to its size. The purpose of the series is so that when new extensions are supported, they can be implemented as a feature that follows the convensions. The benefit of being a feature is that the new extensions can be dis

[Mesa3d-dev] [Bug 22953] The g3dvl State-Tracker failes to compile

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=22953 Steven Ward changed: What|Removed |Added Status|NEW |RESOLVED Resolution|