[Mesa3d-dev] TGSI_OPCODE_TXP missing
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I'm trying to build linux-llvm on PowerPC, but it seems that TGSI_OPCODE_TXP isn't defined anywhere. Did someone forget to push a commit? -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHQcQvX1gOwKyEAw8RAuDVAJ9RnmPcrFIq9z7fXKL2mw5nFqY5KQCfe3kf gAgUe8r7zvb8RUTpp9qphss= =QpPe -END PGP SIGNATURE- - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
Re: [Mesa3d-dev] TGSI_OPCODE_TXP missing
On Monday 19 November 2007 12:13:24 pm Ian Romanick wrote: I'm trying to build linux-llvm on PowerPC, but it seems that TGSI_OPCODE_TXP isn't defined anywhere. Did someone forget to push a commit? To some extend. Brian removed it (with TGSI semantics TXP was really TEX with ExtDivide=TGSI_EXTSWIZZLE_W). And I haven't pushed some of the changes from my Mesa repository (also on gitweb.fdo.org) to Mesa's master repo because I've been busy with other things. I'll push the fixes later today. (or you can just remove the case TGSI_OPCODE_TXP: break; for now without any consequences. That's because samplers aren't working with LLVM right now. I want to try to bring up i965 driver this week to figure out how to do them, so far I've been guessing and it's just not the right approach. z - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 7459] GLX_USE_TLS breaks -fPIC build
http://bugs.freedesktop.org/show_bug.cgi?id=7459 --- Comment #14 from [EMAIL PROTECTED] 2007-11-19 13:17 PST --- Created an attachment (id=12629) -- (http://bugs.freedesktop.org/attachment.cgi?id=12629action=view) get_pc_thunk Here is another go at using get_pc_thunk. This one can run glxgears in mesa 7.0.2 Can't find src/mesa/glapi/gl_x86_asm.py in my source(gentoo). Dunno why that is. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
Re: [Mesa3d-dev] Status Cell Driver and colaborating
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Keith Whitwell wrote: Before or in parallel with this, it would make a lot of sense to investigate the Cell SPE backend to llvm which has been produced elsewhere and evaluate its suitability for executing the shader programs Zack is building in LLVM. Has any code ever been released for that? I've seen mention of it in several places, but I've never been able to find any code. -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHQiO8X1gOwKyEAw8RAoWDAJ9Pd4ca24Duef3+HKaPSDbgprg7AwCdE5jN hbObWHzKvGk9K0Sna33WNEw= =NRIF -END PGP SIGNATURE- - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 13288] Missing extension GL_EXT_texture_compression_dxt1
http://bugs.freedesktop.org/show_bug.cgi?id=13288 [EMAIL PROTECTED] changed: What|Removed |Added OS/Version|Linux (All) |All Platform|x86-64 (AMD64) |All Summary|iGMA945 Missing extension |Missing extension |GL_EXT_texture_compression_d|GL_EXT_texture_compression_d |xt1 |xt1 -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 13288] iGMA945 Missing extension GL_EXT_texture_compression_dxt1
http://bugs.freedesktop.org/show_bug.cgi?id=13288 [EMAIL PROTECTED] changed: What|Removed |Added Severity|normal |enhancement Component|Drivers/DRI/i915|Mesa core --- Comment #2 from [EMAIL PROTECTED] 2007-11-19 17:48 PST --- Unsupported extensions aren't really a bug, marking as such. It's not really i915 specific neither, as all chips supported which technically are able to use s3tc can support it. Moving to core as there isn't any support for that it seems. This extensions looks like it might be quite useful, as it's just EXT_texture_compression_s3tc but for dxt1 formats only (which is a somewhat unfortunate restriction imho but not too bad), but more importantly it doesn't require a driver to implement software compression or decompression. Thus it should probably be safe to announce support for it for chips supporting it without legal hassle conformant even without an external library (except for swrast fallbacks, which in theory could use the chip to do the decompression - but I think it wouldn't be too bad to just ignore that problem for the meantime). -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 13310] New: separate stencil implemented incorrect if the the primitive is BACK_FACE
http://bugs.freedesktop.org/show_bug.cgi?id=13310 Summary: separate stencil implemented incorrect if the the primitive is BACK_FACE Product: Mesa Version: CVS Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/X11 AssignedTo: mesa3d-dev@lists.sourceforge.net ReportedBy: [EMAIL PROTECTED] If draw a BACK_FACE primitive and set the stencil mask to non-zero, the stencil index will be set according to FRONT_FACE's stencil op instead of BACK_FACE's stencil op. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 13310] separate stencil implemented incorrect if the the primitive is BACK_FACE
http://bugs.freedesktop.org/show_bug.cgi?id=13310 --- Comment #1 from [EMAIL PROTECTED] 2007-11-19 21:34 PST --- Created an attachment (id=12641) -- (http://bugs.freedesktop.org/attachment.cgi?id=12641action=view) test case The stencil index value should be 1 0 3 2..., now it is 0 1 2 3... If I ran this case in i915 platform and dri is enabled, below assertion failure occured: separate-stencil: i915_vtbl.c:427: i915_emit_state: Assertion `(state-Program[0] 0x1ff) + 2 == state-ProgramSize' failed. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev