[Mesa3d-dev] [ mesa3d-Bugs-1544507 ] crash due to mismatch program target

2006-08-24 Thread SourceForge.net
Bugs item #1544507, was opened at 2006-08-22 13:47 Message generated for change (Comment added) made by castano You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=13&aid=1544507&group_id=3 Please note that this message will contain a full copy of the comment thread

Re: [Mesa3d-dev] r200 and vertex shader

2006-08-24 Thread Roland Scheidegger
Hanno Böck wrote: > Am Mittwoch, 23. August 2006 02:58 schrieb Roland Scheidegger: >>> I tried this, but glean gives me just failures (result attached), do >>> I need something else to enable? I have up-to-date mesa-cvs and drm. >> No that should be all needed. What is the output of glean itself? >

[Mesa3d-dev] glxinfo output for Radeon 9250, Mesa 6.5.1

2006-08-24 Thread Chris Rankin
BTW, this is what glxinfo says about my display. Notice the confusion about visual 0x4b. $ glxinfo name of display: :0.0 libGL warning: 3D driver claims to not support visual 0x4b Mesa: CPU vendor: GenuineIntel Mesa: CPU name: Intel(R) Xeon(TM) CPU 2.66GHz Mesa: MMX cpu detected

Re: [Mesa3d-dev] Radeon 9200 GetProgramiv(GL_VERTEX_PROGRAM_ARB, ...) crashes

2006-08-24 Thread Brian Paul
Chris Rankin wrote: --- Brian Paul <[EMAIL PROTECTED]> wrote: In OpenGL terms, there's nothing illegal about calling glGetProgramivARB() before glProgramStringARB(). I have no idea what Wine is trying to do, but it was definitely a bug in Mesa. Well in that case, I am confused. No-one has

[Mesa3d-dev] [ mesa3d-Bugs-1544507 ] crash due to mismatch program target

2006-08-24 Thread SourceForge.net
Bugs item #1544507, was opened at 2006-08-22 05:47 Message generated for change (Comment added) made by brianp You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=13&aid=1544507&group_id=3 Please note that this message will contain a full copy of the comment thread,

Re: [Mesa3d-dev] Radeon 9200 GetProgramiv(GL_VERTEX_PROGRAM_ARB, ...) crashes

2006-08-24 Thread Chris Rankin
--- Brian Paul <[EMAIL PROTECTED]> wrote: > In OpenGL terms, there's nothing illegal about calling > glGetProgramivARB() before glProgramStringARB(). > > I have no idea what Wine is trying to do, but it was definitely a bug > in Mesa. Well in that case, I am confused. No-one has called the r20

Re: [Mesa3d-dev] Radeon 9200 GetProgramiv(GL_VERTEX_PROGRAM_ARB, ...) crashes

2006-08-24 Thread Chris Rankin
--- Brian Paul <[EMAIL PROTECTED]> wrote: > >>It may be that the GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB query is > >>happening before glProgramStringARB() has been called. > > Fixed in CVS. So the final step would be to make wine call glProgramStringARB() before glGetProgramivARB()? Cheers, Chris

Re: [Mesa3d-dev] Radeon 9200 GetProgramiv(GL_VERTEX_PROGRAM_ARB, ...) crashes

2006-08-24 Thread Brian Paul
Chris Rankin wrote: > --- Brian Paul <[EMAIL PROTECTED]> wrote: > It may be that the GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB query is happening before glProgramStringARB() has been called. >> >>Fixed in CVS. > > > So the final step would be to make wine call glProgramStringARB() before > gl

[Mesa3d-dev] program transformation for position invariance

2006-08-24 Thread Brian Paul
I just added src/mesa/shader/programopt.c to CVS. It had been sitting in my working tree for a while. The _mesa_append_modelview_code() function modifies a vertex program with the instructions needed to implement the position invariant option (when appropriate). I noticed that the r200 and r

[Mesa3d-dev] [ mesa3d-Bugs-1544507 ] crash due to mismatch program target

2006-08-24 Thread SourceForge.net
Bugs item #1544507, was opened at 2006-08-22 13:47 Message generated for change (Comment added) made by castano You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=13&aid=1544507&group_id=3 Please note that this message will contain a full copy of the comment thread

Re: [Mesa3d-dev] Radeon 9200 GetProgramiv(GL_VERTEX_PROGRAM_ARB, ...) crashes

2006-08-24 Thread Brian Paul
Chris Rankin wrote: > Chris Rankin wrote: > >>I'm trying to find where the Parameters pointer is initialised. > > > --- Brian Paul <[EMAIL PROTECTED]> wrote: > >>That normally happens when the program string is parsed/compiled. >> >>It may be that the GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB query is

Re: [Mesa3d-dev] Radeon 9200 GetProgramiv(GL_VERTEX_PROGRAM_ARB, ...) crashes

2006-08-24 Thread Chris Rankin
Chris Rankin wrote: > I'm trying to find where the Parameters pointer is initialised. --- Brian Paul <[EMAIL PROTECTED]> wrote: > That normally happens when the program string is parsed/compiled. > > It may be that the GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB query is > happening before glProgramStrin

Re: [Mesa3d-dev] Radeon 9200 GetProgramiv(GL_VERTEX_PROGRAM_ARB, ...) crashes

2006-08-24 Thread Chris Rankin
--- Brian Paul <[EMAIL PROTECTED]> wrote: > If the problem is deeper, I'll need a stack trace at least. Or > someone with an r200 card will have to reproduce the problem and look > into it. Hmm, a large anvil has just dropped on my head... ;-). Anyway, a slightly more precise description of wh

Re: [Mesa3d-dev] Radeon 9200 GetProgramiv(GL_VERTEX_PROGRAM_ARB, ...) crashes

2006-08-24 Thread Brian Paul
Chris Rankin wrote: --- Brian Paul <[EMAIL PROTECTED]> wrote: If the problem is deeper, I'll need a stack trace at least. Or someone with an r200 card will have to reproduce the problem and look into it. Hmm, a large anvil has just dropped on my head... ;-). Anyway, a slightly more precis

Re: [Mesa3d-dev] r200 and vertex shader

2006-08-24 Thread Brian Paul
Hanno Böck wrote: > Am Mittwoch, 23. August 2006 02:58 schrieb Roland Scheidegger: > >>>I tried this, but glean gives me just failures (result attached), do >>>I need something else to enable? I have up-to-date mesa-cvs and drm. >> >>No that should be all needed. What is the output of glean itself

[Mesa3d-dev] [ mesa3d-Bugs-1544507 ] crash due to mismatch program target

2006-08-24 Thread SourceForge.net
Bugs item #1544507, was opened at 2006-08-22 05:47 Message generated for change (Comment added) made by brianp You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=13&aid=1544507&group_id=3 Please note that this message will contain a full copy of the comment thread,

Re: [Mesa3d-dev] r200 and vertex shader

2006-08-24 Thread Hanno Böck
Am Mittwoch, 23. August 2006 02:58 schrieb Roland Scheidegger: > > I tried this, but glean gives me just failures (result attached), do > > I need something else to enable? I have up-to-date mesa-cvs and drm. > > No that should be all needed. What is the output of glean itself? http://www.schokoke

Re: [Mesa3d-dev] Mesa 6.5.1 release candidate 1 ready

2006-08-24 Thread Hanno Böck
Am Mittwoch, 23. August 2006 23:30 schrieb Brian Paul: > Just downloading and compiling on a variety of platforms to make sure > no files are missing would be good feedback. Works for me, is now part of my gentoo overlay for xgl/aiglx-stuff and can be tested by brave gentoo users with my inoffici

Re: [Mesa3d-dev] Static dispatch functions (was Re: [Mesa3d-cvs] CVS Update: Mesa (branch: trunk))

2006-08-24 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Matthias Hopf wrote: > On Aug 22, 06 15:09:30 -0600, Brian Paul wrote: >>> GL_SGIS_texture4D >>> GL_SGIS_detail_texture >>> GL_SGIX_instruments > > FWIW I used programs that used these extensions. I doubt it is usefull > to call them remot

Re: [Mesa3d-dev] Static dispatch functions (was Re: [Mesa3d-cvs] CVS Update: Mesa (branch: trunk))

2006-08-24 Thread Matthias Hopf
On Aug 22, 06 15:09:30 -0600, Brian Paul wrote: > > GL_SGIS_texture4D > > GL_SGIS_detail_texture > > GL_SGIX_instruments FWIW I used programs that used these extensions. I doubt it is usefull to call them remotely, so this shouldn't be an issue. Matthias -- Matthias Hopf <[EMAIL PRO

Re: [Mesa3d-dev] upcoming 6.5.1 release

2006-08-24 Thread Brian Paul
Martijn van Oosterhout wrote: > On 8/23/06, Brian Paul <[EMAIL PROTECTED]> wrote: > >> >> I'd like to release 6.5.1 by the end of the month. >> >> Please don't check in any risky code changes in the mean time. > > > Hi, > > I'm thinking we should probably disable hardware antialiased polygons >

Re: [Mesa3d-dev] Static dispatch functions (was Re: [Mesa3d-cvs] CVS Update: Mesa (branch: trunk))

2006-08-24 Thread Brian Paul
Ian Romanick wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > Brian Paul wrote: > >>Ian Romanick wrote: >> >>>Brian Paul wrote: >>> Ian Romanick wrote: >I'd also like to mark functions in the following extensions this way for >the 6.5.1 release: > > GL_EXT_f

Re: [Mesa3d-dev] Mesa 6.5.1 release candidate 1 ready

2006-08-24 Thread Brian Paul
Sean D'Epagnier wrote: >>Brian Paul wrote: >> >>>Download from http://mesa3d.sourceforge.net/beta/ >>> >>>Just downloading and compiling on a variety of platforms to make sure >>>no files are missing would be good feedback. >> > > the src/glut/mini directory is missing from the glut tarball, glut

Re: [Mesa3d-dev] Radeon 9200 GetProgramiv(GL_VERTEX_PROGRAM_ARB, ...) crashes

2006-08-24 Thread Brian Paul
Chris Rankin wrote: > --- Brian Paul <[EMAIL PROTECTED]> wrote: > >>I've checked in a test for mesa_vp->Base.Parameters == NULL. That >>should fix it. > > > Thanks, but is there a reason why Base.Parameters is NULL in the first place? > I scanned through > the rest of the file and saw that th

Re: [Mesa3d-dev] Radeon 9200 GetProgramiv(GL_VERTEX_PROGRAM_ARB, ...) crashes

2006-08-24 Thread Chris Rankin
--- Brian Paul <[EMAIL PROTECTED]> wrote: > I've checked in a test for mesa_vp->Base.Parameters == NULL. That > should fix it. Thanks, but is there a reason why Base.Parameters is NULL in the first place? I scanned through the rest of the file and saw that there were several other places that a

[Mesa3d-dev] [Bug 7984] Display lists cause GL_INVALID_OPERATION when glGetError() called if GL_COMPILE_AND_EXECUTE used with large lists

2006-08-24 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=7984 [EMAIL PROTECTED] changed: What|Removed |Added --

[Mesa3d-dev] [Bug 7984] Display lists cause GL_INVALID_OPERATION when glGetError() called if GL_COMPILE_AND_EXECUTE used with large lists

2006-08-24 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=7984 --- Additional Comments From [EMAIL PROTECTED] 2006-08-24 09:33 --- Here

[Mesa3d-dev] [Bug 7984] New: Display lists cause GL_INVALID_OPERATION when glGetError() called if GL_COMPILE_AND_EXECUTE used with large lists

2006-08-24 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=7984 Summary: Display lists cause GL_INVALID_OPERATION when

Re: [Mesa3d-dev] Radeon 9200 GetProgramiv(GL_VERTEX_PROGRAM_ARB, ...) crashes

2006-08-24 Thread Brian Paul
Chris Rankin wrote: > Hi, > > I found this issue in the Mesa 6.5.1-CVS20060818 code (courtesy of FC6): > > In the r200_translate_vertex_program() function, in > src/mesa/drivers/dri/r200/r200_vertprog.c, > there are the following lines (about line 545): > > ... >vp->pos_end = 0; >mesa_v

[Mesa3d-dev] Radeon 9200 GetProgramiv(GL_VERTEX_PROGRAM_ARB, ...) crashes

2006-08-24 Thread Chris Rankin
Hi, I found this issue in the Mesa 6.5.1-CVS20060818 code (courtesy of FC6): In the r200_translate_vertex_program() function, in src/mesa/drivers/dri/r200/r200_vertprog.c, there are the following lines (about line 545): ... vp->pos_end = 0; mesa_vp->Base.NumNativeInstructions = 0; mesa

[Mesa3d-dev] [Bug 5002] indirect rendering of glDrawArrays() to an NVidia machine is broke.

2006-08-24 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5002 --- Additional Comments From [EMAIL PROTECTED] 2006-08-24 07:08 --- Creat

[Mesa3d-dev] [ mesa3d-Bugs-1544507 ] crash due to mismatch program target

2006-08-24 Thread SourceForge.net
Bugs item #1544507, was opened at 2006-08-22 13:47 Message generated for change (Comment added) made by castano You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=13&aid=1544507&group_id=3 Please note that this message will contain a full copy of the comment thread

[Mesa3d-dev] [ mesa3d-Bugs-1544507 ] crash due to mismatch program target

2006-08-24 Thread SourceForge.net
Bugs item #1544507, was opened at 2006-08-22 13:47 Message generated for change (Comment added) made by castano You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=13&aid=1544507&group_id=3 Please note that this message will contain a full copy of the comment thread