Re: [Mesa3d-dev] GSOC: Gallium R300 driver

2010-03-19 Thread Tom Stellard
On Thu, Mar 18, 2010 at 03:25:04PM -0700, Corbin Simpson wrote: If you're not sure how the actual video card works, http://www.x.org/wiki/Development/Documentation/HowVideoCardsWork is a great starting point. Of particular interest is the 3D engine; r300g only talks to the 3D part of the

[Mesa3d-dev] [mesa] r300g dri/st: OpenArena corruptions with mesa-7.8 and master GIT

2010-03-19 Thread Sedat Dilek
Hi, the last days I was testing Alex Deucher's power-management-2 patches for radeon OSS driver. While testing I saw that especially r300g dri/statetracker with OpenArena have problems with mesa 7.8/master GIT branch. Mesa r300 classic (KMS/DRI2) is working fine here on RV515. 7.8 GIT: Scenes

Re: [Mesa3d-dev] [PATCH] Fix compile error caused by missing include dir

2010-03-19 Thread Johannes Obermayr
Please apply this patch. Otherwise st:es has a compile error in st_es2.c! Thanks. Johannes Ping If you do not believe try compiling it on a fresh machine like OBS. Include flow: src/gallium/state_trackers/es/st_es2.c - src/mesa/state_tracker/st_manager.h - src/mesa/state_tracker/st_context.h

Re: [Mesa3d-dev] [mesa] r300g dri/st: OpenArena corruptions with mesa-7.8 and master GIT

2010-03-19 Thread Marek Olšák
On Fri, Mar 19, 2010 at 11:36 AM, Sedat Dilek sedat.di...@googlemail.comwrote: Hi, the last days I was testing Alex Deucher's power-management-2 patches for radeon OSS driver. While testing I saw that especially r300g dri/statetracker with OpenArena have problems with mesa 7.8/master GIT

Re: [Mesa3d-dev] [PATCH] Fix compile error caused by missing include dir

2010-03-19 Thread Brian Paul
Johannes Obermayr wrote: Please apply this patch. Otherwise st:es has a compile error in st_es2.c! Thanks. Johannes Ping If you do not believe try compiling it on a fresh machine like OBS. Include flow: src/gallium/state_trackers/es/st_es2.c - src/mesa/state_tracker/st_manager.h -

[Mesa3d-dev] [Bug 27189] mesa 7.7 fails to compile xorg_crtc.c:238 : error

2010-03-19 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27189 Jakob Bornecrantz wallbra...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED

Re: [Mesa3d-dev] [PATCH] Export glXGPA symbols

2010-03-19 Thread Brian Paul
tom fogal wrote: They seem to have become hidden with the visibility changes, at least --with-driver=xlib. Your patch doesn't apply cleanly for me but I'll do it by hand. It looks like there's some other functions also lacking PUBLIC. I'll fix those too. -Brian

Re: [Mesa3d-dev] DRI SDK and modularized drivers.

2010-03-19 Thread Nicolai Haehnle
On Thu, Mar 18, 2010 at 5:38 PM, Luc Verhaegen l...@skynet.be wrote: So, identify the volatile interfaces, and the more stable interfaces, and then isolate the volatile ones, and then you come to only one conclusion. Except that the Mesa core - classic driver interface also wants to change

Re: [Mesa3d-dev] [mesa] r300g dri/st: OpenArena corruptions with mesa-7.8 and master GIT

2010-03-19 Thread Sedat Dilek
Hi Marek, indeed the patch you recommended is fixing the red-ish effect with mesa 7.8 GIT branch! r300g: remove hacks from translate_vertex_data_swizzle commit 821c830f11fc1c3529a186ace1d1ba3ddeab4957 Feel free to apply to 7.8 GIT. IIRC with Dave's screen/winsys rework I had no problems, but

Re: [Mesa3d-dev] DRI SDK and modularized drivers.

2010-03-19 Thread Bridgman, John
Pulling drm back out of the kernel tree seems like a hard sell, but the ddx/mesa hw driver/libdrm set seemed like it might be a good candidate for grouping. I guess the core question is whether we expect the X-to-ddx and mesa-to-hw-driver interfaces to be more or less volatile than the

Re: [Mesa3d-dev] [mesa] r300g dri/st: OpenArena corruptions with mesa-7.8 and master GIT

2010-03-19 Thread Sedat Dilek
Hi Marek - you are nominated for the next DRIgeller (Uri Geller) :-) concerning my problems r300g dri/st with mesa master GIT: THE BAD: commit 68e58a96e80865878e6881dc4d34fcc3ec24eb19 Author: Dave Airlie airl...@redhat.com r300g: rebuild screen/winsys interface THE GOOD: commit

Re: [Mesa3d-dev] DRI SDK and modularized drivers.

2010-03-19 Thread Luca Barbieri
It may seem e.g. like the DRM interface is the worst because of rather large threads caused by certain kernel developer's problems, but that doesn't mean problems wouldn't be created by splitting other areas. This would probably be best solved by merging libdrm into the Linux kernel tree.

Re: [Mesa3d-dev] DRI SDK and modularized drivers.

2010-03-19 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Nicolai Haehnle wrote: On Thu, Mar 18, 2010 at 5:38 PM, Luc Verhaegen l...@skynet.be wrote: So, identify the volatile interfaces, and the more stable interfaces, and then isolate the volatile ones, and then you come to only one conclusion.

Re: [Mesa3d-dev] makedepend in Mesa

2010-03-19 Thread Xavier Chantry
On Thu, Feb 25, 2010 at 9:41 PM, Dan Nicholson dbn.li...@gmail.com wrote: diff --git a/configure.ac b/configure.ac index 485836a..a582337 100644 --- a/configure.ac +++ b/configure.ac @@ -28,8 +28,11 @@ AC_PROG_CPP  AC_PROG_CC  AC_PROG_CXX  AC_CHECK_PROGS([MAKE], [gmake make])

Re: [Mesa3d-dev] [PATCH] dri: test whether the built drivers have unresolved symbols

2010-03-19 Thread Luca Barbieri
How about applying this? It should prevent introducing regressions similar to ones that happened in the past, with very little downside. -- Download Intel#174; Parallel Studio Eval Try the new software tools for

Re: [Mesa3d-dev] plumbing for gallium swrast_dri.so

2010-03-19 Thread George Sapountzis
On Sun, Mar 14, 2010 at 12:25 PM, George Sapountzis gsapount...@gmail.com wrote: Hi, I put some patches at http://cgit.freedesktop.org/~gsap7/mesa/log/?h=gallium-drisw that do the plumbing in order to build the swrast_dri wrapper around gallium instead of classic mesa. For reference,

Re: [Mesa3d-dev] makedepend in Mesa

2010-03-19 Thread Dan Nicholson
On Fri, Mar 19, 2010 at 12:23 PM, Xavier Chantry chantry.xav...@gmail.com wrote: On Thu, Feb 25, 2010 at 9:41 PM, Dan Nicholson dbn.li...@gmail.com wrote: diff --git a/configure.ac b/configure.ac index 485836a..a582337 100644 --- a/configure.ac +++ b/configure.ac @@ -28,8 +28,11 @@

Re: [Mesa3d-dev] [PATCH] dri: test whether the built drivers have unresolved symbols

2010-03-19 Thread Luca Barbieri
Can we just put this program in the demos? Or at least just make it a separate target (make test-link)? It seems excessive to make this part of the default build path. The whole purpose is to run this as part of the standard build, so that the build fails if any driver is unloadable, (i.e. a

Re: [Mesa3d-dev] [PATCH] dri: test whether the built drivers have unresolved symbols

2010-03-19 Thread Dan Nicholson
On Fri, Mar 19, 2010 at 2:19 PM, Luca Barbieri l...@luca-barbieri.com wrote: Can we just put this program in the demos? Or at least just make it a separate target (make test-link)? It seems excessive to make this part of the default build path. The whole purpose is to run this as part of the

Re: [Mesa3d-dev] [PATCH] dri: test whether the built drivers have unresolved symbols

2010-03-19 Thread Luca Barbieri
For developers that makes a lot of sense, but I've never seen any other projects impose this type of thing on regular users. Why do you see it as an onerous imposition? It just tries to compile a program linked with a couple of libraries (the DRI driver, plus libGL) and makes the build fail if

Re: [Mesa3d-dev] [PATCH] dri: test whether the built drivers have unresolved symbols

2010-03-19 Thread Xavier Chantry
On Fri, Mar 19, 2010 at 10:39 PM, Dan Nicholson dbn.li...@gmail.com wrote: On Fri, Mar 19, 2010 at 2:19 PM, Luca Barbieri l...@luca-barbieri.com wrote: Can we just put this program in the demos? Or at least just make it a separate target (make test-link)? It seems excessive to make this part

[Mesa3d-dev] [PATCH] configure.ac: add a hard requirement on makedepend

2010-03-19 Thread Xavier Chantry
To quote Dan Nicholson : In fact, when I wrote configure.ac originally, I wanted it to be a hard requirement and assumed that AC_PATH_PROG would error by default if it didn't find the program. I have been updating and building mesa a few times per week. More often than not, this just resulted in

[Mesa3d-dev] [PATCH] dri2: print fallback to swrast with LIBGL_DEBUG

2010-03-19 Thread Xavier Chantry
This just changes the error message printed with LIBGL_DEBUG when loading dri2 driver fails. It makes it more informative, more consistent with second fallback swrast-indirect , and possibly more consistent with old dri1 behavior. OLD: libGL error: dlopen foo/nouveau_dri.so failed

[Mesa3d-dev] [Bug 24942] r300g: R300 Gallium SW TCL

2010-03-19 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24942 Corbin Simpson mostawesomed...@gmail.com changed: What|Removed |Added CC|

Re: [Mesa3d-dev] [PATCH] dri: test whether the built drivers have unresolved symbols

2010-03-19 Thread Brian Paul
On Fri, Mar 19, 2010 at 4:17 PM, Xavier Chantry chantry.xav...@gmail.com wrote: On Fri, Mar 19, 2010 at 10:39 PM, Dan Nicholson dbn.li...@gmail.com wrote: On Fri, Mar 19, 2010 at 2:19 PM, Luca Barbieri l...@luca-barbieri.com wrote: Can we just put this program in the demos? Or at least just

[Mesa3d-dev] shading.html not up to date

2010-03-19 Thread Sven Arvidsson
Hi, The documentation on mesa3d.org doesn't seem to be up to date; at least shading.html does not mention the MESA_GLSL env variable. -- Cheers, Sven Arvidsson http://www.whiz.se PGP Key ID 760BDD22 signature.asc Description: This is a digitally signed message part

[Mesa3d-dev] [Bug 27150] glBlitFramebuffer defined on 64bit but not 32bit of Ubuntu with Mesa7.7

2010-03-19 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27150 Chia-I Wu olva...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED