Re: [Mingw-w64-public] Update OpenGL headers

2019-05-17 Thread Liu Hao
在 2019/5/18 0:16, Jacek Caban 写道: > > FWIW, I agree that we shouldn't have those headers in the tree. I don't > know if anyone already depends on that already, so I'm not sure what to > do... > > > As long as we have them in the tree, the update is fine with me. > Removal of things doesn't

Re: [Mingw-w64-public] Update OpenGL headers

2019-05-17 Thread Jacek Caban
On 5/17/19 12:42 PM, LRN wrote: On 10.05.2019 16:28, LRN wrote: On 10.05.2019 15:53, NightStrike wrote: On Fri, May 10, 2019, 5:24 AM LRN wrote: TBH, i'm starting to think that we should radically cut the GL headers down and only ship GL.h and GLU.h, just like MS does (and also glaux.h,

Re: [Mingw-w64-public] Update OpenGL headers

2019-05-17 Thread LRN
On 10.05.2019 16:28, LRN wrote: > On 10.05.2019 15:53, NightStrike wrote: >> On Fri, May 10, 2019, 5:24 AM LRN wrote: >> >>> TBH, i'm starting to think that we should radically cut the GL headers >>> down and >>> only ship GL.h and GLU.h, just like MS does (and also glaux.h, probably). >>> The >>>

Re: [Mingw-w64-public] Update OpenGL headers

2019-05-10 Thread LRN
On 10.05.2019 15:53, NightStrike wrote: > On Fri, May 10, 2019, 5:24 AM LRN wrote: > >> TBH, i'm starting to think that we should radically cut the GL headers >> down and >> only ship GL.h and GLU.h, just like MS does (and also glaux.h, probably). >> The >> rest can be installed separately. >> >>

Re: [Mingw-w64-public] Update OpenGL headers

2019-05-10 Thread NightStrike
Why remove them? On Fri, May 10, 2019, 5:24 AM LRN wrote: > TBH, i'm starting to think that we should radically cut the GL headers > down and > only ship GL.h and GLU.h, just like MS does (and also glaux.h, probably). > The > rest can be installed separately. > > In case anyone still thinks