Re: [mitk-users] deploying

2018-05-17 Thread Sascha Zelzer
Hi, are you using the MITK provided CMake macros for creating applications? E.g. mitkFunctionCreateBlueBerryApplication for a BlueBerry based application or similar. The macros take care of dependencies and additional plug-ins etc. Best, Sascha On 05/17/2018 09:40 AM, Paolo Cabras wrote: > >

Re: [mitk-users] Using the MITK editor plugins

2018-05-17 Thread Dinkelacker, Stefan
Hi Sas, are you looking for a line like this one? https://github.com/MITK/MITK/blob/v2016.11/Plugins/org.mitk.gui.qt.ext/src/QmitkOpenDicomEditorAction.cpp#L109 Best, Stefan -Original Message- From: regtol...@tut.by [mailto:regtol...@tut.by] Sent: Mittwoch, 16. Mai 2018 17:11 To:

Re: [mitk-users] deploying

2018-05-17 Thread Dinkelacker, Stefan
Hm, it’s hard to say what’s going wrong with a custom application. All I can say is that the installers work for us with the MitkWorkbench and our applications. We use the common CMake functionality for packaing. Special rules are in mitkInstallRules.cmake. One thing that’s a bit different in

Re: [mitk-users] deploying

2018-05-17 Thread Paolo Cabras
I am sorry... I don't know why I took the last version (it was written to take 2.x). Now the packaging is done but it seems incomplete : in _CPack_Packages/win64/NSIS/my_project-0.1.1-win64, only the Microsoft Visual C++ Redistributable Package (added setting CPACK_VISUAL_STUDIO_PRODUCT_NAME

Re: [mitk-users] Using the MITK editor plugins

2018-05-17 Thread Stein, Tobias
Hi Sas, some of our plugins are not activated by the default build configuration. However you can activate plugins in CMake. Let's say your binaries from the Mitk-build are in /somewhere/bin Then you have to change the binaries folder level in CMake to /somewhere/bin/MITK-build Now you