Re: MSX MOUSE

1999-05-31 Thread Erik
[EMAIL PROTECTED] schreef: How does the MSX mouse interface work ? It has something to do with Puls Width after it is triggered by the msx.? Andre van Dun Real coordinates are send over , don't know the format of the data but that's why you have to trigger it first , it set's the

Sprite recycling (was Re: Overscan trick)

1999-05-31 Thread MkII
Sorry for the question, but what do you exactly mean with "recycling" ?? To use again an already displayed sprite by changing its attribute data at scan level via chained VDP raster interrupts. Kiss you lot. -- Madonna Mark Two "Martin Galway means to me what Elvis meant to Sigue Sigue

Re: Introducing Madonna Mk2 + WTB SRAM cartridge

1999-05-31 Thread MkII
Last years in Spain the women users number are being increased very fast, and now in Spain there is a good number of girls users, I know many names: Veronica Velasco (VAJ Club) Z-0 (MkII, Maddona, a great group of Tarragona, kisses for you Z-0 :) ^^^ NB: We're *2* girls:

Re: Re: Overscan trick

1999-05-31 Thread Mark Zellenrath
The first line interrupt needs to be at a line before line 192 and it should set the LN bit (screen height = 212 lines). The second line interrupt should be at a line beyond line 212 and clear the LN bit (screen height = 192 lines). Shouldn't the second line interrupt be between 192 and

Re: Laurens, help... Flaw in the JoyNet specification...

1999-05-31 Thread Richard Gerrits
Richard states that the correct is the DIN5 (1-13 and 2-12). In my first mail in only stated, that its not correct to connect MSX pins 1-3 (which are inputs only) to PC pin 10,12,13 (which are also inputs only) and to connect MSX pins 6-8 (outputs) to PC pins 2-4 (also outputs). So i just

Re: Laurens, help... Flaw in the JoyNet specification...

1999-05-31 Thread Werner Augusto Roder Kai
Laurens Holst wrote: If someone can confirm this / tell me why this is a flaw, then I will update it immediately. See, in the same cable specification at Datax page: JoyNet to PC cable * The DB-25 connector says (1-12, 2-13): PC (DB25 /m) pin layout:

Re: Overscan trick

1999-05-31 Thread MkII
At 08:12 AM 05/29/99 +0200, you wrote: I'd prefer the 1st method (if it actually works) since I don't like the idea of changing the adjust register overriding user's preset and leading to a non centered screen on some monitors. Overriding user's presets also happens using the first method. For

Re: More MegaSCSI

1999-05-31 Thread Nestor Soriano
Now I have another stupid question. The MEGASCSI.TBL file... Is it really a partition table of the SCSI device? Why I have a copy of it on each partition? They are all the same, right? Why this? Can I get partition table info whithout reading it? Is it only for

Re: Navarone MSX AD

1999-05-31 Thread MkII
Well, our next piece of "hard war" is called POTEMKIN 8:D Sorry 4 any German, but I hope that it won't be any BISMARCK into your projects... ;) It would depend on the actual FIREPOWER of that battleship. Why not an YAMATO development? =D Because IF LEN(NAME$) 8 THEN *we don't

Re: MegaSCSI Info - part #2

1999-05-31 Thread Nestor Soriano
Descr.: Make "asaato" [this is a english word written with katakana, but "set" maybe? Is not "set". I'm sure about that because "set" is written as "setto" in katakana. I think it is "Assert", I read this word in the SCSI official programming reference in english. * XVI MSX USERS

Re: z80 linux ?

1999-05-31 Thread Nestor Soriano
Hey, it is a April 1st joke! See the date! Everybody that goes to the page believes it's real... (!!·.·) eh?? April 1st joke? What is this? In spain, jokes day is December 28th! As I said before, Konami Man is fudeba ! Yo me hago mi fanzine. X-) El MSX inalambrico ! Que me dices ? Pero a

Image conversion...

1999-05-31 Thread jam
Hi, Frengo: F Can you suggest me a program to convert PC-Image format (no loss F format like BMP or PCX) to SCC MSX format ? I need to display them in F SCREEN12, so it must be able to handle more than 256 colors. F F It could be a PC program or MSX (Basic or DOS1)... The ONE, the BEST:

Platforms? No thanks!

1999-05-31 Thread jam
Hola, MSXMEN: RR Civilization (MicroProse) RR Graphical Adventure (either SIerra or Lucas type) It would be nice if someone did a Lucasfilm-like game. In a whole CD-ROM, of course! :) RR Flight Simulator RR Wargames (Yeah, Dome and Laurens' toy are on way, but... I want to What about

Popularity of VDP OPL

1999-05-31 Thread jam
Hola Giovanni, Were VDPs starting from 9938 (MSX2 MSX-VIDEO) featured in other non-MSX systems? GN GN "De acuerdo con la leyenda..." :) GN GN 1. Sega GENESIS has a adapted V9938. If it was true, I think it's a GREAT adaptation. 64 colors screen modes, dual plane and multi-color, big

3D routine

1999-05-31 Thread Ramon Ribas
I think he's talking about the new stuff David showed at recent fairs. As far as I know, Calculus did feature a lot of wireframes, but no texture mapping. Nope, Calculus had an option where u can have texture mapped 3D, I'm sure. Fudeba, fudeba... (Nope, you were fubapa, am I

RE: Platforms? No thanks!

1999-05-31 Thread Ramon Ribas
Let's try: -Prince of Persia (Airaam, Armando, where are you??? I have a 'Snikt' for you!!!) Cannon Fodder (worth having an Amiga 500. As soon as I get my next wage I'll start!) Jackal (Konami!!! Who reminds this one? Everybody? I guess so...) Commando Airborne Ranger

[off] Re: 3D routine

1999-05-31 Thread Adriano Camargo Rodrigues da Cunha
Nope, Calculus had an option where u can have texture mapped 3D, I'm sure. Fudeba, fudeba... (Nope, you were fubapa, am I right?) ; THAT'S RIGHT, RAMON : YOU GOT THE FEELING!!! YOU WERE ILUMINATED!!! BETTER: YOU WERE FUDEBATED!!! :

Re: Laurens, help... Flaw in the JoyNet specification...

1999-05-31 Thread Richard Gerrits
After studing the DATAX page, I think (as mentioned in my previous mail) the correct version is RECV DIN5 (1-12, 2-13). I was wrong!!! Tonight a made the 10 wires cable I spoke of earlier and wrote the protocol for the msx (assembler) and the pc (c++). When I was debugging them I found out

Flaw in the JoyNet specification...

1999-05-31 Thread Werner Augusto Roder Kai
Richard Gerrits wrote: Thus in with joynet, joystick pin 1 should go to pc-lpt pin 13 and joystick pin 2 should go to pc-lpt pin 12. PC (DB25 /m) pin layout: 2 - SEND pin 1 3 - SEND pin 2 4 - RECV pin 3 xxx - nc 10 - SEND pin 3 11 - nc 12 - RECV pin 2 13 - RECV pin 1 xxx - nc

Re: MegaSCSI Info - part #2

1999-05-31 Thread Pablo Vasques Bravo-Villalba
Alex Mitsio Sato wrote: Descr.: Make "asaato" [this is a english word written with katakana, but I can't identifie the original word, Soriano, do you know this word?] of SCSI bus ATN. Seems like "assert". Does it make any sense? =) []s, Parn MSX Mailinglist. To unsubscribe, send an

Re: Laurens, help... Flaw in the JoyNet specification...

1999-05-31 Thread Laurens Holst
People, I discovered a flaw in the JoyNet specification. I discovered another one. In the section about connecting a MSX to a PC there is something like this: (... ...) It must be at my JoyNet page... I made it based on data at DATAX page (the official page). Now, checking the official

Re: Overscan trick / using sprites

1999-05-31 Thread student Wiskunde/Informatica
Mmm... it seems many MSX users are not much familiar with those hardware tricks like overscan and sprite recycling. That would explain those sprite-free trends. I haven't seen the overscan trick yet, but I know the trick from other computers. As for sprite free trens: the problem is that even

Re: Games for Joynet!

1999-05-31 Thread Pablo Vasques Bravo-Villalba
[EMAIL PROTECTED] wrote: Yup :) You could get pretty fast games using screen2 or screen4... And they could be very pretty, with right thinking ^^ Exactly - that's why the OSR-engine uses screen4... One Shot Rising? I should know more about this subject, but actually I know nothing... or

Re: Girls'n'MSX...

1999-05-31 Thread Pablo Vasques Bravo-Villalba
"Giovanni R. Nunes" wrote: (*) Yes! Is another c~ountry but we're a common thing! Me and my NOKIAphone are Telefonica de Espanha clients... :) Hey! Why Telefonica loves use photos of "pretty womans speaking in phone?" It must be because in Spain the women are really pretty. :)

emulator is comming

1999-05-31 Thread Smit, E. (TM)
Hi, Frits Hilderink is making an MSX/MSX 2/MSX 2+ emulator for Windows 95/98/NT. He is a former member of our MSX Computer Club Enschede (MCCE). He also rebuild / decompiled / reverse engineered Turbo Pascal 3.3. Please sent in any MSX demo which balances on the edge of the possibilities

Re: Overscan trick

1999-05-31 Thread M . K . t . Huurne
Mmm... it seems many MSX users are not much familiar with those hardware tricks like overscan and sprite recycling. That would explain those sprite-free trends. Sprite recycling is known to rather a lot of people. The problem with it is that you can only boost the total number of

Re: MegaSCSI Info - part #2

1999-05-31 Thread Nestor Soriano
Only for complementation of Nestor's MegaSCSI Info... BUS RESET (Function #C1) SELECTION (function #C8) DISCONNECT (function #C9) SET ATTENTION (function #CA) RESET ATTENTION (function #CB) MANUAL TRANSFERRING (function #CC) HARDWARE TRANSFERRING (function #CD) Wow!! This is very advanced SCSI