Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-17 Thread Batuhan Bozkurt
Hi, I'm currently working on a library (about 85% done at the moment) that does some of the things you want. I too am a SuperCollider user and once I wanted to make a clean library implementation (fork) of scsynth to use with mobile development. When I brought up the case in sc-dev mailing

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-17 Thread Michael Gogins
LuaJIT is being ported by its impressive author, Mike Pall, to PowerPC architecture, for pay. Regards, Mike On Thu, Feb 17, 2011 at 9:47 AM, Gwenhwyfaer gwenhwyf...@gmail.com wrote: On 17/02/2011, Michael Gogins michael.gog...@gmail.com wrote: All reports are not yet in, but there is a

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-17 Thread Gwenhwyfaer
On 17/02/2011, Michael Gogins michael.gog...@gmail.com wrote: LuaJIT is being ported by its impressive author, Mike Pall, to PowerPC architecture, for pay. So with an iPad and a whip-round...? ;) -- dupswapdrop -- the music-dsp mailing list and website: subscription info, FAQ, source code

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-17 Thread Michael Gogins
What is a whip-round? Regards, Mike On Thu, Feb 17, 2011 at 12:31 PM, Gwenhwyfaer gwenhwyf...@gmail.com wrote: On 17/02/2011, Michael Gogins michael.gog...@gmail.com wrote: LuaJIT is being ported by its impressive author, Mike Pall, to PowerPC architecture, for pay. So with an iPad and a

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-17 Thread Gwenhwyfaer
On 17/02/2011, Michael Gogins michael.gog...@gmail.com wrote: What is a whip-round? An impromptu collection of money, generally for a benevolent cause. -- dupswapdrop -- the music-dsp mailing list and website: subscription info, FAQ, source code archive, list archive, book reviews, dsp links

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-16 Thread Dan Stowell
Well this one's been going since 1st Jan 2000, using SuperCollider 2 I believe (though I don't know if the actual machines have been running continuously or if there is replacement): http://longplayer.org/ Dan On 16/02/2011 18:21, Victor Lazzarini wrote: I wonder what is the record of

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-16 Thread Andy Farnell
Both impressive runs. Dan, I think raw uptime is the currency here :) The 1000 year piece is a cool idea. How about a musical tower of Hanoi? Perhaps the success of installations like these has to do with the systems on which they run, since we're often building in an embedded or minimal

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Oliver Larkin
Not sure if anyone mentioned jamoma - at least part of it has a permissive licence, not sure if it's the bit you would need http://redmine.jamoma.org/projects/audiograph On 8 Feb 2011, at 03:28, Morgan Packard mor...@morganpackard.com wrote: Thanks Oliver. Just took a look. Looks like a very

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Dan Stowell
Morgan - I don't know RTCmix but the situation you describe is similar to that with SuperCollider: if you run SC's audio engine as a background process and call into the engine usually using OSC, your calling application is separate and doesn't need to be GPL'd. I don't know how convenient

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Erik de Castro Lopo
Morgan Packard wrote: It seems there are a number of ways to interpret whether an application which links to a GPL library must be open-sourced as well (based on wikipedia's expert legal advice). Wikipedia is not a legal expert nor am I. The Free Software Foundation which publishes the GPL

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Bernardo Barros
Yes, SuperCollider code *should* be GPL, thank God. That doesn't mean you can't charge for it. Build your application, charge for it, but put the stuff somewhere as GPL code too. -- dupswapdrop -- the music-dsp mailing list and website: subscription info, FAQ, source code archive, list archive,

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Brad Garton
Yes, in fact I've been doing it for years (the rtcmix~ object for max/msp). brad On Feb 8, 2011, at 12:08 AM, Morgan Packard wrote: Brad, It seems there are a number of ways to interpret whether an application which links to a GPL library must be open-sourced as well (based on

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Brad Garton
This is how I did the sc3~ object for max/msp. RTcmix is set up to compile as a static or dynamic library, so it's a bit more tightly-coupled. brad http://music.columbia.edu/~brad On Feb 8, 2011, at 3:43 AM, Dan Stowell wrote: Morgan - I don't know RTCmix but the situation you describe

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Victor Lazzarini
and the csound~ and csoundapi~ objects for MaxMSP and PD are modules that are dynamically-linked to Csound, but their particulart licence can be anything (it's LGPL as it happens, csoundapi~). Victor On 8 Feb 2011, at 15:18, Brad Garton wrote: This is how I did the sc3~ object for

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Stefan Kersten
On 08.02.11 10:08, Erik de Castro Lopo wrote: Ross Bencina wrote: Morgan wrote: SuperCollider -- GPL licence, would require that I open-source my app Are you sure this is the case? even if you run scserver in a separate process (assuming you can do that on iOS) and call it from your own

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Chris Cannam
On 8 February 2011 15:50, Stefan Kersten s...@k-hornz.de wrote: the known precedents make it a risky undertaking trying to distribute _any_ GPL'd application through the app store, because apple might decide to take it out in any moment; not a sound foundation to build any business model on ...

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Victor Lazzarini
Very well pointed out. That is why we need to look towards other platforms... and forget this one. On 8 Feb 2011, at 15:50, Stefan Kersten wrote: that covers the i don't want to open-source my app part but it doesn't help with the apple doesn't want GPL apps in their store part, because

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Stephen Sinclair
On Mon, Feb 7, 2011 at 8:09 PM, Morgan Packard mor...@morganpackard.com wrote: Am I missing something? Is there anything -- free, or not, which I should look at for iOS development besides Pure Data? Are there not hundreds of other people with the same needs that I have? Are my options really

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Andy Farnell
+1 for Zen Garden, because I was alongside Martin while he developed and know the code is quite lean and clean, designed for mobile in mind (Android and iPhone) and he is quite liberal about licensing. Also on Brad's RTCmix, I have never found anything more reliable for basic functions, in a

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-08 Thread Brad Garton
Wow, that's longer than the tests I've done! brad On Feb 8, 2011, at 3:55 PM, Andy Farnell wrote: Also on Brad's RTCmix, I have never found anything more reliable for basic functions, in a test I had a sound server installation mixing wavs to make random ambient textures, it ran for 4

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-07 Thread Morgan Packard
Thanks Douglas. Took a look at RTCmix last night. It's GPL licensed. Besides that, looks like it might be a good fit for me. -Morgan On Mon, Feb 7, 2011 at 6:25 PM, douglas repetto doug...@music.columbia.edu wrote: Brad Garton has RTcmix running on the iPhone:

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-07 Thread Oliver Larkin
Maybe the icst dsp library (bsd)? On 8 Feb 2011, at 01:34, Morgan Packard mor...@morganpackard.com wrote: Thanks Douglas. Took a look at RTCmix last night. It's GPL licensed. Besides that, looks like it might be a good fit for me. -Morgan On Mon, Feb 7, 2011 at 6:25 PM, douglas repetto

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-07 Thread Morgan Packard
Thanks Oliver. Just took a look. Looks like a very nice collection of functions, but as far as I can tell, it's quite similar to STK in that it will require me to manage connections between processors i.e. signal flow myself. -Morgan On Mon, Feb 7, 2011 at 7:54 PM, Oliver Larkin

Re: [music-dsp] looking for a flexible synthesis system technically and legally appropriate for iOS development

2011-02-07 Thread Ross Bencina
Morgan wrote: simply plugging unit generators in to one another, not having to stop and think about how to, for example, go from a mono oscillator signal to a stereo reverb signal. I'd like to be able to work more like I work in SuperCollider, writing higher-level code to create a signal path,