And I heard that doing one google search was equivalent to boiling a
full kettle of water.
Also what about Yann Arthus-Bertrand's trick :
http://programmes.france2.fr/vu-du-ciel/accueil.htm (it's french)
after he produces his TV show, he plants as much trees as needed to
balance all the CO² he
Oh yeah, it's a very good deal : the State makes good money, slowly
kills a supposedly sin driven cultural industry, and promises to
help parents, all at the same time...
If you think about, it means that the videogame consumers will become
slightly more poor, and also slightly more dependent to
Hi
I have played The Graveyard, (randomly) downloaded via Steam, and been
very positively surprised to find such things on that platform. I've
been searching for other similar artistic games in the Indie
section, but without luck... I'll sure check The Path.
It renewed my interrest in that
I understand you sooo well.
Nothing much to say: keep up the good work!
+
Clément
On Fri, Mar 20, 2009 at 2:48 PM, james morris ja...@jwm-art.net wrote:
my failures XXXin jwm-art.netXXX on the internet
{
spending too much time in jwm-art.net
designing too many things in jwm-art.net
in a
Hi James
It's great, so far; I especially love the visuals.
Clément
On Tue, Mar 10, 2009 at 4:43 AM, james morris ja...@jwm-art.net wrote:
Hi people all, well mainly Linux using netbehav||rists,
Here's a snapshot of what, my new game with game play based on Xor, and
the code base
On Thu, Feb 12, 2009 at 4:36 PM, james of jwm-art net ja...@jwm-art.net wrote:
Any chance you could provide standard a href links somewhere within the
article details/listings? This would be very helpful :)
I agree, if not on the whole div, at least on the titles.
It's more
This is one of the coolest things I've ever heard.
Even better than Alice Cooper's Chicken Incident, I think.
I love Bill Gates (and Alice Cooper, of course).
+++
Clément
On Fri, Feb 6, 2009 at 10:21 AM, marc garrett
marc.garr...@furtherfield.org wrote:
Bill Gates Unleashes Swarm of
Hi James
The problem is, the game segfaults on my Ubuntu box, now.
Let me know if I can give any information to fix the problem. I'd
really like to be able to play.
+
Clément
On Wed, Feb 4, 2009 at 7:58 PM, james of jwm-art net ja...@jwm-art.net wrote:
linux rules ok linux rules ok
of do i get it to look within the current working
directory always, or only if it does not find (the maps, help) in
/usr/local/share/XorCurses, etc.
Thanks,
james
On 6/2/2009, clemos cl3...@gmail.com wrote:
Hi James
The problem is, the game segfaults on my Ubuntu box, now.
Let me know if I can
Hi list
I agree with Bob, and I don't really think it's about intolerance to
unfamiliar words at all.
Actually, it's the exact opposite: when reading such over-complexified
prose, I feel like : hey, I've already read similar blah blah
thousand times before !. And I feel so familiar with the
It's great ! Very difficult, actually.
Only one suggestion : I don't know the original game, but I think it
would be more comfortable to keep the player on center of the screen,
because when you move and hit the border of the screen, you can't see
any further than one block, which is a bit
Hi Marc
I do have a suggestion (top 3):
http://www.nethack.org/
http://webpages.mr.net/bobz/ttyquake/
http://linux.die.net/man/6/hunt
There are some very good suggestions on this thread also :
http://ubuntuforums.org/showthread.php?t=603292
+
Clément
On Tue, Jan 27, 2009 at 1:15 PM, marc
Nice game :)
By the way, it runs with ./xorcurses and not /xorcurses.
Waiting for the next version.
+
Clément
On Tue, Jan 20, 2009 at 6:00 PM, james of jwm-art net ja...@jwm-art.net wrote:
XorCurses is a console/terminal/ASCII game (in colour) written in C for
Linux using the ncurses
It's great.
And your avatar has nice breasts, also.
+
Clément
On Mon, Dec 29, 2008 at 6:55 PM, Alan Sondheim sondh...@panix.com wrote:
inkblood
making of suicide hieroglyph
construct of last poem signifier ever
day of julu twine death and resurrection
double pens in blood and image
http://www.jetedemandedemedemander.fr/textes/start.html
http://www.jetedemandedemedemander.fr/imgs/lu/
http://www.jetedemandedemedemander.fr/textes/googrrl/
http://www.jetedemandedemedemander.fr/
+++
Clément
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Hi James
I get a 404 here, both by clicking the link and by copy-pasting it...
Clément
On Fri, Dec 5, 2008 at 8:05 PM, james of jwm-art net [EMAIL PROTECTED] wrote:
5th December 2008 james
morris
Second Life is still Life, that's all...
Seriously, what kind of soldiers do they think they are going to get
from SL ?!
There are urban legends which mention army recruiting through Counter
Strike or Call of Duty teams, which at least makes sense...
(There's also America's Army Special Forces
I love your work.
Nothing else to say
+++
Clément
On Mon, Dec 1, 2008 at 3:17 PM, Jason Nelson [EMAIL PROTECTED] wrote:
just finished a sequel of sorts to game, game, game and again game, based on
screen shots from odd and popular sites and is another
artwork/platform game/digital poem. any
Hi James
I think I miss some things because there's no clear specification.
I still feel like your regexp could be lighter, or porbably split in several.
On Sat, Nov 1, 2008 at 1:13 AM, james jwm-art net [EMAIL PROTECTED] wrote:
Hi Clemos,
On 31/10/2008, clemos [EMAIL PROTECTED] wrote
http://www.hotnewstars.com/danni/actiongirls.com-sylvia-saint-machinegun1-RAW.gif
On Thu, Oct 16, 2008 at 1:39 AM, karen blissett
[EMAIL PROTECTED] wrote:
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NetBehaviour@netbehaviour.org
/
programmer relationships are more or less like this as well. It's all
about trust, confidence, defining territories and not entering to much
into the other's territory, unless you want to start a war :)
+++
Clément
On Sat, Aug 23, 2008 at 2:49 AM, marc garrett
[EMAIL PROTECTED] wrote:
Hi Clemos
The website is so cool.
* Does it matter whether or not artists do their own programming or hire
professional programmers to do it?
I've been chatting a *lot* about that with Annie Abrahams, and we even
gave a kind of public talk once which was largely related to this
topic, here in
share, and
finally, the more chance you have to end with a good artwork. After
that, it's all about selecting ideas, and I think the artist is the
one who ultimately chooses...
Clément
On Fri, Aug 22, 2008 at 5:12 PM, marc garrett
[EMAIL PROTECTED] wrote:
Hi Clemos,
What
Hi Pall
I'm glad I helped. I really love your project, because such things
have been very often in my thoughts and a few times in my text editor.
I've been thinking about similar experiments very much, but (as often
with me) these reflexions have quickly turned into too complex things,
so that
Hi Pall
It would be logical to me that your program respond its own source code.
It can be seen as a way to express itself, and probably be
misunderstood, but also to survive by duplicating itself.
Actually, I still don't really get why it just recreates itself in
the end as a way to survive,
Hi
Maybe you should execute it again, in the end, with eval or something ?
Its temporary inexistance would be something more like a sleep, and
the end of your program its awakening.
Its death would not be the end of program anymore, but rather an
external signal (kill) or the consequence of an
Hi Marc and all
Maybe you'll like this one as well:
http://agit8.turbulent.ca/bwp/2007/12/29/pv3d-effects-branch-fun-with-video-and-3d-pixels/
I got it from a guy on the Papervision3D mailing list
(http://www.papervision3d.org/)
The realtime 3d data visualizer on the Radiohead/Googlecode website
On Thu, Jul 17, 2008 at 5:01 PM, Rob Myers [EMAIL PROTECTED] wrote:
On Thu, Jul 17, 2008 at 3:31 PM, clemos [EMAIL PROTECTED] wrote:
I didn't even know a mac was able to do such things: I thought one
would need a computer to run software.
There are still OS/2 users out there? Who knew? ;-P
On 8/17/06, ARN [EMAIL PROTECTED] wrote:
now i'm waiting for the links for Art Wikis , because i don't like blogs but
love wikis ! ;-)
http://wikipainting.free.fr
I love
+++
clemos
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NetBehaviour@netbehaviour.org
false
function in an iterative loop or something like that
(the false function returns a incorrect value, and then, at the next
loop, the false function takes the incorrect value and makes it more
incorrect again, on and on ) ...
+++
clemos
On 8/15/06, Marcus Kirsch [EMAIL PROTECTED] wrote:
i
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