Re: [NetBehaviour] some stats fly vs net

2009-04-17 Thread clemos
And I heard that doing one google search was equivalent to boiling a full kettle of water. Also what about Yann Arthus-Bertrand's trick : http://programmes.france2.fr/vu-du-ciel/accueil.htm (it's french) after he produces his TV show, he plants as much trees as needed to balance all the CO² he

Re: [NetBehaviour] When politicians tax violent video games.

2009-04-14 Thread clemos
Oh yeah, it's a very good deal : the State makes good money, slowly kills a supposedly sin driven cultural industry, and promises to help parents, all at the same time... If you think about, it means that the videogame consumers will become slightly more poor, and also slightly more dependent to

Re: [NetBehaviour] Steam

2009-03-23 Thread clemos
Hi I have played The Graveyard, (randomly) downloaded via Steam, and been very positively surprised to find such things on that platform. I've been searching for other similar artistic games in the Indie section, but without luck... I'll sure check The Path. It renewed my interrest in that

Re: [NetBehaviour] my failures XXXin jwm-art.netXXX on the internet

2009-03-23 Thread clemos
I understand you sooo well. Nothing much to say: keep up the good work! + Clément On Fri, Mar 20, 2009 at 2:48 PM, james morris ja...@jwm-art.net wrote: my failures XXXin jwm-art.netXXX on the internet { spending too much time in jwm-art.net designing too many things in jwm-art.net in a

Re: [NetBehaviour] XorGramana pre-ALPHA

2009-03-10 Thread clemos
Hi James It's great, so far; I especially love the visuals. Clément On Tue, Mar 10, 2009 at 4:43 AM, james morris ja...@jwm-art.net wrote: Hi people all, well mainly Linux using netbehav||rists, Here's a snapshot of what, my new game with game play based on Xor, and the code base

Re: [NetBehaviour] article links @furtherfield

2009-02-12 Thread clemos
On Thu, Feb 12, 2009 at 4:36 PM, james of jwm-art net ja...@jwm-art.net wrote: Any chance you could provide standard a href links somewhere within the article details/listings? This would be very helpful :) I agree, if not on the whole div, at least on the titles. It's more

Re: [NetBehaviour] Bill Gates Unleashes Swarm of Mosquitoes on Crowd.

2009-02-06 Thread clemos
This is one of the coolest things I've ever heard. Even better than Alice Cooper's Chicken Incident, I think. I love Bill Gates (and Alice Cooper, of course). +++ Clément On Fri, Feb 6, 2009 at 10:21 AM, marc garrett marc.garr...@furtherfield.org wrote: Bill Gates Unleashes Swarm of

Re: [NetBehaviour] xORcURSES-0.0.4

2009-02-06 Thread clemos
Hi James The problem is, the game segfaults on my Ubuntu box, now. Let me know if I can give any information to fix the problem. I'd really like to be able to play. + Clément On Wed, Feb 4, 2009 at 7:58 PM, james of jwm-art net ja...@jwm-art.net wrote: linux rules ok linux rules ok

Re: [NetBehaviour] xORcURSES-0.0.4

2009-02-06 Thread clemos
of do i get it to look within the current working directory always, or only if it does not find (the maps, help) in /usr/local/share/XorCurses, etc. Thanks, james On 6/2/2009, clemos cl3...@gmail.com wrote: Hi James The problem is, the game segfaults on my Ubuntu box, now. Let me know if I can

Re: [NetBehaviour] Does it mean something?

2009-02-03 Thread clemos
Hi list I agree with Bob, and I don't really think it's about intolerance to unfamiliar words at all. Actually, it's the exact opposite: when reading such over-complexified prose, I feel like : hey, I've already read similar blah blah thousand times before !. And I feel so familiar with the

Re: [NetBehaviour] XorCurses-0.0.3

2009-02-01 Thread clemos
It's great ! Very difficult, actually. Only one suggestion : I don't know the original game, but I think it would be more comfortable to keep the player on center of the screen, because when you move and hit the border of the screen, you can't see any further than one block, which is a bit

Re: [NetBehaviour] XorCurses-0.0.2

2009-01-27 Thread clemos
Hi Marc I do have a suggestion (top 3): http://www.nethack.org/ http://webpages.mr.net/bobz/ttyquake/ http://linux.die.net/man/6/hunt There are some very good suggestions on this thread also : http://ubuntuforums.org/showthread.php?t=603292 + Clément On Tue, Jan 27, 2009 at 1:15 PM, marc

Re: [NetBehaviour] UBER-RETRO-ALPHA-WARE: XorCurses

2009-01-20 Thread clemos
Nice game :) By the way, it runs with ./xorcurses and not /xorcurses. Waiting for the next version. + Clément On Tue, Jan 20, 2009 at 6:00 PM, james of jwm-art net ja...@jwm-art.net wrote: XorCurses is a console/terminal/ASCII game (in colour) written in C for Linux using the ncurses

Re: [NetBehaviour] inkblood

2008-12-30 Thread clemos
It's great. And your avatar has nice breasts, also. + Clément On Mon, Dec 29, 2008 at 6:55 PM, Alan Sondheim sondh...@panix.com wrote: inkblood making of suicide hieroglyph construct of last poem signifier ever day of julu twine death and resurrection double pens in blood and image

[NetBehaviour] lucille

2008-12-09 Thread clemos
http://www.jetedemandedemedemander.fr/textes/start.html http://www.jetedemandedemedemander.fr/imgs/lu/ http://www.jetedemandedemedemander.fr/textes/googrrl/ http://www.jetedemandedemedemander.fr/ +++ Clément ___ NetBehaviour mailing list

Re: [NetBehaviour] slowbeetroot

2008-12-05 Thread clemos
Hi James I get a 404 here, both by clicking the link and by copy-pasting it... Clément On Fri, Dec 5, 2008 at 8:05 PM, james of jwm-art net [EMAIL PROTECTED] wrote: 5th December 2008 james morris

Re: [NetBehaviour] [vel] Second Life and Army recruiting

2008-12-04 Thread clemos
Second Life is still Life, that's all... Seriously, what kind of soldiers do they think they are going to get from SL ?! There are urban legends which mention army recruiting through Counter Strike or Call of Duty teams, which at least makes sense... (There's also America's Army Special Forces

Re: [NetBehaviour] gamegame sequel

2008-12-01 Thread clemos
I love your work. Nothing else to say +++ Clément On Mon, Dec 1, 2008 at 3:17 PM, Jason Nelson [EMAIL PROTECTED] wrote: just finished a sequel of sorts to game, game, game and again game, based on screen shots from odd and popular sites and is another artwork/platform game/digital poem. any

Re: [NetBehaviour] open test @ net.art-jwm

2008-11-01 Thread clemos
Hi James I think I miss some things because there's no clear specification. I still feel like your regexp could be lighter, or porbably split in several. On Sat, Nov 1, 2008 at 1:13 AM, james jwm-art net [EMAIL PROTECTED] wrote: Hi Clemos, On 31/10/2008, clemos [EMAIL PROTECTED] wrote

Re: [NetBehaviour] D0M18 or SUBM17_3

2008-10-16 Thread clemos
http://www.hotnewstars.com/danni/actiongirls.com-sylvia-saint-machinegun1-RAW.gif On Thu, Oct 16, 2008 at 1:39 AM, karen blissett [EMAIL PROTECTED] wrote: ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org

Re: [NetBehaviour] Pikslaverk2008 - Pixelache in Iceland - Call for proposals

2008-08-27 Thread clemos
/ programmer relationships are more or less like this as well. It's all about trust, confidence, defining territories and not entering to much into the other's territory, unless you want to start a war :) +++ Clément On Sat, Aug 23, 2008 at 2:49 AM, marc garrett [EMAIL PROTECTED] wrote: Hi Clemos

Re: [NetBehaviour] Pikslaverk2008 - Pixelache in Iceland - Call for proposals

2008-08-22 Thread clemos
The website is so cool. * Does it matter whether or not artists do their own programming or hire professional programmers to do it? I've been chatting a *lot* about that with Annie Abrahams, and we even gave a kind of public talk once which was largely related to this topic, here in

Re: [NetBehaviour] Pikslaverk2008 - Pixelache in Iceland - Call for proposals

2008-08-22 Thread clemos
share, and finally, the more chance you have to end with a good artwork. After that, it's all about selecting ideas, and I think the artist is the one who ultimately chooses... Clément On Fri, Aug 22, 2008 at 5:12 PM, marc garrett [EMAIL PROTECTED] wrote: Hi Clemos, What

Re: [NetBehaviour] exist.pl and communication, what next?

2008-07-30 Thread clemos
Hi Pall I'm glad I helped. I really love your project, because such things have been very often in my thoughts and a few times in my text editor. I've been thinking about similar experiments very much, but (as often with me) these reflexions have quickly turned into too complex things, so that

Re: [NetBehaviour] exist.pl and communication, what next?

2008-07-29 Thread clemos
Hi Pall It would be logical to me that your program respond its own source code. It can be seen as a way to express itself, and probably be misunderstood, but also to survive by duplicating itself. Actually, I still don't really get why it just recreates itself in the end as a way to survive,

Re: [NetBehaviour] New developments - On Being/exist.pl

2008-07-25 Thread clemos
Hi Maybe you should execute it again, in the end, with eval or something ? Its temporary inexistance would be something more like a sleep, and the end of your program its awakening. Its death would not be the end of program anymore, but rather an external signal (kill) or the consequence of an

Re: [NetBehaviour] Radiohead Open Sources Music Video.

2008-07-21 Thread clemos
Hi Marc and all Maybe you'll like this one as well: http://agit8.turbulent.ca/bwp/2007/12/29/pv3d-effects-branch-fun-with-video-and-3d-pixels/ I got it from a guy on the Papervision3D mailing list (http://www.papervision3d.org/) The realtime 3d data visualizer on the Radiohead/Googlecode website

Re: [NetBehaviour] software

2008-07-17 Thread clemos
On Thu, Jul 17, 2008 at 5:01 PM, Rob Myers [EMAIL PROTECTED] wrote: On Thu, Jul 17, 2008 at 3:31 PM, clemos [EMAIL PROTECTED] wrote: I didn't even know a mac was able to do such things: I thought one would need a computer to run software. There are still OS/2 users out there? Who knew? ;-P

Re: [NetBehaviour] Art Blog links at Furtherfield.org

2006-08-17 Thread clemos
On 8/17/06, ARN [EMAIL PROTECTED] wrote: now i'm waiting for the links for Art Wikis , because i don't like blogs but love wikis ! ;-) http://wikipainting.free.fr I love +++ clemos ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org

Re: [NetBehaviour] The trouble with rounding floating point numbers.

2006-08-16 Thread clemos
false function in an iterative loop or something like that (the false function returns a incorrect value, and then, at the next loop, the false function takes the incorrect value and makes it more incorrect again, on and on ) ... +++ clemos On 8/15/06, Marcus Kirsch [EMAIL PROTECTED] wrote: i