[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2019-09-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 GitLab Migration User changed: What|Removed |Added Resolution|--- |MOVED Status|NEW

[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2016-06-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 --- Comment #16 from Ilia Mirkin --- Trying to replay this, I see the green splotches in other frames, while the ones that were bad during my retracediff work out just fine. That will make the remaining misrenders much

[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2016-06-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 --- Comment #15 from Ilia Mirkin --- And here are the diffs. src = gk208, ref = gt215. https://people.freedesktop.org/~imirkin/traces/talos-diffs.tar -- You are receiving this mail because: You are the QA Contact for the

[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2016-06-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 --- Comment #14 from Ilia Mirkin --- Created attachment 124613 --> https://bugs.freedesktop.org/attachment.cgi?id=124613=edit list of draws with bad results I ran a diff (with retracediff.py) against nv50 (after fixing

[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2016-06-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 --- Comment #13 from Ilia Mirkin --- The shadow/brightness flicker should be helped by https://cgit.freedesktop.org/mesa/mesa/commit/?id=154c0a42a23187c61ea0a1307198fae667398eba Moving on to the red/green flickering...

[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2016-01-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 --- Comment #11 from Ilia Mirkin --- Interesting... same issues don't occur on nv50 (GT215). Need to try to disable features one-by-one until we find which ext is causing some difference to be happening. -- You are

[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2016-01-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 --- Comment #12 from Ilia Mirkin --- Actually talos doesn't use any "new" features. So it must be something that's just plain broken on nvc0... The trace replays fine on nv50. -- You are receiving this mail because: You

[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2015-07-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 --- Comment #9 from Karol Herbst freedesk...@karolherbst.de --- yeah I can confirm this. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.

[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2015-07-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 --- Comment #8 from Ilia Mirkin imir...@alum.mit.edu --- I got the demo, and even with GPU set to the lowest level, I see lighting/texture mapping/_something_ errors. At the very first level in the demo, if you walk towards the castle, and stand

[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2015-07-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 --- Comment #4 from Gediminas Jakutis gedimi...@varciai.lt --- (In reply to Karol Herbst from comment #3) does enabling No Dynamic Lightning helps with the issue even on very high gpu settings Like Ultra? Its a customize options for the gpu

[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2015-07-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 --- Comment #5 from Ilia Mirkin imir...@alum.mit.edu --- I've made no progress on this bug BTW; perhaps an avenue would be to generate a super-low-resolution trace (i.e. minimum supported by the game... 320x200 or 640x480 or something) so that it

[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2015-05-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 --- Comment #2 from Ilia Mirkin imir...@alum.mit.edu --- Confirmed that I get redness coming in on that draw on my GK208, whereas it's fine on i965. There are a few awkward things, but nothing completely ridiculous: 1. 4096x4096 srgb dxt1/5

[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104

2015-05-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90513 --- Comment #1 from Gediminas Jakutis gedimi...@varciai.lt --- In the trace in the OP, as an example of an offending call: on frame 1950, on call #2160519 the ground gets painted red. -- You are receiving this mail because: You are the QA