Simon, you can always do the Maya route, export FBX camera from Nuke
and import into Maya, rename the camera into something useful and
export the camera again
as a Maya ASCII file and import into AE.
Lycka till
Jens
On Mon, Jul 11, 2011 at 10:36 AM, Artur Margiv margi...@gmail.com wrote:
try
Yeah that's Barry's site he is already in the conversation
Sent from myTouch 4G
- Reply message -
From: Artur Margiv margi...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Subject: [Nuke-users] Nuke to After Effects camera - anyone got a script?
Date: Mon, Jul
Hi ,
Is there any script for all paint storkes change to round to pixel in total
script.
Thanks
Balaji
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Hello,
I'm probably missing something really obvious here but I don't get the same
results when I use a Log2Lin node followed by a gamma node set to 2.2
compared to using a colorspace node set to out sRGB.
I've tried bringing in my Log footage as Cineon and as raw then a log2lin
node.
Any ideas?
sRGB is not the same as gamma 2.2. sRGB has a linear segment near 0. See Bill's
page for the exact formula:
http://mysite.verizon.net/spitzak/conversion/srgb.html
Regards,
Thorsten
Thorsten Kaufmann
Head of Production
MACKEVISION
Medien Design GmbH, Stuttgart
Also, beware of the fact that the sRGB conversion in the Read node clamps
the values at 1.
However, the colorspace node doesn't clamp at 1.
Hepp,
.patrick
On Mon, Jul 11, 2011 at 1:38 PM, James Etherington
james.ethering...@gmail.com wrote:
Cheers for that Thorsten
On Mon, Jul 11, 2011
Hi Ivan,
I had to look at the actual .nk file in a text editor to see what you made
there. How can I see and change the python script in the gui itself? How did
you add it to the node?
Thanks,
Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
+972 (0)54 255 9765 [Israel]
url:
Hi Ron,
You can bake knobChanged callbacks (or other callbacks like onCreate) into a
node by filling its hidden knobChanged knob with your desired code as a
string.
For example:
n = nuke.createNode('Blur')
n['knobChanged'].setValue('if nuke.thisKnob().name() == size: print size
knob changed')
Try to play with the FFT stuff, that might give you the result you want
Florian Strobl
compositor
phone: +1 310 906 9493
flotv.info
On Mon, Jul 11, 2011 at 09:18, a...@curvstudios.com wrote:
Anyone have a nice solution / tool for animated growing / shrinking of DOF
Bokeh on say, particles
That's a really good tip. Cheers!
Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
+972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/
On 11 July 2011 17:45, Ivan Busquets ivanbusqu...@gmail.com wrote:
Hi Ron,
You can bake knobChanged callbacks (or other
Can you provide a link to the FFT stuff ?
thx,
Ari
Try to play with the FFT stuff, that might give you the result you want
Florian Strobl
compositor
phone: +1 310 906 9493
flotv.info
On Mon, Jul 11, 2011 at 09:18, a...@curvstudios.com wrote:
Anyone have a nice solution / tool for
Frank made an example a while ago here:
http://forums.thefoundry.co.uk/phpBB2/viewtopic.php?t=1819highlight=fft
-deke
On Mon, Jul 11, 2011 at 11:02, a...@curvstudios.com wrote:
Can you provide a link to the FFT stuff ?
thx,
Ari
Try to play with the FFT stuff, that might give you the
I can get you a trial license of http://peregrinelabs.com/bokeh if you want to
give it a go. I'm sure the tool can be extended to support what you're trying
to do.
cheers
On 2011-07-11, at 12:18 PM, a...@curvstudios.com wrote:
Anyone have a nice solution / tool for animated growing /
anyone have any examples of peregrine labs bokeh?
On Mon, Jul 11, 2011 at 3:43 PM, Colin Doncaster co...@peregrinevfx.comwrote:
I can get you a trial license of http://peregrinelabs.com/bokeh if you
want to give it a go. I'm sure the tool can be extended to support what
you're trying to do.
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