Thanks Bill. That seems to create the best result. I was also going to
try isolating the loops and see if I could morph them into something useful
as well, but no such luck.
Thanks again.
___
Nuke-users mailing list
Nuke-users@support.thefoundry.co.uk,
Hey everyone,
This question isn't totally Nuke specific, but this is a great resource
so I figured I'd check here. I'm working on a morph from a hand to monster
hand with three fingers. The issue I'm running into is that the fingers on
the human hand will overlap one another and create
With overlapping shapes you usually have to isolate parts ( like each finger)
and morph them individually and comp them back together. It really becomes
more about designing the transition. One nice thing is that you can more
easily make each layer/shape morph at different speeds, often