From: Doug Wilkinson [d...@buck.tv]
Sent: 06 February 2014 22:37
To: Nuke user discussion
Subject: Re: [Nuke-users] ZDefocus buggy?
Yea i've noticed this with zdefocus. i don't think that clamping fixed this
issue.
On Tue, Feb 4, 2014 at 6:50 PM, Frank Rueter
fr
Thank you guys for the reply!
I double checked the sequence again and there where no NaNs what so
ever. Guess I'll hope they had that fixed in newer versions.
Thanks!
Falko
Zitat von Doug Wilkinson d...@buck.tv:
Yea i've noticed this with zdefocus. i don't think that clamping fixed this
Falko
If possible it would be great if you could share the image and the node
with supp...@thefoundry.co.uk so we can track down the issue and squash it
in future versions.
Also have you tried it with Nuke 8 at all?
--
Deke Kincaid
Creative Specialist
The Foundry
Skype: dekekincaid
Tel: (310)
Yea i've noticed this with zdefocus. i don't think that clamping fixed this
issue.
On Tue, Feb 4, 2014 at 6:50 PM, Frank Rueter fr...@beingfrank.info wrote:
I have had this with an earlier version of ZDefocus but not recently.
Checking for NaNs is definitely a good idea.
On 05/02/14
Hi Nukers,
has anyone of you guys ever got wierd artifacts (infinite color
values) or unstable comps using ZDefocus?
It happened twice now in two different companies with two different
projects and two different version of nuke (NukeX 7.0v6 NUKEX 7.0v9).
It appears on random frames (in
Any chance there are NANs in the renders?
Mental Ray?
R
On Feb 4, 2014 10:23 AM, Falko Paeper falko.pae...@filmakademie.de
wrote:
Hi Nukers,
has anyone of you guys ever got wierd artifacts (infinite color values) or
unstable comps using ZDefocus?
It happened twice now in two different
I have had this with an earlier version of ZDefocus but not recently.
Checking for NaNs is definitely a good idea.
On 05/02/14 15:27, Ryan O'Phelan wrote:
Any chance there are NANs in the renders?
Mental Ray?
R
On Feb 4, 2014 10:23 AM, Falko Paeper falko.pae...@filmakademie.de