Re: [Nuke-users] warning!! Ghost-knob around us!

2011-10-06 Thread robocop robocop
Thank you Frank! it works fine! 2011/10/6 Frank Rueter fr...@beingfrank.info b = nuke.nodes.Blur() k = nuke.Double_Knob( 'test', 'test') b.addKnob(k) ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

[Nuke-users] Re: XML support in NUKE

2011-10-06 Thread jaden
Hallo everyone, please note that we decided to release the source code of the script. We received some emails and realized that it was impossible for us to improve the script that it suits all need.s So if you visit the blog www.compflows.blogspot.com. you will now find the source code. We

[Nuke-users] Primatte is ok. After Rendering Edge containts Black

2011-10-06 Thread Giso Spijkerman
Hey everyone, i am having this weird issue, never saw it before. I keyed some footage and using a checkerboard on the the BG input of my primatte node, the pulled key looks excellent. When i render (Write) it to disk and then use a merge node with a checkerboard i have black in my edges (and

Re: [Nuke-users] Primatte is ok. After Rendering Edge containts Black

2011-10-06 Thread Howard Jones
maybe check your read node - have youi got a colourspace change with premult on (or off)? I assume you're reading it back in but its unclear from your mail H From: Giso Spijkerman h...@gisospijkerman.nl To: nuke-users@support.thefoundry.co.uk Sent: Thursday, 6

[Nuke-users] Re: Primatte is ok. After Rendering Edge containts Black

2011-10-06 Thread Giso Spijkerman
hey Howard, Yeah, i am reading it back in. My write node and read node are pretty much the same. Just Linear Workspace with premultipliying set to off. The write node is exporting it to an 16bit float - 1 scanline Zip EXR and the Read node is just reading a lineair file. i am now trying if

[Nuke-users] Unwanted keyframe bug

2011-10-06 Thread Hugo Léveillé
Hey Anyone experienced a bug while setting keyframes ? Often, when I set a keyframe at let say frame 10, nuke will put a unwanted keyframe at frame 11. Happens alot with the roto node but I just noticed that it happens with the cornerpin too. -- Hugo Léveillé TD Compositing, Vision

Re: [Nuke-users] Unwanted keyframe bug

2011-10-06 Thread Hugo Léveillé
Just noticed that I had a F_Motion in the tree. If I remove it it seems to fix the problem On Thursday, October 06, 2011 7:12 AM, Hugo Léveillé hu...@fastmail.net wrote: Hey Anyone experienced a bug while setting keyframes ? Often, when I set a keyframe at let say frame 10, nuke will put a

Re: [Nuke-users] Unwanted keyframe bug

2011-10-06 Thread TNR
Yep.. I have had the same problem.. only with V6.3. On Thu, Oct 6, 2011 at 12:12 PM, Hugo Léveillé hu...@fastmail.net wrote: Hey Anyone experienced a bug while setting keyframes ? Often, when I set a keyframe at let say frame 10, nuke will put a unwanted keyframe at frame 11. Happens alot

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-06 Thread Nathan Rusch
I have to agree with this. If you have the systems in place to manage file deployment and synchronization across many machines, this kind of thing is incredibly easy to solve (push out some startup scripts to set up an environment, alter config files, etc.) If not, well... hindsight is 20/20. I

Re: [Nuke-users] No feather points in 6.3 curve editor?

2011-10-06 Thread Mark Titchener
Hi John, If you haven't done so already, could you please send this to supp...@thefoundry.co.uk Do you only have one keyframe set for the shape when seeing this? Thanks, Mark On 06/10/2011 16:02, John Vanderbeck wrote: We are having a strange problem here, and I'm wondering if anyone

Re: [Nuke-users] nuke python - ShuffleCopy

2011-10-06 Thread Matias Volonte
I am trying to create a shuffleCopy node using python and set the out2 to new layer but nuke doesn't let me do it, any advice on this? Example: if I pass a parameter here doesn't work: nuke.nodes.ShuffleCopy() and like this neither, n = nuke.nodes.ShuffleCopy() n.knob['out2'].setValue('new')

RE: [Nuke-users] No feather points in 6.3 curve editor?

2011-10-06 Thread John Vanderbeck
It was with only a single keyframe. I just tried it with two and it works as expected, so the problem only occurs if you have 0 or 1 keyframes. This is different behavior from 6.2, and presumably a bug? I'll get it submitted. From: nuke-users-boun...@support.thefoundry.co.uk

Re: [Nuke-users] nuke python - ShuffleCopy

2011-10-06 Thread Nathan Rusch
There are a couple issues here. First of all, the layer you want to use needs to exist before you can set the ShuffleCopy node to use it; you can’t set the out knob to 'new,' since that’s not actually a layer. If you know what your layer needs to be, you’ll need to add it via a Python or TCL

Re: [Nuke-users] No feather points in 6.3 curve editor?

2011-10-06 Thread Howard Jones
I'm seeing it here too   Howard From: John Vanderbeck john.vanderb...@in-three.com To: Nuke user discussion nuke-users@support.thefoundry.co.uk Sent: Thursday, 6 October 2011, 19:55 Subject: RE: [Nuke-users] No feather points in 6.3 curve editor? No feather

Re: [Nuke-users] nuke python - ShuffleCopy

2011-10-06 Thread Nathan Rusch
Right, thanks Diogo. I forgot to mention createNode... -Nathan From: Diogo Girondi Sent: Thursday, October 06, 2011 5:22 PM To: Nuke user discussion Subject: Re: [Nuke-users] nuke python - ShuffleCopy I believe he could also do: nuke.createNode(Shuffle, in rgb red red green green blue

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-06 Thread Dan Walker
Yeah, we use RV to and I've already implemented the LUTs pulldown. Although I can't figure out how to force No Conversion when RV opens. The Alexa's auto default to DPX/Cineon. Thoughts?! Yeah, I'm feeling the same as you on FC too Nathan, although having that as a secondary is nice and it

RE: [Nuke-users] Flipbook ROI

2011-10-06 Thread Matt Omond
Thanks Wouter. Will do. From: nuke-users-boun...@support.thefoundry.co.uk [nuke-users-boun...@support.thefoundry.co.uk] on behalf of Wouter Klouwen [wou...@thefoundry.co.uk] Sent: Thursday, October 06, 2011 7:11 PM To: nuke-users@support.thefoundry.co.uk

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-06 Thread Nathan Rusch
Initially, we were maintaining a customized version of rvui.mu that made any base tweaks to the interface, settings, etc. that we needed, but this proved to be a huge pain, since that file often changes between minor RV releases (breaking everything). Since then, I’ve switched to implementing