Yeah, we use RV to and I've already implemented the LUTs pulldown.  Although
I can't figure out how to force "No Conversion" when RV opens.  The Alexa's
auto default to DPX/Cineon.

Thoughts?!

Yeah, I'm feeling the same as you on FC too Nathan, although having that as
a secondary is nice and it pisses me off to no end to not be able to figure
this out or find a workaround.

Thanks everyone!!!!!



On Thu, Oct 6, 2011 at 7:09 PM, Nathan Rusch <[email protected]>wrote:

>    Well, to be fair, FrameCycler is probably the black sheep in this
> conversation... from what I can tell they just sort of do their own thing
> and expect everyone to deal with it. Never once have I heard of them beta
> testing a product or feature or asking for user feedback or input. Thus, my
> stance on Framecycler has always been to steer away from it when things
> start to get serious as far as maintaining any kind of a consistent, unified
> pipeline.
>
> Offhand, RV can actually do centralized configuration stuff even with local
> installations (we use it that way). You can set up a default preferences
> file in a central location and point all users to it to start off with, and
> whichever config file is newer (between the central and the user’s) will
> take precedence in cases where a preference is defined in both. And
> obviously being able to roll your own extensions is a huge benefit for
> review tools, LUT repositories, etc.
>
> -Nathan
>
>
>  *From:* Dan Walker <[email protected]>
> *Sent:* Thursday, October 06, 2011 10:52 AM
> *To:* Nuke user discussion <[email protected]>
> *Subject:* Re: [Nuke-users] LUT global location, variable(s)???
>
> *Not too sure what else you were looking for really. *
>
>
> Being able to control configuration settings on a piece of software (eg.
> FrameCycler) without having to copy something to the software's native
> location (per machine).
>
> Nuke and RV can do it.  RV is installed on our server and there are env's
> you can set for custom lut locations.  You can also modify the
> User_settings.xml file that FC generates to hard code a path, but again,
> that file is local to the machine FC is being ran on.
>
>
> <LUTPath1>"\\xxx\xxx_xxx\release\nuke\config\project\XXX\versions\v001\nuke_LUT\"</LUTPath1>
>
> After doing quiet a lot of research, I'm still stumped with FrameCycler.
> Yes there are variables to control where framecycler puts it's temp files
> (which is where the FrameCycler User_settings.xml also resides) but it's
> ridiculous to assume, when defining a LUT setting for everyone, that you'll
> need to do it on a per machine basis.
>
> Yeah, it's great that there are software deployment systems that can
> control the push of a config and all the other features that comes with it,
> but come on! This isnt' the 90's for cry'in out loud.  One would think
> software has been developed to "assume" that a facility would maybe want to
> have the feature of setting a "global" config and not assume all facilities
> are interconnected when it comes to Pipeline and IT departments.  What about
> facilities that are global (meaning all around the world) that reference a
> "cloud" server?  Should I have to push a config to all the users in London,
> Hong Kong, etc....
>
> My .02
>
>
>
> On Tue, Oct 4, 2011 at 3:28 PM, Dave Goodbourn 
> <[email protected]>wrote:
>
>>  Now that all depends on your definition of quick! Once you have a
>> software distribution system setup, making any change to 100+ workstations
>> and render nodes can only take a matter of minutes!
>>
>> You can always do it with scripting to copy config files and setup
>> variables on each machine. Not too sure what else you were looking for
>> really.
>>
>>
>>
>> On 4 Oct 2011, at 23:07, Dan Walker <[email protected]> wrote:
>>
>>   Wow, no quick solutions? That just sucks now don't it! :-)
>> On Oct 4, 2011 10:27 AM, "Dave Goodbourn" <[email protected]>
>> wrote:
>> > Have you looked at software deployment software like WPKG <
>> http://wpkg.org/> at
>> > all? You can very easily deploy all the settings and environmental
>> variables
>> > to all your machines from the comfort of your own seat! Works well for
>> us.
>> > It's only Windows based but there's plenty of *nix solutions like
>> > Puppet<http://puppetlabs.com/>
>> > .
>> >
>> > D.
>> >
>> > On Tue, Oct 4, 2011 at 6:12 PM, Dan Walker <[email protected]>
>> wrote:
>> >
>> >> Hi Torax,
>> >>
>> >> unfortunately software cannot be installed on a server. even if it was
>> you
>> >> would still have to setup each individual artist with the manually
>> defined
>> >> environment variables or paths to the luts location. I'm specifically
>> >> talking about frame cycler when manually defining paths. all nuke
>> software
>> >> is installed locally on each machine and I'm looking for a way to point
>> >> frame cycler and rv at luts installed globally. I'm wanting all of this
>> done
>> >> without having to go to each artist machine and perform a manual setup.
>> Nuke
>> >> already has a viewer lut setup, utilizing the alexa 3D lut through a
>> vector
>> >> field node.
>> >> On Oct 4, 2011 1:00 AM, "Torax Unga" <[email protected]> wrote:
>> >> > There are many different approaches:
>> >> > Here is one:
>> >> > - you will probably want to have you software installed in a central
>> >> location in the networks, so you only modify the settings once
>> >> >
>> >> > - put the luts in a location all software can see. (ie: ../luts/nuke/
>> >> ../framecycler ../rv)
>> >> > - generate the flavors of the lut for the software (I recomend .csp
>> for
>> >> Nuke and RV and .cube for Framecycler)
>> >> > - you can assign environment variables to those ( ie $NUKE_ALEXA_LUT)
>> >> >
>> >> > - for Nuke create a viewer lut that point to the luts using the
>> >> Vectorfiled node.
>> >> > - for RV you can download and install the "Custom Luts Menu" package
>> >> available on their web site and modify the scripts to point to the lut
>> >> location', and to assign a hot key to it. you can also modify the "
>> >> sources.mu" file so the lut get applied automatically based on some
>> >> conditionals.
>> >> > - in framecycler you can modify the lut search folder in the settings
>> to
>> >> point to your lut folder.
>> >> >
>> >> > there definitely more advance setups, but this one should work.
>> >> >
>> >> >
>> >> >
>> >> > ________________________________
>> >> > From: Dan Walker <[email protected]>
>> >> > To: Nuke user discussion <[email protected]>
>> >> > Sent: Monday, October 3, 2011 6:56 PM
>> >> > Subject: [Nuke-users] LUT global location, variable(s)???
>> >> >
>> >> >
>> >> > Hey,
>> >> >
>> >> > Anyone have a quick setup for accessing LUT's in a global location
>> that
>> >> RV, FrameCycler and Nuke can access, upon execution of whatever
>> Flipbook app
>> >> you're using.
>> >> >
>> >> > Example:
>> >> >
>> >> > I'm in Nuke - Nuke is using a custom Alexa LUT as the viewer LUT
>> >> (referencing the nuke 3D LUT at a global facility wide location)
>> >> >
>> >> > I launch FrameCycler - I want to access a custom Alexa LUT
>> (referencing
>> >> the IRIDAS 3D LUT at a global facility wide location)
>> >> >
>> >> > I launch RV - I want to access a custom Alexa LUT (referencing a 3D
>> LUT
>> >> at a global facility wide location)
>> >> >
>> >> > I want all of this setup globally instead of having to load the LUT's
>> for
>> >> each flipbook app on an individual basis.
>> >> >
>> >> > Thanks much in advance!
>> >> >
>> >> > -Dan
>> >> >
>> >> >
>> >> >
>> >> >
>> >> >
>> >> > _______________________________________________
>> >> > Nuke-users mailing list
>> >> > [email protected], http://forums.thefoundry.co.uk/
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>> >>
>> >> _______________________________________________
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>> >
>> >
>> >
>> > --
>> >
>> > *Dave Goodbourn***
>> >
>> > IT Manager
>> >
>> > **
>> >
>> > *
>> > *
>> >
>> > *uFX **(a division** of uMedia)*
>> >
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>> >
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>> >
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>> >
>> >
>> >
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