hi all,
i am confusing with stereo render settings , any one plz suggest me the render
settings for Stereo 3d output using 2k DPX files .
thanks in advance
Mahesh
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I don't really understand how diskcache node works ...
In Toxik, when we hit IR on the final node and play the comp, playing is then
realtime and we can export it without any recalculation.
In Nuke, I ad a DiskCache node at the end of the graph, viewer connected into,
I precache the diskcache
Hey
this is probably an easy one ...
Are if then else statements possible with expressions ?
if {xy} then {do this} else {do that}
I could not find anything in the usual resources.
Cheers
johannes
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if this ? do this : else this
ie. r ==1 ? 0 : r*2
Steve
Johannes Hezer wrote:
Hey
this is probably an easy one ...
Are if then else statements possible with expressions ?
if {xy} then {do this} else {do that}
I could not find anything in the usual resources.
Cheers
johannes
Hey Steve
that is what I was looking for..
thanks
johannes
On 02/08/2012 03:58 PM, Stephen Newbold wrote:
if this ? do this : else this
ie. r ==1 ? 0 : r*2
Steve
Johannes Hezer wrote:
Hey
this is probably an easy one ...
Are if then else statements possible with expressions ?
if {xy}
Thanks for the tip, but it doesn't change anything.
I've clear cache, cached again the diskcache node, check the viewer, and still
the same (hitting play give me 0.7fps )
here are diskcache node and viewer :
set cut_paste_input [stack 0]
version 6.3 v4
push $cut_paste_input
add_layer {rgba
Hi,
I have a problem with a particle setup.
I am creating a lot of sprites on a surface defined by a roto ( a).
I want a decent number to be created - and not moving - than I want to stop
emitting new particles and give them velocity - move them away from the
surface.
it seems that I am not
is there any way to essentially lock a node so it can't accidentally be
deleted?
I'm making a template and for organizational sake, some of the expressions
rely on certain dots and noop nodes being in place. without them, my
script looks like a rats nest, but with them it's gold. but I don't
Hey there -
I'm trying to find a frame range for a movie file using nuke. Basically, what
it would return in the first/last knobs automatically if it was loaded into a
read.
Ideally, I could get this info via the command line. shake had a simple command
line for it:
shake file.mov -info
Hello everyone
Has anyone encountered a problem with Primatte where the node randomly loses
the values you sampled for the BGColor etc? Basically your key is reset and the
eye dropper box is back to showing black, instead of the colors you sampled.
Nuke 6.3v6
Linux
KDE
Thanks,
Feli
Anyone know how to have a rotation slider control a 2d point rotating
around another 2d point with an expression?
Basically I want to know how the tracker derives rotation from 2 points,
but I guess in reverse.
Or a way to hack this together by linking parameters. I haven't found a
Hey All --
Not sure if this question is better asked on the RED forums or here, but:
Has anyone had any luck with either, a) ingesting the looks from an RMD file
in Nuke, or b) using REDline to export a usable 3D lut for Nuke?
I had some luck with using REDline to generate a CSP 1D LUT, but 1D
I haven't done this exact thing, but I have used RMD files to pull stereo
convergence data into Nuke gizmos. It's pretty trivial to parse them using
something like xml.etree.ElementTree.
Once you have all the data, it seems like it would just be a matter of
setting up the Read node, a Grade
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