Hello
we are doing our frameburn currently via nuke as a postrender process
for our offline material.
We took some office machines into the farm and their os is windows, all
rendernodes run linux...
Each Os renders the typeface differently, so the frameburn is hopping
a bit. Looks like
is this what you want ?
inputs:
a 2d pivot point
a 2d reference point
a rotation slider
output:
a 2d point rotating the reference around the pivot
an expression for the destination point would be (pseudo-code):
output.x = pivot.x + (reference.x - pivot.x) * cos( rotation ) -
(reference.y -
This is the only suggestion I tried, because it seemed the easiest to
implement, and so far it looks like it is working. thank you very much.
-Adam
Colin Alway wrote:
is this what you want ?
inputs:
a 2d pivot point
a 2d reference point
a rotation slider
output:
a 2d point rotating the
Definitely! Go for it!
On Feb 9, 2012, at 10:25 AM, Alex Schworer wrote:
Thanks for the info. The xml looks clean so it wouldn't be too hard to
implement this, I just wanted to see if anyone had done the work for me
already. =]
This sounds like something that might be useful to the
is there a way to unsubribe to this forum?
thanks
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quite interesting discussion. Thanks dan for the detailed explaination
On 2/9/12, Adam Hazard ahaz...@tippett.com wrote:
This is the only suggestion I tried, because it seemed the easiest to
implement, and so far it looks like it is working. thank you very much.
-Adam
Colin Alway wrote:
Go here to the specific list and login to the subscribers section with
your email address/password you set when you first signed up.
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo
-deke
On Thu, Feb 9, 2012 at 12:19, andrei gheorghiu one.and...@gmail.com wrote:
is there a way to
see nukepedia - there's one on there somewhere, haven't got the details to hand
but works well
Howard
From: Jud Pratt j...@mac.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Thursday, 9 February 2012, 20:10
Subject: [Nuke-users]
A simple way to do this is to just change the hotkey for the viewer.
We have added 'Ctrl' to viewer inputs 1 and 2 hotkeys.
Works a treat once you get used to holding down 'Ctrl' to set view 1
and 2.
Here's the menu.py code.
# CHANGE BUFFER ASSIGNMENTS