[Nuke-users] Nuke 8.0v3 slowdown

2014-06-16 Thread Ari Rubenstein
We are versioning up from Nuke 7.0v6 to 8.0v3 and are encountering a significant slowdown. There is a basic template we use to start shot production. In this template there are groups with some complexity within. It seems by deleting these groups (FYI, there are no external calls from the

[Nuke-users] Importing SLOG 3 MXF files into Nuke

2014-06-16 Thread John Coldrick
In our never-ending quest to be forced to work with every file format and colourspace known to humanity, we need to pull these plates in. We sort of have a path for the MXF file format(albeit a bit shaky and thus questionable), but I was curious if anyone has a path for colourspace conversion

Re: [Nuke-users] Nuke 8.0v3 slowdown

2014-06-16 Thread Diogo Girondi
Hi Ari, Even though my problems weren't with the DAG but with stability and memory management in general I have to say that I've noticed the very same thing when I went from 7 to 8.0v#. In 8.0v4 things got a little better and in 8.0v5 things seem to have returned to where v3 was. 8.0v5 just like

[Nuke-users] ACOS in Blink Script bugged.

2014-06-16 Thread Mads Lund
A little headsup for people doing blink-scripts. The implementation of Acos in the Blink Script node have a bug, so if you go below acos(-0.5) blink will return as drastically incorrect value. I reported this bug a few weeks ago but have yet to receive a bug id. I the meantime i have found this

[Nuke-users] Importing SLOG 3 MXF files into Nuke

2014-06-16 Thread Deke Kincaid
Hi JC Here is the white paper on slog3: http://community.sony.com/sony/attachments/sony/large-sensor-camera-F5-F55/12359/2/TechnicalSummary_for_S-Gamut3Cine_S-Gamut3_S-Log3_V1_00.pdf You can grab the slog3 to scene linear formula in that doc. There is a post in the link below showing how to add

[Nuke-users] deep masking

2014-06-16 Thread Frank Rueter|OHUfx
Hi peeps, I'm just trying to figure out how to merge two deep images based on a deep mask channel, without getting fringing. Been playing with DeepExpression but don't know if I can reference samples in there (the documentation is rather sparse to say the least). Basically I need a true,

[Nuke-users] exr2 tool to copy channels?

2014-06-16 Thread Frank Rueter|OHUfx
Hi all, since we still don't have a DeepCopy node in the default Nuke dist, does anybody know if there are open source tools to combine exr2 images/channels? Cheers, frank -- ohufxLogo 50x50 http://www.ohufx.com *vfx compositing http://ohufx.com/index.php/vfx-compositing | *workflow