You can create primitives in ModelBuilder but you can't snap them to
other vertices afaik. You can't import geo and edit it in ModelBuilder
either. Try EditGeo instead (but don't hold your breath).
On 01/07/15 12:12, Ned Wilson wrote:
Hello All,
I have a basic card that I made from selecting
The Modelbuilder has a Geo input pipe which will allow you to snap geo to
vertices from any input. You can use this with point clouds from the
CameraTracker or the PointCloudGenerator. This is also good for keeping
the scale the same between two solves.
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Deke Kincaid
Media Entertainment OEM
Hello All,
I have a basic card that I made from selecting some solved 3D points from the
CameraTracker node, right-clicking, and selecting Create - Card.
I would love to pull this geo into ModelBuilder and tweak it. Is there a way to
import geometry into the model builder node? As an
That makes no sense though. What if I have a camera and geometry and all
I want is to align them? The ModelBuilder has the workflow for that but
wont allow it apparently.
I reckon the workflow in the ModelBuilder should be usable for aligning
existing geo to existing cameras and vise versa,
Aligning geo to the camera was moved into the cameraTracker when we updated
it in v8.
http://help.thefoundry.co.uk/nuke/9.0/#comp_environment/cameratracker/3d_survey_points.html
http://help.thefoundry.co.uk/nuke/9.0/#comp_environment/cameratracker/tracking_usertracks.html
--
Deke Kincaid
Media