[Nuke-users] Re: Vray for Nuke

2012-07-31 Thread KiboOst
ahah, sorry, patience isn't one of my quality :? point taken Ramp;D/Technical Director | www.kreaction.com i7 3930K, 16Gb, GTX 580 3Go, SSD cache, win 7 pro x64 ___ Nuke-users mailing list

[Nuke-users] Talking colors ...

2012-04-14 Thread KiboOst
Sorry, not necessrily the best forum for that, but I think a lot of you know lot more than me regarding colors. My problem is to know what to do regarding contrast and saturation for customers looking video files (mp4, wmv, mov) on PCs and MACs. We use 3dsmax/Vray/Nuke then PremierePro to

[Nuke-users] Re: viewer tabs at start

2012-04-12 Thread KiboOst
Yes, : ERROR: No module named PySide.QtGui Which made me verified which version had PySide :-) Ramp;D/Technical Director | www.kreaction.com i7 3930K, 16Gb, GTX 580 3Go, SSD cache, win 7 pro x64 ___ Nuke-users mailing list

[Nuke-users] Re: viewer tabs at start

2012-04-12 Thread KiboOst
Yes 6.3v4 hasn't PySide. Anyway, many thanks for your solution, I now know this will end when we switch to v6 or v7 [Wink] Ramp;D/Technical Director | www.kreaction.com i7 3930K, 16Gb, GTX 580 3Go, SSD cache, win 7 pro x64

[Nuke-users] Nuke licensing

2012-04-11 Thread KiboOst
Ok, have some time to invest into a problem I have since I bought Nuke (6.3v6) last month. I have a node license and allways had problem and had to stop/restart licence server to be able launch Nuke, but now I can't get it to work at all. Another problem is that I downloaded 6.3v7 from foundry

[Nuke-users] Re: Nuke licensing

2012-04-11 Thread KiboOst
ok thanks, email sent. If anyone have an idea while waiting ... [Wink] Ramp;D/Technical Director | www.kreaction.com i7 3930K, 16Gb, GTX 580 3Go, SSD cache, win 7 pro x64 ___ Nuke-users mailing list

[Nuke-users] Re: viewer tabs at start

2012-04-11 Thread KiboOst
Hi, I previously answered but seems my message not get there. I've tried this on both 6.3v4 and v6 and it doesn't work, just nothing happend. Any idea why ? Just give an empty result in script editor Ramp;D/Technical Director | www.kreaction.com i7 3930K, 16Gb, GTX 580

[Nuke-users] Shuffle UI in a gizmo

2012-02-28 Thread KiboOst
Hi, Is there a way to put the shuffle UI inside user knobs of a gizmo ? I create a group with a shuffle, set user knobs, and would like the shuffle UI from the shuffle inside the group here. Thks ___ Nuke-users mailing list

[Nuke-users] Re: Shuffle UI in a gizmo

2012-02-28 Thread KiboOst
ahah yes sure, a bit lazy on this one, would have though I could copy/paste the code from somewhere [Wink] piking them just doesn't does it. ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

[Nuke-users] Re: 3dsmax Camera vertical shift

2012-02-27 Thread KiboOst
- I render a plane and use uv pass as stmap stmap node - I export my plane and camera, passe them through a scanline render, and connect this to src stmap node - it does something, but doesn't correct anything :/ Would you explain a bit more ? ___

[Nuke-users] 3dsmax Camera vertical shift

2012-02-22 Thread KiboOst
Hi, I can get 3dsmax camera and VrayPhyscam into Nuke, no problem there. But if there is some vertical shift on the cameras, then renderpasses and camera in nuke doesn't correspond anymore. Is there some script or any tools to get back this 3d transformation into nuke so pixels and nuke cam

[Nuke-users] Re: DiskCache node

2012-02-19 Thread KiboOst
Well even when I make entire preview in ram on last node before write, writing frames make Nuke re-render the exact same thing instead of direct write ram cache to files. Quiet disapointing, performances, playback and caching are really strangely outdated, specially coming from Toxik. Anyway

[Nuke-users] NodeGraph Expand/collapse

2012-02-15 Thread KiboOst
Is there a way on the NodeGraph to collapse a branch and expand it when needed ? Let's say I have A-B-C-D, I would select D and collapse all upstream nodes so they are no more visible on the graph. Then, when needed, select D and expand back to work on the up nodes. Dunno if there is such

[Nuke-users] Re: Sync Viewer and selected node

2012-02-15 Thread KiboOst
Something simple would be to just have maybe a viewport_input node that for each selectnode call, link the selected node to the viewer on 0. So, just enable/disable the viewer_input and don't use 0 viewer connection (could be a changeable param on viewport_input node). Dunno anyway how to get

[Nuke-users] Re: DiskCache node

2012-02-11 Thread KiboOst
Well, I am the IT guy managing entire factory network/servers, I'm also RD and technical director, beside being in production. It's really a shame that Nuke doesn't perform nice with a SSD robust workstation. In Toxik, you simply hit a IR thing on each node you want to be cached, then when

[Nuke-users] Re: DiskCache node

2012-02-10 Thread KiboOst
Any insight ? I really miss Toxik performances and would like to get as far as I can [Wink] ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

[Nuke-users] Re: DiskCache node

2012-02-10 Thread KiboOst
Nope, I tried nearly all options in viewer. also in diskcache, caching rgb, rgba, all channels ... Is it at least possible ? Does anyone have realtime playing of 720p image sequence from 500Mb/s SSD ? Toxik does it lighting fast, even xnview do it :/

[Nuke-users] Re: DiskCache node

2012-02-08 Thread KiboOst
I don't really understand how diskcache node works ... In Toxik, when we hit IR on the final node and play the comp, playing is then realtime and we can export it without any recalculation. In Nuke, I ad a DiskCache node at the end of the graph, viewer connected into, I precache the diskcache

[Nuke-users] Re: DiskCache node

2012-02-08 Thread KiboOst
Thanks for the tip, but it doesn't change anything. I've clear cache, cached again the diskcache node, check the viewer, and still the same (hitting play give me 0.7fps ) here are diskcache node and viewer : set cut_paste_input [stack 0] version 6.3 v4 push $cut_paste_input add_layer {rgba

[Nuke-users] Sync Viewer and selected node

2012-02-06 Thread KiboOst
Hi, I come from Toxik and am studying using Nuke, which I know pretty well also. Toxik is still better in my mind about UI and ease of use, but Nuke has its strengh for sure. I know when we select a node, we can hit 1, 2 etc and automatically connect viewer to the node and having viewer

[Nuke-users] Nuke showing disk names

2012-02-06 Thread KiboOst
Hi, Is there a way so Nuke browser show disk names ? Actually, for example with a read node, the browser show C: D: F: R: etc, how can it show disk names (c: softwares D: datas R: ressources etc etc) Also, not creating a new subject for this, how can I start Nuke so it is allways in a