Re: [Nuke-users] NukeStudio - control frame server renders for comp container

2015-11-24 Thread Howard Jones
Render in out. That 's what we need. 

Howard

> On 24 Nov 2015, at 6:24 a.m., Frank Rueter|OHUfx  wrote:
> 
> Yes, I could, true.
> Using the Write node's frame range rather than it's lifetime seems to work 
> though. I just need to remember to reset that when I'm done.
> 
>> On 11/24/2015 07:17 PM, Phillip Lange wrote:
>> Hi Frank
>> 
>> Could you make two discreet shots from the one clip ?
>> 
>> That way you'd have one comp container fro 1=>1199 and another one for 
>> 1200=>1700 ?
>> 
>> If you've already done the comp for the whole shot you could just import 
>> that into the new shots and render each one from the timeline separately.
>> 
>> But yeah I agree more control of the frame server in general is high up on 
>> my wishlist.
>> 
>> Good luck
>> 
>> Phill.
>> 
>> 
>> 
>> 
>>> On Tue, Nov 24, 2015 at 5:12 PM, Frank Rueter|OHUfx  wrote:
>>> and for a bit of fun trivia )sorry for the monologue):
>>> with the write node's lifetime range set, I get non-descriptive errors when 
>>> rendering in the timeline (F7 on the comp container) but rendering in the 
>>> node graph (F7 on the Write node) seems to work fine.
>>> 
>>> 
>>> 
>>> 
 On 11/24/2015 07:08 PM, Frank Rueter|OHUfx wrote:
 to follow up my own question with an answer:
 using the Write node's lifetime range seems to work, so the frame server 
 just zips up to the frame the Write node starts being active on.
 
 
> On 11/24/2015 06:51 PM, Frank Rueter|OHUfx wrote:
> Hi all,
> 
> quick question for those who have used NukeStudio a bit more than me:
> I have a comp container for a shot that is about 1700 frames and I need 
> to adjust an animation to match sound/narration around frame 1200.
> So, in my workflow I'd like to adjust key frames and cache the viewer to 
> play it back with audio - turns out the Nuke viewer still can't do it 
> even when launched as NukeStudio - boo!
> So I switch back to the timeline and render the comp container. However, 
> i don't want the frame server to render the first 1200 frames cause there 
> is nothing there that's sounds relevant. I need NukeStudio to render the 
> comp container starting at frame 1200 (I don't care if it keeps rendering 
> the rest but I need it to start at clip frame 1200).
> How do you achieve this?
> I thought I'd trick it by trimming the first 1200 frame of the comp 
> container in the timeline - turns out it still renders everything 
> starting   with frame 1.
> 
> So, on my wish list would be:
> A - finally make the Nunke (aka "comp") viewer play back sound
> B - have some control where a comp container is rendered from, e.g. start 
> at where the play head sits in the timeline, obey in and out points, 
> trimming etc
> 
> Any cool tips or tricks here?
> 
> Cheers,
> frank
> 
> 
> -- 
>  vfx compositing | workflow customisation and 
> consulting
> 
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[Nuke-users] NukeStudio - control frame server renders for comp container

2015-11-23 Thread Frank Rueter|OHUfx

Hi all,

quick question for those who have used NukeStudio a bit more than me:
I have a comp container for a shot that is about 1700 frames and I need 
to adjust an animation to match sound/narration around frame 1200.
So, in my workflow I'd like to adjust key frames and cache the viewer to 
play it back with audio - turns out the Nuke viewer still can't do it 
even when launched as NukeStudio - boo!
So I switch back to the timeline and render the comp container. However, 
i don't want the frame server to render the first 1200 frames cause 
there is nothing there that's sounds relevant. I need NukeStudio to 
render the comp container starting at frame 1200 (I don't care if it 
keeps rendering the rest but I need it to start at clip frame 1200).

How do you achieve this?
I thought I'd trick it by trimming the first 1200 frame of the comp 
container in the timeline - turns out it still renders everything 
starting with frame 1.


So, on my wish list would be:
A - finally make the Nunke (aka "comp") viewer play back sound
B - have some control where a comp container is rendered from, e.g. 
start at where the play head sits in the timeline, obey in and out 
points, trimming etc


Any cool tips or tricks here?

Cheers,
frank


--
ohufxLogo 50x50  	*vfx compositing 
 | *workflow customisation 
and consulting * *


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Re: [Nuke-users] NukeStudio - control frame server renders for comp container

2015-11-23 Thread Frank Rueter|OHUfx

to follow up my own question with an answer:
using the Write node's lifetime range seems to work, so the frame server 
just zips up to the frame the Write node starts being active on.



On 11/24/2015 06:51 PM, Frank Rueter|OHUfx wrote:

Hi all,

quick question for those who have used NukeStudio a bit more than me:
I have a comp container for a shot that is about 1700 frames and I 
need to adjust an animation to match sound/narration around frame 1200.
So, in my workflow I'd like to adjust key frames and cache the viewer 
to play it back with audio - turns out the Nuke viewer still can't do 
it even when launched as NukeStudio - boo!
So I switch back to the timeline and render the comp container. 
However, i don't want the frame server to render the first 1200 frames 
cause there is nothing there that's sounds relevant. I need NukeStudio 
to render the comp container starting at frame 1200 (I don't care if 
it keeps rendering the rest but I need it to start at clip frame 1200).

How do you achieve this?
I thought I'd trick it by trimming the first 1200 frame of the comp 
container in the timeline - turns out it still renders everything 
starting with frame 1.


So, on my wish list would be:
A - finally make the Nunke (aka "comp") viewer play back sound
B - have some control where a comp container is rendered from, e.g. 
start at where the play head sits in the timeline, obey in and out 
points, trimming etc


Any cool tips or tricks here?

Cheers,
frank


--
ohufxLogo 50x50  	*vfx compositing 
 | *workflow customisation 
and consulting * *




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Re: [Nuke-users] NukeStudio - control frame server renders for comp container

2015-11-23 Thread Frank Rueter|OHUfx

and for a bit of fun trivia )sorry for the monologue):
with the write node's lifetime range set, I get non-descriptive errors 
when rendering in the timeline (F7 on the comp container) but rendering 
in the node graph (F7 on the Write node) seems to work fine.




On 11/24/2015 07:08 PM, Frank Rueter|OHUfx wrote:

to follow up my own question with an answer:
using the Write node's lifetime range seems to work, so the frame 
server just zips up to the frame the Write node starts being active on.



On 11/24/2015 06:51 PM, Frank Rueter|OHUfx wrote:

Hi all,

quick question for those who have used NukeStudio a bit more than me:
I have a comp container for a shot that is about 1700 frames and I 
need to adjust an animation to match sound/narration around frame 1200.
So, in my workflow I'd like to adjust key frames and cache the viewer 
to play it back with audio - turns out the Nuke viewer still can't do 
it even when launched as NukeStudio - boo!
So I switch back to the timeline and render the comp container. 
However, i don't want the frame server to render the first 1200 
frames cause there is nothing there that's sounds relevant. I need 
NukeStudio to render the comp container starting at frame 1200 (I 
don't care if it keeps rendering the rest but I need it to start at 
clip frame 1200).

How do you achieve this?
I thought I'd trick it by trimming the first 1200 frame of the comp 
container in the timeline - turns out it still renders everything 
starting with frame 1.


So, on my wish list would be:
A - finally make the Nunke (aka "comp") viewer play back sound
B - have some control where a comp container is rendered from, e.g. 
start at where the play head sits in the timeline, obey in and out 
points, trimming etc


Any cool tips or tricks here?

Cheers,
frank


--
ohufxLogo 50x50  	*vfx compositing 
 | *workflow 
customisation and consulting 
* *




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Re: [Nuke-users] NukeStudio - control frame server renders for comp container

2015-11-23 Thread Phillip Lange
Hi Frank

Could you make two discreet shots from the one clip ?

That way you'd have one comp container fro 1=>1199 and another one for
1200=>1700 ?

If you've already done the comp for the whole shot you could just import
that into the new shots and render each one from the timeline separately.

But yeah I agree more control of the frame server in general is high up on
my wishlist.

Good luck

Phill.




On Tue, Nov 24, 2015 at 5:12 PM, Frank Rueter|OHUfx  wrote:

> and for a bit of fun trivia )sorry for the monologue):
> with the write node's lifetime range set, I get non-descriptive errors
> when rendering in the timeline (F7 on the comp container) but rendering in
> the node graph (F7 on the Write node) seems to work fine.
>
>
>
>
> On 11/24/2015 07:08 PM, Frank Rueter|OHUfx wrote:
>
> to follow up my own question with an answer:
> using the Write node's lifetime range seems to work, so the frame server
> just zips up to the frame the Write node starts being active on.
>
>
> On 11/24/2015 06:51 PM, Frank Rueter|OHUfx wrote:
>
> Hi all,
>
> quick question for those who have used NukeStudio a bit more than me:
> I have a comp container for a shot that is about 1700 frames and I need to
> adjust an animation to match sound/narration around frame 1200.
> So, in my workflow I'd like to adjust key frames and cache the viewer to
> play it back with audio - turns out the Nuke viewer still can't do it even
> when launched as NukeStudio - boo!
> So I switch back to the timeline and render the comp container. However, i
> don't want the frame server to render the first 1200 frames cause there is
> nothing there that's sounds relevant. I need NukeStudio to render the comp
> container starting at frame 1200 (I don't care if it keeps rendering the
> rest but I need it to start at clip frame 1200).
> How do you achieve this?
> I thought I'd trick it by trimming the first 1200 frame of the comp
> container in the timeline - turns out it still renders everything starting
> with frame 1.
>
> So, on my wish list would be:
> A - finally make the Nunke (aka "comp") viewer play back sound
> B - have some control where a comp container is rendered from, e.g. start
> at where the play head sits in the timeline, obey in and out points,
> trimming etc
>
> Any cool tips or tricks here?
>
> Cheers,
> frank
>
>
> --
> [image: ohufxLogo 50x50]  *vfx compositing
>  | workflow customisation and
> consulting  *
>
>
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>
>
>
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Re: [Nuke-users] NukeStudio - control frame server renders for comp container

2015-11-23 Thread Frank Rueter|OHUfx

Yes, I could, true.
Using the Write node's frame range rather than it's lifetime seems to 
work though. I just need to remember to reset that when I'm done.


On 11/24/2015 07:17 PM, Phillip Lange wrote:

Hi Frank

Could you make two discreet shots from the one clip ?

That way you'd have one comp container fro 1=>1199 and another one for 
1200=>1700 ?


If you've already done the comp for the whole shot you could just 
import that into the new shots and render each one from the timeline 
separately.


But yeah I agree more control of the frame server in general is high 
up on my wishlist.


Good luck

Phill.




On Tue, Nov 24, 2015 at 5:12 PM, Frank Rueter|OHUfx > wrote:


and for a bit of fun trivia )sorry for the monologue):
with the write node's lifetime range set, I get non-descriptive
errors when rendering in the timeline (F7 on the comp container)
but rendering in the node graph (F7 on the Write node) seems to
work fine.




On 11/24/2015 07:08 PM, Frank Rueter|OHUfx wrote:

to follow up my own question with an answer:
using the Write node's lifetime range seems to work, so the frame
server just zips up to the frame the Write node starts being
active on.


On 11/24/2015 06:51 PM, Frank Rueter|OHUfx wrote:

Hi all,

quick question for those who have used NukeStudio a bit more
than me:
I have a comp container for a shot that is about 1700 frames and
I need to adjust an animation to match sound/narration around
frame 1200.
So, in my workflow I'd like to adjust key frames and cache the
viewer to play it back with audio - turns out the Nuke viewer
still can't do it even when launched as NukeStudio - boo!
So I switch back to the timeline and render the comp container.
However, i don't want the frame server to render the first 1200
frames cause there is nothing there that's sounds relevant. I
need NukeStudio to render the comp container starting at frame
1200 (I don't care if it keeps rendering the rest but I need it
to start at clip frame 1200).
How do you achieve this?
I thought I'd trick it by trimming the first 1200 frame of the
comp container in the timeline - turns out it still renders
everything starting with frame 1.

So, on my wish list would be:
A - finally make the Nunke (aka "comp") viewer play back sound
B - have some control where a comp container is rendered from,
e.g. start at where the play head sits in the timeline, obey in
and out points, trimming etc

Any cool tips or tricks here?

Cheers,
frank


-- 
ohufxLogo 50x50  	*vfx compositing

 | *workflow
customisation and consulting
* *



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