There is the blurred inside knob which blurres the sharp area too to
make the transition smoother to the blurred/defocused areas ...
I think it defaults to be switched on.
Cheers
Johannes
On 11/13/2014 04:55 AM, Darren Coombes wrote:
Anyone have issues with zdefocus node where what is meant to
Anyone have issues with zdefocus node where what is meant to be in focus, using
the position picker still gets blurred just a little, and doesn't seem to be in
focus 100%?
Thanks.
Darren Coombes
Check out some of my work...
www.vimeo.com/darrencoombes
Mob: +61 418 631 079
Skype:
ZDefocus's focal point is not animatable, but the focal plane is, which
can achieve the same result (the focal point is just used to control
where in the viewer to sample the depth to populate the focal plane knob).
If you're trying to expression link the focal point to a tracker (for
Does anyone have info on how to do a follow focus with ZDefocus? The focal
point knob has no expression links or animation options.
--
Cheers,
-Daniel
Daniel L Smith
VFX Supervisor Stereographer
Foundry Certified NUKE Instructor
http://www.danimation.com
716-435-0735 3df...@gmail.com
You can still ctrl+drag say a translate knob from a transform node into the
focal point knob. It'll link it with an expression and you could put your
expression or animation in the translate knob.
On Fri, Sep 12, 2014 at 3:49 PM, Danimator 3df...@gmail.com wrote:
Does anyone have info on how to
Hello All,
I am trying to setup a script that would let you drive the ZDefocus knob
focal length (C) with an axis node. The issue that I am running into is
that this value only updates when the users moves the focal point widget.
But the focal point can not be driven with a curve. To get around
From: Doug Wilkinson [d...@buck.tv]
Sent: 06 February 2014 22:37
To: Nuke user discussion
Subject: Re: [Nuke-users] ZDefocus buggy?
Yea i've noticed this with zdefocus. i don't think that clamping fixed this
issue.
On Tue, Feb 4, 2014 at 6:50 PM, Frank Rueter
fr
Thank you guys for the reply!
I double checked the sequence again and there where no NaNs what so
ever. Guess I'll hope they had that fixed in newer versions.
Thanks!
Falko
Zitat von Doug Wilkinson d...@buck.tv:
Yea i've noticed this with zdefocus. i don't think that clamping fixed this
Falko
If possible it would be great if you could share the image and the node
with supp...@thefoundry.co.uk so we can track down the issue and squash it
in future versions.
Also have you tried it with Nuke 8 at all?
--
Deke Kincaid
Creative Specialist
The Foundry
Skype: dekekincaid
Tel: (310)
Yea i've noticed this with zdefocus. i don't think that clamping fixed this
issue.
On Tue, Feb 4, 2014 at 6:50 PM, Frank Rueter fr...@beingfrank.info wrote:
I have had this with an earlier version of ZDefocus but not recently.
Checking for NaNs is definitely a good idea.
On 05/02/14
Hi Nukers,
has anyone of you guys ever got wierd artifacts (infinite color
values) or unstable comps using ZDefocus?
It happened twice now in two different companies with two different
projects and two different version of nuke (NukeX 7.0v6 NUKEX 7.0v9).
It appears on random frames (in
Any chance there are NANs in the renders?
Mental Ray?
R
On Feb 4, 2014 10:23 AM, Falko Paeper falko.pae...@filmakademie.de
wrote:
Hi Nukers,
has anyone of you guys ever got wierd artifacts (infinite color values) or
unstable comps using ZDefocus?
It happened twice now in two different
I have had this with an earlier version of ZDefocus but not recently.
Checking for NaNs is definitely a good idea.
On 05/02/14 15:27, Ryan O'Phelan wrote:
Any chance there are NANs in the renders?
Mental Ray?
R
On Feb 4, 2014 10:23 AM, Falko Paeper falko.pae...@filmakademie.de
yes, I have. especially the gamma option will screw up your image in a
way that may cause NANs. bit m in the bum big time on a recent show.
it's a great new node though, I just hope the polish it a bit to avoid
these things
On 23/04/13 11:17, Howard Jones wrote:
Has anyone noticed that the
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