Re: [Nuke-users] Input Process not concatenating

2016-10-17 Thread Michael Garrett
Right, I was going to add that maybe "concatenate" is too Shake-eque a descriptor when referring to colour. The key thing I meant is "passes through the full float value". On 17 October 2016 at 21:51, christoph manz wrote: > On 10/17/16 at 3:32 AM, michaeld...@gmail.com (Michael Garrett) wrote:

Re: [Nuke-users] Input Process not concatenating

2016-10-17 Thread christoph manz
On 10/17/16 at 3:32 AM, michaeld...@gmail.com (Michael Garrett) wrote: Operationally Nuke wont concatenate any colour ops, only transforms. Er, are you sure about that? ;D I guess it depends on the definition of "concatenate", but if you use it in the way shake used it, according to the foun

Re: [Nuke-users] Input Process not concatenating

2016-10-17 Thread Michael Garrett
upport.thefoundry.co.uk < > nuke-users-boun...@support.thefoundry.co.uk> on behalf of Tahl < > tahlni...@hotmail.com> > *Sent:* Tuesday, 18 October 2016 12:01:02 AM > *To:* Nuke user discussion > *Subject:* Re: [Nuke-users] Input Process not concatenating > >

Re: [Nuke-users] Input Process not concatenating

2016-10-17 Thread Tahl
and it went to the list ! From: nuke-users-boun...@support.thefoundry.co.uk on behalf of Tahl Sent: Tuesday, 18 October 2016 12:01:02 AM To: Nuke user discussion Subject: Re: [Nuke-users] Input Process not concatenating Replying offlist. typical. I am on

Re: [Nuke-users] Input Process not concatenating

2016-10-17 Thread Tahl
Replying offlist. typical. I am on a PC and dont have nuke installed. Order of operation should be Image->CDL->display LUT. So unless there is something in the CDL that is restricting the data being passed to the display, I would say the issue is caused by the display buffer and what is being