Re: [Nuke-users] WriteGeo Transformed Camera Export
I confirm that this never worked... If you combine both transformations via expressions in a new camera, the export should work. --- "beam me up scotty" glouk [5] [6] Le 19.05.2017 10:24, Vincent Langer a écrit : > same thing with alembic export. > > So I think it is a bug and I will report it. Strange that nobody noticed it > before. > > @Mads: > Thanks I will try that > cheers, Vincent > > 2017-05-19 8:45 GMT+02:00 Mads Hagbarth Damsbo: > > If you add the matrix from the camera and axis into a new camera node, then > bake the animation. It should do it. > (Maybe there is a easier way?) > > fre. 19. maj 2017 kl. 01.29 skrev Ari Rubenstein : > > I wonder if writeGeo output to Alembic instead of fbx would incorporate the > axis info ? > > Sent from my iPhone > > On May 17, 2017, at 12:20 PM, Vincent Langer wrote: > > Hi there, > > I would like to Export a camera which is animated itself and also transformed > by another animated axis > > If I try to export the camera with WriteGeo as a fbx the axis animation is > ignored. > Am I doing something wrong? > > Workaround so far would be to export the axis too and setting it up in my DCC > of choice. > > BUT why? > > cheers, > Vincent > > -- > > Vincent Langer > Uhlandstr. 29 > 71634 Ludwigsburg > +49 176 965 177 61 [1] > www.vincentlanger.com [2] > ___ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ [3] > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users [4] > ___ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ [3] > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users [4] -- Best regards. Mads Hagbarth Lund ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ [3] http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users [4] -- Vincent Langer Uhlandstr. 29 71634 Ludwigsburg +49 176 965 177 61 www.vincentlanger.com [2] ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users Links: -- [1] tel:+49%20176%2096517761 [2] http://www.vincentlanger.com [3] http://forums.thefoundry.co.uk/ [4] http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users [5] http://http//www.imdb.com/name/nm0522119/ [6] http://demo.glouk.org___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] WriteGeo Transformed Camera Export
same thing with alembic export. So I think it is a bug and I will report it. Strange that nobody noticed it before. @Mads: Thanks I will try that cheers, Vincent 2017-05-19 8:45 GMT+02:00 Mads Hagbarth Damsbo: > If you add the matrix from the camera and axis into a new camera node, > then bake the animation. It should do it. > (Maybe there is a easier way?) > > > fre. 19. maj 2017 kl. 01.29 skrev Ari Rubenstein : > >> I wonder if writeGeo output to Alembic instead of fbx would incorporate >> the axis info ? >> >> Sent from my iPhone >> >> On May 17, 2017, at 12:20 PM, Vincent Langer >> wrote: >> >> Hi there, >> >> I would like to Export a camera which is animated itself and also >> transformed by another animated axis >> >> If I try to export the camera with WriteGeo as a fbx the axis animation >> is ignored. >> Am I doing something wrong? >> >> Workaround so far would be to export the axis too and setting it up in my >> DCC of choice. >> >> BUT why? >> >> cheers, >> Vincent >> >> >> -- >> Vincent Langer >> Uhlandstr. 29 >> 71634 Ludwigsburg >> +49 176 965 177 61 <+49%20176%2096517761> >> www.vincentlanger.com >> >> ___ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> ___ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > -- > Best regards. Mads Hagbarth Lund > > ___ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > -- Vincent Langer Uhlandstr. 29 71634 Ludwigsburg +49 176 965 177 61 www.vincentlanger.com ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] WriteGeo Transformed Camera Export
If you add the matrix from the camera and axis into a new camera node, then bake the animation. It should do it. (Maybe there is a easier way?) fre. 19. maj 2017 kl. 01.29 skrev Ari Rubenstein: > I wonder if writeGeo output to Alembic instead of fbx would incorporate > the axis info ? > > Sent from my iPhone > > On May 17, 2017, at 12:20 PM, Vincent Langer > wrote: > > Hi there, > > I would like to Export a camera which is animated itself and also > transformed by another animated axis > > If I try to export the camera with WriteGeo as a fbx the axis animation is > ignored. > Am I doing something wrong? > > Workaround so far would be to export the axis too and setting it up in my > DCC of choice. > > BUT why? > > cheers, > Vincent > > > -- > Vincent Langer > Uhlandstr. 29 > 71634 Ludwigsburg > +49 176 965 177 61 > www.vincentlanger.com > > ___ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > ___ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Best regards. Mads Hagbarth Lund ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] WriteGeo Transformed Camera Export
I wonder if writeGeo output to Alembic instead of fbx would incorporate the axis info ? Sent from my iPhone > On May 17, 2017, at 12:20 PM, Vincent Langerwrote: > > Hi there, > > I would like to Export a camera which is animated itself and also transformed > by another animated axis > > If I try to export the camera with WriteGeo as a fbx the axis animation is > ignored. > Am I doing something wrong? > > Workaround so far would be to export the axis too and setting it up in my DCC > of choice. > > BUT why? > > cheers, > Vincent > > > -- > Vincent Langer > Uhlandstr. 29 > 71634 Ludwigsburg > +49 176 965 177 61 > www.vincentlanger.com > ___ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users