Re: [Ohrrpgce] FMF Fortnightly

2008-02-18 Thread Ralph Versteegen
On Feb 18, 2008 8:47 PM, S'orlok Reaves [EMAIL PROTECTED] wrote: The latest fortnightly of the FMF is up: http://fmf.ohrdev.com/files/fortnightly/webdemo.jnlp Be warned that it's rigged: - You can only play WH - You start at the castle The idea is to show you all how plotscripting is

Re: [Ohrrpgce] FMF Fortnightly

2008-02-18 Thread S'orlok Reaves
What's wrong with NPCTAG? James walks too fast. I'm serious! I manually compiled the castle script, so that's the only one you can test. To get past the plot boulders, you need to talk to James. But, currently, he walks too fast; it's hard to catch him. I didn't want people to get frustrated

[Ohrrpgce] SVN: teeemcee/1938 Improve inputstring touchiness, wrong mapping for numpad 2.

2008-02-18 Thread subversion
teeemcee 2008-02-18 03:21:43 -0800 (Mon, 18 Feb 2008) 231 Improve inputstring touchiness, wrong mapping for numpad 2. I think that inputstring shouldn't accept numpad numbers as input, game and custom don't, and it looks silly that arrow keys are mapped to numbers. Maybe I'll change this. --- U

Re: [Ohrrpgce] FMF Fortnightly

2008-02-18 Thread Keith Gable
On Sun, 2008-02-17 at 23:47 -0800, S'orlok Reaves wrote: The latest fortnightly of the FMF is up: http://fmf.ohrdev.com/files/fortnightly/webdemo.jnlp Be warned that it's rigged: - You can only play WH - You start at the castle The idea is to show you all how plotscripting is coming

[Ohrrpgce] [Bug 603] Shops ignore default item value for buy/sell prices

2008-02-18 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=603 [EMAIL PROTECTED] changed: What|Removed |Added Summary|Shop's ignore default item |Shops ignore

[Ohrrpgce] SVN: james/1940 Replace the darkest of the dark blues in the new palette with black,

2008-02-18 Thread subversion
james 2008-02-18 09:14:33 -0800 (Mon, 18 Feb 2008) 271 Replace the darkest of the dark blues in the new palette with black, so you can have non-transparent pure-black in maptiles again. Also re-generated the default palette in common.bas, since I slightly screwed it up by importing from

[Ohrrpgce] SVN: james/1941 Add Vikings of Midgard palette to the import folder

2008-02-18 Thread subversion
james 2008-02-18 09:27:53 -0800 (Mon, 18 Feb 2008) 186 Add Vikings of Midgard palette to the import folder Update distrib.bat so that master palette import folder gets included. Update debian package scripts to exclude obsolete ohrrpgce.mas --- U wip/distrib.bat A wip/import/Master