Re: [Ohrrpgce] SVN: james/5480 Attacks base stat is now allowed to be max stats,

2012-12-08 Thread Ralph Versteegen
The base stat browser menu is neat! A couple months ago I discussed improvements to damage calculation and couldn't decide on handling max stats. I'm happy with the way you've done this (though I think I'll split the attack stat up into two field, eg. Attacker Max Stat and HP. That'll make it

Re: [Ohrrpgce] SVN: james/5467 Remove the F8 and F9 debug keys for manipulating gen() and gmap()

2012-12-08 Thread Ralph Versteegen
Thank goodness! I dragged my feet long enough. I am going to add all the other debug menus to this too. On 6 December 2012 06:48, subvers...@hamsterrepublic.com wrote: james 2012-12-05 09:48:25 -0800 (Wed, 05 Dec 2012) 378 Remove the F8 and F9 debug keys for manipulating gen() and gmap()

Re: [Ohrrpgce] SVN: james/5467 Remove the F8 and F9 debug keys for manipulating gen() and gmap()

2012-12-08 Thread Ralph Versteegen
Since this will be the main debug key, perhaps I should change this to something easier to find, like F2, and shuffle the other keys around a bit. I wonder how many people use quick saving/loading. On 8 December 2012 23:30, Ralph Versteegen teeem...@gmail.com wrote: Thank goodness! I dragged my

Re: [Ohrrpgce] SVN: james/5467 Remove the F8 and F9 debug keys for manipulating gen() and gmap()

2012-12-08 Thread James Paige
I am ready attached to F2/F3 for quicksave and quickload. However, I am not attached to any of the other F-keys so shuffle them around as you see fit. I think F6 and F7 should be remove entirely, I don't find them useful in their current form at all. And honestly, I guess I could get used to

Re: [Ohrrpgce] SVN: james/5480 Attacks base stat is now allowed to be max stats,

2012-12-08 Thread James Paige
I am glad you like it :) I am confused about what you mean by splitting the attack stat. Can you explain? As for increasing the number of stats, I was thinking that switching to reload format would help. That way we could store base attack stat in some slightly more structured way, rather

Re: [Ohrrpgce] SVN: james/5480 Attacks base stat is now allowed to be max stats,

2012-12-08 Thread David Gowers
I thought the meaning of 'splitting the attack stat' was to reduce the number of enumerated values; to have only two related options in base stat, 'attacker stat' and 'target stat', with the selection of which stat to use in a separate field. On Sun, Dec 9, 2012 at 12:48 PM, James Paige

Re: [Ohrrpgce] SVN: james/5480 Attacks base stat is now allowed to be max stats,

2012-12-08 Thread James Paige
Oh, yeah, that makes perfect sense. I am on the trolly now! --- James On Sun, Dec 09, 2012 at 01:03:01PM +1030, David Gowers wrote: I thought the meaning of 'splitting the attack stat' was to reduce the number of enumerated values; to have only two related options in base stat,

[Ohrrpgce] SVN: james/5483 Create the heroes.reld lump

2012-12-08 Thread subversion
james 2012-12-08 20:38:05 -0800 (Sat, 08 Dec 2012) 193 Create the heroes.reld lump Currently contains nothing but names. It is not read yet, just saved. heroes.reld and gamename.dt0 can be saved in parallel for a while. (maybe even in beelzebufo?) --- U wip/loading.bi U wip/loading.rbas

Re: [Ohrrpgce] SVN: james/5483 Create the heroes.reld lump

2012-12-08 Thread James Paige
On Sat, Dec 08, 2012 at 08:38:06PM -0800, subvers...@hamsterrepublic.com wrote: james 2012-12-08 20:38:05 -0800 (Sat, 08 Dec 2012) 193 Create the heroes.reld lump Currently contains nothing but names. It is not read yet, just saved. heroes.reld and gamename.dt0 can be saved in parallel for

[Ohrrpgce] SVN: james/5484 Write more data to heroes.reld

2012-12-08 Thread subversion
james 2012-12-08 21:07:59 -0800 (Sat, 08 Dec 2012) 57 Write more data to heroes.reld (still not completed yet) --- U wip/loading.bi U wip/loading.rbas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org