[Ohrrpgce] SVN: james/907 Walkabout sprite palettes are now autodetected from hero and NPC

2006-11-16 Thread subversion
james 2006-11-16 11:38:24 -0800 (Thu, 16 Nov 2006) 126 Walkabout sprite palettes are now autodetected from hero and NPC data. It is slow. Thank goodness it only has to happen once. --- A games/wander/wander.rpgdir/defpal4.bin A games/wander/wander.rpgdir/defpal6.bin U wip/common.bas U

[Ohrrpgce] SVN: james/909 Removed all defseg/varseg/peek/poke hackery, and replaced it with

2006-11-17 Thread subversion
james 2006-11-17 16:32:54 -0800 (Fri, 17 Nov 2006) 243 Removed all defseg/varseg/peek/poke hackery, and replaced it with an simpler solution, which although still hackey, is not pointer based and is much safer. This does not fix bug 263, but it is part of my clean-up to find the cause of that bug

[Ohrrpgce] SVN: teeemcee/911 Implemented palette.bin

2006-11-17 Thread subversion
teeemcee 2006-11-17 21:53:00 -0800 (Fri, 17 Nov 2006) 553 Implemented palette.bin When you load an RPG, the MAS file is converted to the new format. Allmodex and the backends use a RPGcolor(256) array to represent a palette Ditched a few instances of passing a buffer to allmodex palette

[Ohrrpgce] SVN: teeemcee/918 The top 16 bits of globals variables are now saved.

2006-11-18 Thread subversion
teeemcee 2006-11-18 09:45:11 -0800 (Sat, 18 Nov 2006) 51 The top 16 bits of globals variables are now saved. --- U wip/moresubs.bas U wip/yetmore.bas U wip/yetmore2.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/920 fix compilation error with FB 0.15b (different scope rules caused collis

2006-11-19 Thread subversion
james 2006-11-19 15:39:21 -0800 (Sun, 19 Nov 2006) 121 fix compilation error with FB 0.15b (different scope rules caused collision between palbuf() and palbuf() in loadpalette) --- U wip/common.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: james/931 Added two plotscripting commands to check whether or not a hero/NPC is b

2006-11-25 Thread subversion
james 2006-11-25 03:30:35 -0800 (Sat, 25 Nov 2006) 89 Added two plotscripting commands to check whether or not a hero/NPC is blocked by a wall --- U wip/docs/plotdict.xml U wip/game.bas U wip/plotscr.hsd U wip/whatsnew.txt U wip/yetmore.bas

[Ohrrpgce] SVN: pkmnfrk/936 A couple of related changes:

2006-11-27 Thread subversion
pkmnfrk 2006-11-27 11:36:04 -0800 (Mon, 27 Nov 2006) 915 A couple of related changes: First, a timer feature. A timer is a count down of sorts, at the end of which something happens (either game over, or a plotscript). It has the ability to run during a battle, and if it runs out during such a

[Ohrrpgce] SVN: james/940 Plip-Tamer: A plotscripted color-matching game that makes extensive

2006-12-01 Thread subversion
james 2006-12-01 16:15:32 -0800 (Fri, 01 Dec 2006) 182 Plip-Tamer: A plotscripted color-matching game that makes extensive use of various new plotscripting features. Like Baby Bob, I might embed this in Wandering Hamster sometime later. --- A games/pliptamer/ A games/pliptamer/Color-Match.hss

[Ohrrpgce] SVN: pkmnfrk/945 Fixing bug 274 (Ascii from string: position off by 1), and updating what

2006-12-04 Thread subversion
pkmnfrk 2006-12-04 17:52:53 -0800 (Mon, 04 Dec 2006) 106 Fixing bug 274 (Ascii from string: position off by 1), and updating whatsnew.txt for a few of my commits. --- U wip/whatsnew.txt U wip/yetmore.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: pkmnfrk/948 now writes out a simple loop point (RPG Maker style, H6F controller) fo

2006-12-06 Thread subversion
pkmnfrk 2006-12-05 21:18:58 -0800 (Tue, 05 Dec 2006) 80 now writes out a simple loop point (RPG Maker style, H6F controller) for bams. --- U wip/bam2mid.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/959 clarification of getheroname documentation with example on how to get th

2006-12-12 Thread subversion
james 2006-12-12 09:50:04 -0800 (Tue, 12 Dec 2006) 97 clarification of getheroname documentation with example on how to get the walkabout leader's name --- U wip/docs/plotdict.xml ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/964 Another fix to the nightly build script

2006-12-20 Thread subversion
james 2006-12-20 10:14:03 -0800 (Wed, 20 Dec 2006) 40 Another fix to the nightly build script --- U wip/nightly-gfx-music.bat ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/965 Updated information in README-nightly.txt to reflect the current nightly

2006-12-20 Thread subversion
james 2006-12-20 11:45:19 -0800 (Wed, 20 Dec 2006) 86 Updated information in README-nightly.txt to reflect the current nightly build system --- U wip/README-nightly.txt ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/966 typo in documentation for string compare

2006-12-21 Thread subversion
james 2006-12-21 16:27:46 -0800 (Thu, 21 Dec 2006) 40 typo in documentation for string compare --- U wip/docs/plotdict.xml ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/970 New commands for dealing with 32-bit colors (get/set color, rgb, extract

2007-01-02 Thread subversion
pkmnfrk 2007-01-02 19:48:48 -0800 (Tue, 02 Jan 2007) 341 New commands for dealing with 32-bit colors (get/set color, rgb, extract color), see the plot dict for more details. Also, moved the RGBcolor UDT OUT of gfx.bi, and into udts.bi, where it belonged. Also also, upgraded RGBcolor to use a

[Ohrrpgce] SVN: pkmnfrk/971 Erhem, I got distracted while writing the docs, and simultaneously didn'

2007-01-02 Thread subversion
pkmnfrk 2007-01-02 20:28:21 -0800 (Tue, 02 Jan 2007) 183 Erhem, I got distracted while writing the docs, and simultaneously didn't finish updating them, and broke them. Fixed now. Also, fixed a latent bug in the wiki importing stylesheet. --- U wip/docs/plotdict.xml U wip/docs/wikiimport.xsl

[Ohrrpgce] SVN: james/973 add bam2mid.exe to nightly build

2007-01-09 Thread subversion
james 2007-01-09 10:09:55 -0800 (Tue, 09 Jan 2007) 32 add bam2mid.exe to nightly build --- U wip/b2m.bas A wip/bam2mid.txt UU wip/distrib-nightly-win.bat A wip/make-bam2mid.bat ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/974 scripting command main menu, which simply brings up the main menu. I h

2007-01-11 Thread subversion
james 2007-01-11 11:22:17 -0800 (Thu, 11 Jan 2007) 420 scripting command main menu, which simply brings up the main menu. I have tested it, and it seems fine. The code to implement it was so simple, I am puzzled as to why I did not implement it way back when I added the other menu-related

[Ohrrpgce] SVN: james/975 Wander: New music from Cartlemmy

2007-01-12 Thread subversion
james 2007-01-12 14:05:12 -0800 (Fri, 12 Jan 2007) 122 Wander: New music from Cartlemmy Menu sound effects A rope ladder on the roof of castle flanat Assorted other small fixes --- A games/wander/music/ A games/wander/music/Cartlemmy - Tilde Groove (3).mid A games/wander/music/Cartlemmy -

[Ohrrpgce] SVN: james/977 fixed broken bam2mid.exe nightly build

2007-01-18 Thread subversion
james 2007-01-18 15:36:02 -0800 (Thu, 18 Jan 2007) 38 fixed broken bam2mid.exe nightly build --- U wip/distrib-nightly-win.bat U wip/make-bam2mid.bat ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/978 Fixed bug 59, Vehicle mount/dismount buggy if leader is not in first sl

2007-01-18 Thread subversion
teeemcee 2007-01-18 18:18:26 -0800 (Thu, 18 Jan 2007) 450 Fixed bug 59, Vehicle mount/dismount buggy if leader is not in first slot in party Added some documentation for the veh() array to udts.bi, which seemed like the best place for it While fixing this bug, I noticed that vehicles are really

[Ohrrpgce] SVN: james/979 Fix whatsnew.txt to accurately reflect the supported sound effects forma

2007-01-22 Thread subversion
james 2007-01-22 12:08:51 -0800 (Mon, 22 Jan 2007) 74 Fix whatsnew.txt to accurately reflect the supported sound effects formats --- U wip/whatsnew.txt ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/980 hamsterrepublic.com: upload stable mirror to new hamsterrepublic.com hos

2007-01-24 Thread subversion
james 2007-01-24 09:28:37 -0800 (Wed, 24 Jan 2007) 73 hamsterrepublic.com: upload stable mirror to new hamsterrepublic.com host --- U web/mirror/wiki/mirror.sh ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/981 Nightly WIP scripts now also upload to the new hamsterrepublic.com host.

2007-01-24 Thread subversion
james 2007-01-24 09:47:42 -0800 (Wed, 24 Jan 2007) 150 Nightly WIP scripts now also upload to the new hamsterrepublic.com host. Also fixed native2 music backend build to include audiere.dll and audwrap.dll --- U wip/distrib-nightly-win.bat U wip/distrib-nightly.sh U

[Ohrrpgce] SVN: james/982 It never ceases to amaze me how much DOS batch language sucks.

2007-01-24 Thread subversion
james 2007-01-24 11:00:10 -0800 (Wed, 24 Jan 2007) 224 It never ceases to amaze me how much DOS batch language sucks. When a label is longer than 8 letters, the rest of the label is quietly ignored, which was causing an infinite loop in my most recent changes to this batch file --- U

[Ohrrpgce] SVN: james/983 Linux: fix a bug in mkdir wrapper for directories with spaces in the nam

2007-01-25 Thread subversion
james 2007-01-25 10:06:49 -0800 (Thu, 25 Jan 2007) 243 Linux: fix a bug in mkdir wrapper for directories with spaces in the name. This was breaking linux temp-dir creation, making games with spaces in the names unloadable even since the addition of support for running multiple games

[Ohrrpgce] SVN: james/984 Minor commenting and cleanup of sequential projectile attack animation.

2007-01-25 Thread subversion
james 2007-01-25 11:22:13 -0800 (Thu, 25 Jan 2007) 158 Minor commenting and cleanup of sequential projectile attack animation. This change does not fix bug 184, but will hopefully make it a little easier to debug --- U wip/bmod.bas ___ ohrrpgce

[Ohrrpgce] SVN: james/985 Fix for bug 186: Dead enemies can be attacked over and over again

2007-01-25 Thread subversion
james 2007-01-25 15:50:42 -0800 (Thu, 25 Jan 2007) 65 Fix for bug 186: Dead enemies can be attacked over and over again --- U wip/bmod.bas U wip/whatsnew.txt ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/987 Added none option to map and battle music, previous none renamed to

2007-01-31 Thread subversion
teeemcee 2007-01-31 19:19:50 -0800 (Wed, 31 Jan 2007) 852 Added none option to map and battle music, previous none renamed to silence A map with music set to none continues after a battle to play the music that it was playing before the battle, this seemed the most logical. Victory music is

[Ohrrpgce] SVN: pkmnfrk/988 Beginning fixing of weapon placement. Right now, standard (step) attacks

2007-02-01 Thread subversion
pkmnfrk 2007-02-01 20:41:36 -0800 (Thu, 01 Feb 2007) 79 Beginning fixing of weapon placement. Right now, standard (step) attacks work. --- U wip/bmodsubs.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/990 Oops, forgot this one before

2007-02-02 Thread subversion
pkmnfrk 2007-02-02 19:34:20 -0800 (Fri, 02 Feb 2007) 29 Oops, forgot this one before --- U wip/const.bi ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/991 Fixing up spin animation. I hereby declare weapon animations to be fix

2007-02-04 Thread subversion
pkmnfrk 2007-02-04 18:50:45 -0800 (Sun, 04 Feb 2007) 76 Fixing up spin animation. I hereby declare weapon animations to be fixed. --- U wip/bmod.bas U wip/bmod.bi U wip/bmodsubs.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/992 Custom now inserts default hand points for old games.

2007-02-04 Thread subversion
pkmnfrk 2007-02-04 19:41:27 -0800 (Sun, 04 Feb 2007) 523 Custom now inserts default hand points for old games. These points are bogus in terms of actually being on the hero's hands, BUT they reproduce old weapon behaviour. I've tried to minimise the damage to games that already use hand points

[Ohrrpgce] SVN: james/993 stop uploading nightly source to old hamsterrepublic.com host

2007-02-05 Thread subversion
james 2007-02-05 08:57:23 -0800 (Mon, 05 Feb 2007) 61 stop uploading nightly source to old hamsterrepublic.com host --- U wip/distrib-nightly.sh ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/996 No longer upload wiki stable copy to old hamsterrepublic.com host

2007-02-06 Thread subversion
james 2007-02-06 08:27:53 -0800 (Tue, 06 Feb 2007) 65 No longer upload wiki stable copy to old hamsterrepublic.com host --- U web/mirror/wiki/mirror.sh ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/997 Hspeak compiles fine with the Free Open-Source 3.0 release of

2007-02-06 Thread subversion
james 2007-02-06 16:08:41 -0800 (Tue, 06 Feb 2007) 129 Hspeak compiles fine with the Free Open-Source 3.0 release of Euphoria. Removing references to the closed/commercial 2.2 version --- U wip/distrib.bat U wip/hspeak.exw U wip/makehspeak.bat ___

[Ohrrpgce] SVN: james/999 Mike's change to bam2mid.bas was redundant to the existing b2m.bas

2007-02-07 Thread subversion
james 2007-02-07 19:38:53 -0800 (Wed, 07 Feb 2007) 288 Mike's change to bam2mid.bas was redundant to the existing b2m.bas but I liked it better, so I am removing b2m.bas. * Added usage message for when bam2mid.exe is called with no arguments * Fixed a bug where bam2mid would be confused by extra

[Ohrrpgce] SVN: james/1002 gfx_sdl: now fully playable

2007-02-08 Thread subversion
james 2007-02-08 11:40:33 -0800 (Thu, 08 Feb 2007) 257 gfx_sdl: now fully playable * keyboard support works, capslock and numpad still need testing. * mouse implemented, tested, but middle and right buttons switched. * joystick implemented, untested * fullscreen works, no zoom yet * only tested on

[Ohrrpgce] SVN: james/1003 gfx_sdl: now supports zooming, although it is rather slow right now

2007-02-08 Thread subversion
james 2007-02-08 13:41:33 -0800 (Thu, 08 Feb 2007) 68 gfx_sdl: now supports zooming, although it is rather slow right now --- U wip/gfx_sdl.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/1004 gfx_sdl: rewrote zoom to use memcpy zoom is now about 50% faster.

2007-02-08 Thread subversion
james 2007-02-08 14:26:30 -0800 (Thu, 08 Feb 2007) 113 gfx_sdl: rewrote zoom to use memcpy zoom is now about 50% faster. zoom 2 is now the default, just like in gfx_fb --- U wip/gfx_sdl.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/1009 the script debug screen now shows name instead of id, more useful

2007-02-08 Thread subversion
teeemcee 2007-02-08 22:32:12 -0800 (Thu, 08 Feb 2007) 65 the script debug screen now shows name instead of id, more useful --- U wip/common.bas U wip/yetmore.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/1010 Fix FB0.15 support break in r1008

2007-02-08 Thread subversion
teeemcee 2007-02-08 22:39:26 -0800 (Thu, 08 Feb 2007) 33 Fix FB0.15 support break in r1008 --- U wip/game.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: james/1011 fix bug 297 (getkey hang when exiting custom)

2007-02-09 Thread subversion
james 2007-02-09 10:21:30 -0800 (Fri, 09 Feb 2007) 169 fix bug 297 (getkey hang when exiting custom) Also cleaned up some backend code: * removed unused io_keyispressed from all backends * removed unused backend .bi files --- U wip/gfx.bi U wip/gfx_alleg.bas D wip/gfx_alleg.bi U

[Ohrrpgce] SVN: pkmnfrk/1012 Layers! Yay! In the map editor, use Ctrl-L to enable the new layers, Alt

2007-02-09 Thread subversion
pkmnfrk 2007-02-09 17:30:34 -0800 (Fri, 09 Feb 2007) 441 Layers! Yay! In the map editor, use Ctrl-L to enable the new layers, Alt-F1/2/3 to enable/disable them quickly, and Ctrl-F1/2/3 to toggle their visibility. Use PgUp and PgDn to switch editing layers. Tiles drawn on layers 1 and 2 (the

[Ohrrpgce] SVN: james/1017 gfx_sdl: Partial fix for bug 300. No longer hangs, but now blanks screen

2007-02-12 Thread subversion
james 2007-02-12 08:54:33 -0800 (Mon, 12 Feb 2007) 85 gfx_sdl: Partial fix for bug 300. No longer hangs, but now blanks screen on getkey:( --- U wip/allmodex.bas U wip/allmodex.bi U wip/gfx.bi U wip/gfx_alleg.bas U wip/gfx_fb.bas U wip/gfx_sdl.bas U wip/gfx_smooth2x.bas

[Ohrrpgce] SVN: james/1019 One more fix for gfx_sdl bug 300

2007-02-12 Thread subversion
james 2007-02-12 16:21:47 -0800 (Mon, 12 Feb 2007) 33 One more fix for gfx_sdl bug 300 --- U wip/allmodex.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: james/1021 Jiggling layers in the map editor!

2007-02-13 Thread subversion
james 2007-02-13 12:14:10 -0800 (Tue, 13 Feb 2007) 537 Jiggling layers in the map editor! While trying to convert some existing Wandering Hamster maps to use layers, I was repeatedly frustrated that I couldn't tell the difference between identical tiles on different layers (I kept accadentally

[Ohrrpgce] SVN: james/1022 Tile editor now keeps track of a different currently-selected tile for

2007-02-13 Thread subversion
james 2007-02-13 22:27:08 -0800 (Tue, 13 Feb 2007) 288 Tile editor now keeps track of a different currently-selected tile for each layer. This helps my own workflow emmensely (think water on layer 1, coastline on layer 2) but I can imagine some workflows that would be hindered by this, so if

[Ohrrpgce] SVN: james/1024 Fix bug 267: make sure palette gets saved when exiting sprite drawing sc

2007-02-14 Thread subversion
james 2007-02-14 11:17:18 -0800 (Wed, 14 Feb 2007) 77 Fix bug 267: make sure palette gets saved when exiting sprite drawing screen --- U wip/drawing.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/1036 Fixing bug 273

2007-02-15 Thread subversion
pkmnfrk 2007-02-15 17:39:44 -0800 (Thu, 15 Feb 2007) 15 Fixing bug 273 --- U wip/yetmore.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/1038 Fix for bug 302

2007-02-15 Thread subversion
pkmnfrk 2007-02-15 19:06:08 -0800 (Thu, 15 Feb 2007) 310 Fix for bug 302 Also, cleaned up the editor code for handling layers. With the wrappers for setting the enabledness/visibility of layers, there's no need to explicitly check for layer 0 always being enabled (the wrapper will do that for

[Ohrrpgce] SVN: james/1042 Wander: retrofit all maps using tileset 0 to use layers

2007-02-19 Thread subversion
james 2007-02-19 09:30:26 -0800 (Mon, 19 Feb 2007) 56 Wander: retrofit all maps using tileset 0 to use layers --- U games/wander/readme-wander.txt U games/wander/wander.rpgdir/fixbits.bin U games/wander/wander.rpgdir/wander.dt0 U games/wander/wander.rpgdir/wander.map U

[Ohrrpgce] SVN: james/1043 Fix bug 264

2007-02-20 Thread subversion
james 2007-02-20 10:32:01 -0800 (Tue, 20 Feb 2007) 198 Fix bug 264 Linux: Crash (or browse menu corruption) when exiting from title screen This bug turned out to be *far* simpler than I thought it was. the tmpdir$ folder was getting deleted prematurely --- U wip/yetmore.bas U wip/yetmore2.bas

[Ohrrpgce] SVN: teeemcee/1046 fixing switch, which was broken

2007-02-23 Thread subversion
teeemcee 2007-02-23 16:25:09 -0800 (Fri, 23 Feb 2007) 31 fixing switch, which was broken --- U wip/game.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: james/1047 Documentation fix. partymoney was documented as checkmoney

2007-02-23 Thread subversion
james 2007-02-23 16:57:18 -0800 (Fri, 23 Feb 2007) 58 Documentation fix. partymoney was documented as checkmoney --- U wip/docs/plotdict.xml ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/1048 Fixed a bad bug where script couldn't be run by id, and one which would

2007-02-23 Thread subversion
teeemcee 2007-02-23 18:08:27 -0800 (Fri, 23 Feb 2007) 280 Fixed a bad bug where script couldn't be run by id, and one which would use the wrong names for scripts when you played a 2nd game without quitting. Changed loadrecord into a function: now returns whether or not it was successful.

[Ohrrpgce] SVN: james/1049 Added an extra sanity check to the wiki mirroring script to avoid

2007-02-26 Thread subversion
james 2007-02-26 11:06:31 -0800 (Mon, 26 Feb 2007) 137 Added an extra sanity check to the wiki mirroring script to avoid uploading to the mirror if a segmentation fault is detected in httrack --- U web/mirror/wiki/mirror.sh ___ ohrrpgce mailing list

[Ohrrpgce] SVN: pkmnfrk/1055 Yes, one stupid character. Fix for bug..., whichever one deals with the

2007-03-11 Thread subversion
pkmnfrk 2007-03-11 18:22:28 -0700 (Sun, 11 Mar 2007) 85 Yes, one stupid character. Fix for bug..., whichever one deals with the menu sounds. --- U wip/const.bi ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/1057 Wander: Script for the guards outside Hasim's castle.

2007-03-13 Thread subversion
james 2007-03-13 11:38:21 -0700 (Tue, 13 Mar 2007) 157 Wander: Script for the guards outside Hasim's castle. Beat them and they spin around before dying. Run away, and Bob and James will dash half a screen away. --- U games/wander/wander.rpgdir/lookup1.bin U

[Ohrrpgce] SVN: james/1058 Trivial cosmetic fix to Hspeak's [Press Any Key] message

2007-03-14 Thread subversion
james 2007-03-14 15:53:39 -0700 (Wed, 14 Mar 2007) 57 Trivial cosmetic fix to Hspeak's [Press Any Key] message --- U wip/hspeak.exw ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/1059 Wander: some tile work.

2007-03-20 Thread subversion
james 2007-03-20 09:19:07 -0700 (Tue, 20 Mar 2007) 104 Wander: some tile work. Changed X-Carrot to Rutabaga De-randomized healing items re-pixeled Heavy Guard --- U games/wander/wander.rpgdir/attack.bin U games/wander/wander.rpgdir/defpal6.bin U games/wander/wander.rpgdir/wander.dt0 U

[Ohrrpgce] SVN: pkmnfrk/1060

2007-03-21 Thread subversion
pkmnfrk 2007-03-21 20:02:40 -0700 (Wed, 21 Mar 2007) 0 --- U wip/audwrap/audwrap.cpp U wip/audwrap/audwrap.vcproj D wip/audwrap/libaudwrap.a D wip/audwrap/libaudwrap.exp D wip/audwrap/stdafx.cpp D wip/audwrap/stdafx.h ___ ohrrpgce mailing

[Ohrrpgce] SVN: pkmnfrk/1061 Making audwrap cross-platform (and commenting)

2007-03-21 Thread subversion
pkmnfrk 2007-03-21 20:16:07 -0700 (Wed, 21 Mar 2007) 339 Making audwrap cross-platform (and commenting) A Makefile should probably be generated for those on Linux, or MingW, but I don't posess the knowledge to create one. However, once that's done, then it should be easy to compile this on

[Ohrrpgce] SVN: pkmnfrk/1062 A Makefile for the main OHR

2007-03-21 Thread subversion
pkmnfrk 2007-03-21 20:27:53 -0700 (Wed, 21 Mar 2007) 599 A Makefile for the main OHR RE revision 1061, it's not that I don't know how to create a Makefile, but I just don't know how to compile a cpp in a Makefile. Fair enough. Anyway, needless to say, this will only work if you have a copy of

[Ohrrpgce] SVN: pkmnfrk/1063 Fixing a bug in audwrap where an already free pointer is validated (befo

2007-03-27 Thread subversion
pkmnfrk 2007-03-27 15:24:36 -0700 (Tue, 27 Mar 2007) 147 Fixing a bug in audwrap where an already free pointer is validated (before being freed again _), causing a whenever the music backend was closed --- U wip/audwrap/audwrap.cpp U wip/audwrap.dll

[Ohrrpgce] SVN: pkmnfrk/1064 Fix for bug 312, which was most likely caused by my previous rewrites to

2007-03-27 Thread subversion
pkmnfrk 2007-03-27 16:06:26 -0700 (Tue, 27 Mar 2007) 214 Fix for bug 312, which was most likely caused by my previous rewrites to the battle animation code. I also tweaked the landing animation so that the hero lands straight on the enemy, rather than on the left side. --- U wip/bmod.bas U

[Ohrrpgce] SVN: pkmnfrk/1065 Fixing the map resizing issues for *ever*

2007-03-27 Thread subversion
pkmnfrk 2007-03-27 17:08:59 -0700 (Tue, 27 Mar 2007) 118 Fixing the map resizing issues for *ever* Tip of the day: Statically allocated arrays CANNOT be resized dynamically. --- U wip/drawing.bas U wip/loading.bas U wip/mapsubs.bas ___ ohrrpgce

[Ohrrpgce] SVN: pkmnfrk/1066 fixing something that *should* cause compile errors with graphics backen

2007-03-27 Thread subversion
pkmnfrk 2007-03-27 18:50:02 -0700 (Tue, 27 Mar 2007) 174 fixing something that *should* cause compile errors with graphics backends other than gfx_fb. There's no need for screenlock in allmodex, as it doesn't deal with the screen! --- U wip/allmodex.bas

[Ohrrpgce] SVN: pkmnfrk/1068 There, james, try that.

2007-03-28 Thread subversion
pkmnfrk 2007-03-28 04:26:56 -0700 (Wed, 28 Mar 2007) 24 There, james, try that. --- U wip/mapsubs.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/1077 Initial work on trying to get audwrap to compile on Linux

2007-04-07 Thread subversion
pkmnfrk 2007-04-07 21:47:51 -0700 (Sat, 07 Apr 2007) 767 Initial work on trying to get audwrap to compile on Linux REQUIREMENTS: - You must have built and installed Audiere CURRENT ISSUES: - When I compile, it complains that it can't find main. This should be obvious, since main doesn't exist

[Ohrrpgce] SVN: pkmnfrk/1078 Audwrap/music_native works on linux

2007-04-09 Thread subversion
pkmnfrk 2007-04-09 15:11:18 -0700 (Mon, 09 Apr 2007) 970 Audwrap/music_native works on linux There are secrets in this world, great mysteries that cannot, nay, must not be revealed to mortals, lest the great technogods be forced to cleanse the earth of our presence for fear of their position in

[Ohrrpgce] SVN: pkmnfrk/1080 Typos in the header files. Now audwrap compiles on windows again

2007-04-09 Thread subversion
pkmnfrk 2007-04-09 16:36:33 -0700 (Mon, 09 Apr 2007) 65 Typos in the header files. Now audwrap compiles on windows again --- U wip/audwrap/audwrap.bi U wip/audwrap/audwrap.h U wip/audwrap/audwrap.ncb U wip/audwrap/audwrap.suo U wip/audwrap/audwrap.vcproj

[Ohrrpgce] SVN: james/1083 Correct a minor syntax error in Linux make*.sh scripts

2007-04-13 Thread subversion
james 2007-04-13 11:09:00 -0700 (Fri, 13 Apr 2007) 55 Correct a minor syntax error in Linux make*.sh scripts --- U wip/makeedit.sh U wip/makegame.sh ___ ohrrpgce mailing list [EMAIL PROTECTED]

[Ohrrpgce] SVN: pkmnfrk/1084 Adding backend info to version printout

2007-04-13 Thread subversion
pkmnfrk 2007-04-13 19:51:50 -0700 (Fri, 13 Apr 2007) 40 Adding backend info to version printout --- U wip/makeedit-gfx-music.bat U wip/makeedit.sh U wip/makegame-gfx-music.bat U wip/makegame.sh U wip/verprint.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: pkmnfrk/1085 Drawing overhead tiles above layer 2.

2007-04-15 Thread subversion
pkmnfrk 2007-04-15 16:40:18 + (Sun, 15 Apr 2007) 38 Drawing overhead tiles above layer 2. --- U wip/game.bas ___ ohrrpgce mailing list [EMAIL PROTECTED] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/1086 Custom now displays maps exactly as Game will (assuming that the disabl

2007-04-15 Thread subversion
pkmnfrk 2007-04-15 17:00:06 + (Sun, 15 Apr 2007) 98 Custom now displays maps exactly as Game will (assuming that the disable overlay bitset is off) --- U wip/mapsubs.bas ___ ohrrpgce mailing list [EMAIL PROTECTED]

[Ohrrpgce] SVN: pkmnfrk/1087 stub music backend, for determining whether issues are sound-related o

2007-04-18 Thread subversion
pkmnfrk 2007-04-19 10:12:46 +0800 (Thu, 19 Apr 2007) 79 stub music backend, for determining whether issues are sound-related or not. --- A wip/music_stub.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/1088 renamed music_stub to music_silence, and added it to the nightly build s

2007-04-19 Thread subversion
james 2007-04-20 01:57:19 +0800 (Fri, 20 Apr 2007) 78 renamed music_stub to music_silence, and added it to the nightly build system --- U wip/distrib-nightly-win.bat A wip/music_silence.bas D wip/music_stub.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: teeemcee/1089 Something that's been sitting unfinished for 2 or 3 months...

2007-04-20 Thread subversion
teeemcee 2007-04-21 02:34:59 +0800 (Sat, 21 Apr 2007) 1493 Something that's been sitting unfinished for 2 or 3 months... The script debugger still isn't finished, it needs more (and working) stepping commands to make following of script execution practical. Controls: Press F10 twice to enter

[Ohrrpgce] SVN: teeemcee/1090 You can export tilesets and backdrops as 8-bit BMP files. ohrgfx exports

2007-04-20 Thread subversion
teeemcee 2007-04-21 11:31:56 +0800 (Sat, 21 Apr 2007) 294 You can export tilesets and backdrops as 8-bit BMP files. ohrgfx exports them as 24-bit, but with the addition of layers the difference between colour 0 and black is important. Fixed a glitch in inputfilename. Also added an optional

[Ohrrpgce] SVN: pkmnfrk/1092 Fixed the RGBcolor Union

2007-04-21 Thread subversion
pkmnfrk 2007-04-21 23:42:41 +0800 (Sat, 21 Apr 2007) 99 Fixed the RGBcolor Union I was using nested types and whatnot incorrectly, so now it should work. --- U wip/udts.bi ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/1093 Shortcut evaluation for || and

2007-04-29 Thread subversion
teeemcee 2007-04-29 18:07:09 +0800 (Sun, 29 Apr 2007) 33 Shortcut evaluation for || and --- U wip/docs/plotdict.xml U wip/game.bas U wip/moresubs.bas U wip/plotscr.hsd ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/1094 Opps, last commit had a debug statement left in.

2007-05-01 Thread subversion
teeemcee 2007-05-02 07:30:07 +0800 (Wed, 02 May 2007) 125 Opps, last commit had a debug statement left in. Also, I replaced all those nasty tabs with spaces, and a minor optimisation. --- U wip/game.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: teeemcee/1095 fixed seconds2str and timer behaviour

2007-05-03 Thread subversion
teeemcee 2007-05-03 16:16:38 +0800 (Thu, 03 May 2007) 37 fixed seconds2str and timer behaviour --- U wip/common.bas U wip/yetmore.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/1097 Hspeak prints an error message instead of an incredibly hard to see warn

2007-05-09 Thread subversion
teeemcee 2007-05-09 16:00:57 +0800 (Wed, 09 May 2007) 251 Hspeak prints an error message instead of an incredibly hard to see warning when an include file is missing. (As a bonus, this overrides No data to compile). If anyone can think of any good reason to allow optional include files, we can

[Ohrrpgce] SVN: james/1099 Clarify the optional nature of he new scripting syntax,

2007-05-14 Thread subversion
james 2007-05-14 23:15:20 +0800 (Mon, 14 May 2007) 100 Clarify the optional nature of he new scripting syntax, and link to a page that explains it further --- U wip/whatsnew.txt ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/1100 fix bug 313. Palette zero is no longer cleared when adding a new graphic

2007-05-17 Thread subversion
james 2007-05-17 23:07:05 +0800 (Thu, 17 May 2007) 168 fix bug 313. Palette zero is no longer cleared when adding a new graphics set. Also, you can press F1 in sprite browsing mode to debug the palettes currently in memory --- U wip/drawing.bas ___

[Ohrrpgce] SVN: james/1102 Re-evaluate item bits after using the unequip or force equip plotscr

2007-05-18 Thread subversion
james 2007-05-19 06:29:11 +0800 (Sat, 19 May 2007) 88 Re-evaluate item bits after using the unequip or force equip plotscripting commands --- U wip/game.bas U wip/moresubs.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/1104 Backwards-compatability implementation of load sound and free sound

2007-05-23 Thread subversion
james 2007-05-23 23:34:37 +0800 (Wed, 23 May 2007) 195 Backwards-compatability implementation of load sound and free sound Never used by new scripts, but makes play sound do the right thing for games that use the old slot-based sound interface --- U wip/game.bas U wip/gglobals.bi U

[Ohrrpgce] SVN: james/1105 Fixed broken sound is playing and backcompat sound slots

2007-05-23 Thread subversion
james 2007-05-23 23:49:25 +0800 (Wed, 23 May 2007) 61 Fixed broken sound is playing and backcompat sound slots --- U wip/plotscr.hsd U wip/yetmore.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/1106 Partial fix for bug 304. Default passability is supported for layers

2007-05-23 Thread subversion
james 2007-05-24 03:01:47 +0800 (Thu, 24 May 2007) 152 Partial fix for bug 304. Default passability is supported for layers in a simple way. Also applies to Ctrl+F and reloading the whole map's passability. --- U wip/mapsubs.bas ___ ohrrpgce mailing

[Ohrrpgce] SVN: james/1107 Finished bug 304 fix

2007-05-24 Thread subversion
james 2007-05-25 01:39:18 +0800 (Fri, 25 May 2007) 149 Finished bug 304 fix Press DEL to delete current tile of the type you are editing Press BACKSPACE to delete all data of any type at the current tile --- U wip/mapsubs.bas U wip/whatsnew.txt ___

[Ohrrpgce] SVN: james/1108 Fix bug 363. Copy-And-Pasted sprites are now saved correctly

2007-05-25 Thread subversion
james 2007-05-26 00:05:01 +0800 (Sat, 26 May 2007) 117 Fix bug 363. Copy-And-Pasted sprites are now saved correctly when you edit a sprite in a different setafter pasting. --- U wip/drawing.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: teeemcee/1110 Fix setpal so that the changes to the palette don't take effect until th

2007-05-27 Thread subversion
teeemcee 2007-05-27 14:55:09 +0800 (Sun, 27 May 2007) 177 Fix setpal so that the changes to the palette don't take effect until the next setvispage or fadescreenin, instead of instantaneous palette changes with the old stuff on screen. --- UU wip/allmodex.bas U wip/compat.bi

[Ohrrpgce] SVN: teeemcee/1113 Fixed bug 321: Hspeak crashing on empty parentheses. Also made Hspeak us

2007-05-28 Thread subversion
teeemcee 2007-05-28 20:55:08 +0800 (Mon, 28 May 2007) 203 Fixed bug 321: Hspeak crashing on empty parentheses. Also made Hspeak use the extension .hs instead of .HS get_script_cmd is also simpler, because it doesn't do checks for args, which was not needed. --- U wip/hspeak.exw U

[Ohrrpgce] SVN: james/1115 Now all text files except .bat and .sh use svn:eol-type native

2007-05-31 Thread subversion
james 2007-05-31 22:57:41 +0800 (Thu, 31 May 2007) 178 Now all text files except .bat and .sh use svn:eol-type native We should remember that whenever we add a new text file we need to do svn propset svn:eol-style native filename --- UU wip/LICENSE-binary.txt UU wip/LICENSE.txt UU

[Ohrrpgce] SVN: james/1116 Avoid confusion for linux users unfamiliar with the ohr's odd build syst

2007-06-01 Thread subversion
james 2007-06-02 03:11:14 +0800 (Sat, 02 Jun 2007) 75 Avoid confusion for linux users unfamiliar with the ohr's odd build system --- U wip/makefile ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/1117 Finished bug 322 fix by changing the z sort (it's now insertion, twice+

2007-06-02 Thread subversion
teeemcee 2007-06-02 03:24:17 -0700 (Sat, 02 Jun 2007) 254 Finished bug 322 fix by changing the z sort (it's now insertion, twice+ as fast and stable) As a side effect, the Beam attack animation always displays the same now; the front-most sprite of it used to display randomly either in front or

[Ohrrpgce] SVN: teeemcee/1118 Resize the in and out of battle spell menus to fix bug 178 Spell descri

2007-06-03 Thread subversion
teeemcee 2007-06-03 01:45:03 -0700 (Sun, 03 Jun 2007) 350 Resize the in and out of battle spell menus to fix bug 178 Spell descriptions overrun box in menu, and hide spell descriptions for spells without any (bug 198) Also changed battle hero cursor to draw behind spell and item menus. The

[Ohrrpgce] SVN: teeemcee/1119 Swapped description and caption fields: the description is now under the

2007-06-03 Thread subversion
teeemcee 2007-06-03 04:29:43 -0700 (Sun, 03 Jun 2007) 393 Swapped description and caption fields: the description is now under the spell name, and the caption is in the appearance menu. This makes a lot more sense to me. Unless someone thinks that they should both be on the main menu. Also made

  1   2   3   4   5   6   7   8   9   10   >