Re: [Ohrrpgce] [Bug 338] New: Music resets after battles

2007-04-01 Thread Mike Caron
On 4/1/07, Ralph Versteegen <[EMAIL PROTECTED]> wrote: > On 4/1/07, S'orlok Reaves <[EMAIL PROTECTED]> wrote: > > > > > > Might I suggest that this be the default behavior, but > > that you also add an option to "Resume where we left > > off." Some games have very long, nice, orchestrated > > map B

Re: [Ohrrpgce] [Bug 338] New: Music resets after battles

2007-04-01 Thread Ralph Versteegen
On 4/1/07, S'orlok Reaves <[EMAIL PROTECTED]> wrote: > > > Might I suggest that this be the default behavior, but > that you also add an option to "Resume where we left > off." Some games have very long, nice, orchestrated > map BGMs and a high frequency of random encounters. > For these maps, you

Re: [Ohrrpgce] [Bug 338] New: Music resets after battles

2007-03-31 Thread S'orlok Reaves
Might I suggest that this be the default behavior, but that you also add an option to "Resume where we left off." Some games have very long, nice, orchestrated map BGMs and a high frequency of random encounters. For these maps, you never get to appreciate the music, because battle's always resett

[Ohrrpgce] [Bug 338] New: Music resets after battles

2007-03-31 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=338 Summary: Music resets after battles Product: OHRRPGCE Version: 20070??? Ubersetzung Platform: PC OS/Version: Windows XP Status: NEW Severity: normal