On 4/1/07, Ralph Versteegen <[EMAIL PROTECTED]> wrote:
> On 4/1/07, S'orlok Reaves <[EMAIL PROTECTED]> wrote:
> >
> >
> > Might I suggest that this be the default behavior, but
> > that you also add an option to "Resume where we left
> > off." Some games have very long, nice, orchestrated
> > map B
On 4/1/07, S'orlok Reaves <[EMAIL PROTECTED]> wrote:
>
>
> Might I suggest that this be the default behavior, but
> that you also add an option to "Resume where we left
> off." Some games have very long, nice, orchestrated
> map BGMs and a high frequency of random encounters.
> For these maps, you
Might I suggest that this be the default behavior, but
that you also add an option to "Resume where we left
off." Some games have very long, nice, orchestrated
map BGMs and a high frequency of random encounters.
For these maps, you never get to appreciate the music,
because battle's always resett
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=338
Summary: Music resets after battles
Product: OHRRPGCE
Version: 20070??? Ubersetzung
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal