[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-26 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #36 from [EMAIL PROTECTED] 2007-07-26 01:33 --- Is it possible to change the frequency when converting to OGG to something more normal? However I notice 8000Hz and 11025Hz MP3 and WAV files don't

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-26 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #40 from [EMAIL PROTECTED] 2007-07-26 10:32 --- I'm seeing the same issues with 8khz files. Odd. sox does upconvert just fine though. -- Configure bugmail:

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-26 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #39 from [EMAIL PROTECTED] 2007-07-26 10:25 --- We can upconvert sampling rates with sox. I think something like this will work: sox out.wav -r 44100 out_resampled.wav (testing on my linux box)

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-26 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #37 from [EMAIL PROTECTED] 2007-07-26 07:46 --- (In reply to comment #36) Is it possible to change the frequency when converting to OGG to something more normal? However I notice 8000Hz and

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-26 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #38 from [EMAIL PROTECTED] 2007-07-26 08:17 --- (In reply to comment #36) Is it possible to change the frequency when converting to OGG to something more normal? However I notice 8000Hz and

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-25 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #34 from [EMAIL PROTECTED] 2007-07-25 15:29 --- All the steps I described in comment 33 are finished, marking this bug fixed. -- Configure bugmail:

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-25 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED

Re: [Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-24 Thread Simon Bradley
I'd agree with that. In fact we could convert the wavs to ogg, too, to save space and simplify matters. Hmm, I wonder if we could solve the occasional midi issues with a conversion, too? MP3-WAV is already kind of what happens (or should happen) when the MP3 is played back. And what has to happen

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-24 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #30 from [EMAIL PROTECTED] 2007-07-24 05:46 --- I personally think the best solution is dumping/patching SDL_mixer (because it's buggy all over, and a hazard), but that's probably not feasible. So

Re: [Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-24 Thread James Paige
On Tue, Jul 24, 2007 at 01:39:34PM +0100, Simon Bradley wrote: I'd agree with that. In fact we could convert the wavs to ogg, too, to save space and simplify matters. Hmm, I wonder if we could solve the occasional midi issues with a conversion, too? WAV-OGG would be great. it would be no extra

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-24 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #32 from [EMAIL PROTECTED] 2007-07-24 10:21 --- *** Bug 316 has been marked as a duplicate of this bug. *** -- Configure bugmail:

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-23 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #24 from [EMAIL PROTECTED] 2007-07-23 14:27 --- Ooh! Would that let us use MP3s as sound effects? Say yes. -- Configure bugmail:

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-23 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #25 from [EMAIL PROTECTED] 2007-07-23 14:30 --- I suppose it would. :) -- Configure bugmail: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/userprefs.cgi?tab=email --- You are

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-23 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #26 from [EMAIL PROTECTED] 2007-07-23 14:38 --- According to http://www.libsdl.org/cgi/viewvc.cgi/trunk/SDL_mixer/CHANGES?revision=3329view=markup version 1.2.8 of SDL_mixer supports libMAD for

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-23 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #29 from [EMAIL PROTECTED] 2007-07-23 15:19 --- (In reply to comment #28) Um, we wouldn't transcode them on import. That would be stupid. We would do it at run time, where the impact is less.

Re: [Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-04 Thread Simon Bradley
On 7/3/07, James Paige [EMAIL PROTECTED] wrote: On Tue, Jul 03, 2007 at 10:41:20PM +0100, Simon Bradley wrote: On 7/3/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #9 from [EMAIL PROTECTED]

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-03 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #9 from [EMAIL PROTECTED] 2007-07-03 09:32 --- How about this? If we can write some code that detects the rate of n MP3 file, we can work around this problem. If a MP3 uses an unsupported rate,

Re: [Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-03 Thread Simon Bradley
On 7/3/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #9 from [EMAIL PROTECTED] 2007-07-03 09:32 --- How about this? If we can write some code that detects the rate of n MP3 file, we can work

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-03 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #10 from [EMAIL PROTECTED] 2007-07-03 15:46 --- Created an attachment (id=108) -- (http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/attachment.cgi?id=108action=view) 8000 Hz test mp3 --

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-03 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #11 from [EMAIL PROTECTED] 2007-07-03 15:47 --- Created an attachment (id=109) -- (http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/attachment.cgi?id=109action=view) 11025 Hz test mp3 --

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-03 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #12 from [EMAIL PROTECTED] 2007-07-03 15:47 --- Created an attachment (id=110) -- (http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/attachment.cgi?id=110action=view) 16000 Hz test mp3 --

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-03 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #13 from [EMAIL PROTECTED] 2007-07-03 15:47 --- Created an attachment (id=111) -- (http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/attachment.cgi?id=111action=view) 22050 Hz test mp3 --

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-03 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #14 from [EMAIL PROTECTED] 2007-07-03 15:47 --- Created an attachment (id=112) -- (http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/attachment.cgi?id=112action=view) 44100 Hz test mp3 --

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-07-03 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #15 from [EMAIL PROTECTED] 2007-07-03 15:48 --- Created an attachment (id=113) -- (http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/attachment.cgi?id=113action=view) 48000 Hz test mp3 --

Re: [Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-06-28 Thread Simon Bradley
On 6/27/07, Keith Gable [EMAIL PROTECTED] wrote: On 6/27/07, Keith Gable [EMAIL PROTECTED] wrote: If 88200Hz works, I'd be willing to say that the MP3 decoder only supports multiples of 22050Hz. Actually, like. Multiples or halves of 44100Hz. I shoulda divided 22020/2 before I said that...

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-06-27 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #5 from [EMAIL PROTECTED] 2007-06-27 10:33 --- I tested a variety of other common sampling rates. 8000 No sound 11025 No sound or garbled sound or crash 16000 Plays too fast 22050 Plays just

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-06-27 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #6 from [EMAIL PROTECTED] 2007-06-27 10:35 --- Oh, it is also worth mentioning that the size difference between MP3 files sampled at different rates is very small, so there is only minimal size

Re: [Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-06-27 Thread Keith Gable
On 6/27/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: 22050 Plays just fine 44100 Plays just fine (almost all mp3 is recorded at this rate) 44100/2 = 22050 ... which works 44100*2 = 88200 ... does this also work? If 88200Hz works, I'd be willing to say that the MP3 decoder only supports

Re: [Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-06-27 Thread Keith Gable
On 6/27/07, Keith Gable [EMAIL PROTECTED] wrote: If 88200Hz works, I'd be willing to say that the MP3 decoder only supports multiples of 22050Hz. Actually, like. Multiples or halves of 44100Hz. I shoulda divided 22020/2 before I said that... :( -- Keith Gable Lead Programmer / Project Leader

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-06-27 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #7 from [EMAIL PROTECTED] 2007-06-27 14:14 --- I repeated the same test with ogg vorbis instead of mp3: 8000 Plays too fast 11025 Plays just fine 16000 Plays just slightly too fast 22050 Plays

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-06-27 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 --- Comment #8 from [EMAIL PROTECTED] 2007-06-27 14:38 --- And also, for completeness, I tested with music_native. All the ogg files work perfectly All the wav files work perfectly. All the mp3 files work

[Ohrrpgce] [Bug 372] segmentation fault on 11025 hz MP3 files (music_sdl)

2007-06-26 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372 [EMAIL PROTECTED] changed: What|Removed |Added OS/Version|Linux |All