Dear ooRexx Developers,
My thesis under Prof. Flatscher has now come to an end. I would like to extend
my heartfelt thanks to everyone who has helped me in this endeavor. Special
thanks to Erich and P.O. for their support in implementing ooRexx for Android.
Many thanks!
@ P.O., I haven't forgo
Hi P.O.,
Sorry for the Late reply. I really dont think that this is any good. Android TV
is an operating System based on Android but cut down to minimal Features for
Multimedia streaming and so one. We would not be alle to test or run ooRexx on
it.
In we want to try ooRexx on a device it would
Hi Erich,
to your questions:
Yes, ist Perfectly Fine to build for 32 bit on a 64 bit machine. Its also
possible to build for ARM on any host system. Its as simple as setting a flag
to do so.
At the moment Im on x86_64 and build for x86_64. So no difference.
Im running a virtual device on my la
Hi Erich,
thank you so much! It works!
But let me explain:
*
I worked with the latest commits. 12748
*
The output of cmake-command is in the cmake_command.txt File.
*
The CMakeError.log is attached too. Although, it doesnt seem to be much
different. There are more errors regarding pthread
Hi Erich,
sure! I attached the CMakeError.log File. Unfortunately, not every "not found"
is an error.
If you need something else Im ready to deliver!
Best regards
Thomas
From: Erich Steinb?ck
Sent: Friday, December 8, 2023 6:14 PM
To: Open Object Rexx Developer
Hi Erich,
thanks for your reply.
Hm, youre right. For some reason it did not work but to be honest its been
almost a year since I ported it. So I may not recall everything correctly.
I will now try to run the executables on the Android Virtual Machine and will
give an update to the list as soon
Der Devs,
Im compiling on Linux and Im experiencing a known Issue when compiling. Bug
1911. It was discussed by Erich and Rick in this thread:
https://sourceforge.net/p/oorexx/bugs/1911/?limit=25&page=1
There are Links to the possible solution but, tbh, i dont understand the
solution. How can