Hi Elric,
Thanks for the extra information. This seems to rule out that the drop
in performance might have to do with Intel HD:
> D3D no clipping: very comfortable 60 FPS
> D3D clipping: 10 FPS
> Software no clipping: 30 FPS
> Software clipping: 8 FPS
It will still be useful to us if you c
Hi Chien, Kevin,
this is the result of verbose=true:
Prism pipeline init order: d3d sw
Using native-based Pisces rasterizer
Using dirty region optimizations
Not using texture mask for primitives
Not forcing power of 2 sizes for textures
Using hardware CLAMP_TO_ZERO mode
Opting in for HiDPI pixel
It will be great if you can include in your bug report the following 2
piece of information:
1) Run your program with -Dprism.verbose=true. This will give us the
graphics hardware information of your system.
2) Run your program with -Dprism.order=sw. This will force JavaFX to use
its softwar
Jonathan,
Could you please take a look at the fix:
https://bugs.openjdk.java.net/browse/JDK-8139850
http://cr.openjdk.java.net/~vadim/8139850/webrev.00/
Thanks,
Vadim
Please file a bug. It might be possible for us to find a workaround,
although it might also be possible that this is just an unfortunate
limitation of Intel HD.
-- Kevin
Elric Morgenstern wrote:
Ok. Maybe the problems I am experiencing now with JavaFX are the reason why
D3D is not enabled fo
Morris,
Could you please take a look at the fix:
https://bugs.openjdk.java.net/browse/JDK-8088078
http://cr.openjdk.java.net/~vadim/8088078/webrev.00/
Thanks,
Vadim
Reminder, Monday is our weekly sanity testing.
You can find your testing assignment at:
https://wiki.openjdk.java.net/display/OpenJFX/Sanity+Testing
Also please remember that the repo will be locked from 1am PST until 1pm
PST.
Happy testing!
Thanks,
Vadim
Ok. Maybe the problems I am experiencing now with JavaFX are the reason why
D3D is not enabled for J2D?
I think Intel Graphics are rather widespread among laptops, so I'm a bit
surprised at the huge performance drop (from solid 60 FPS to 8 once I use a
spherical clip shape). I'd think Intel Graphi
Hi everybody,
I've succesfully build and using framebuffer-vncserver. The only drawback
is that it hasn't input support, but seeing the screen is already enough to
me, here is it: https://github.com/ponty/framebuffer-vncserver
If there is anybody using Yocto, you may find usefull this two recipes